Player Matchup

Achilles
Achilles
BoostOverSwoosh
Achilles
Level 144
God Stats
2W - 0L
1,728 SR
Queue Stats
28W - 40L
1,445 Elo+
Party 2
Hades
Hades
FoodCorpse
Hades
Level 85
God Stats
4W - 4L
1,514 SR
Queue Stats
154W - 141L
1,508 Elo+
Party 1
Hercules
Hercules
OhyesJake1227
Hercules
Level 169
God Stats
1W - 0L
1,676 SR
Queue Stats
82W - 86L
1,494 Elo+
Party 2
King Arthur
King Arthur
VibeSlayyer
King Arthur
Level 100
God Stats
11W - 14L
1,557 SR
Queue Stats
122W - 118L
1,498 Elo+
Party 1
Sol
Sol
slayer2264
Sol
Level 120
God Stats
3W - 5L
1,437 SR
Queue Stats
156W - 138L
1,504 Elo+
Party 1
Team Averages
Level 124
1,582 SR
1,490 Elo+

VS

Team Averages
Level 69
1,638 SR
1,505 Elo+
Zhong Kui
Zhong Kui
Ironsxigsts
Zhong Kui
Level 116
God Stats
3W - 3L
1,698 SR
Queue Stats
406W - 364L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
MintFr1es
Kumbhakarna
Level 68
God Stats
2W - 2L
1,606 SR
Queue Stats
219W - 216L
1,548 Elo+
Solo
Amaterasu
Amaterasu
Simple97
Amaterasu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
Xtractaurs
Gilgamesh
Level 45
God Stats
4W - 4L
1,623 SR
Queue Stats
33W - 30L
1,508 Elo+
Solo
Hades
Hades
aivnerrad
Hades
Level 68
God Stats
1W - 1L
1,761 SR
Queue Stats
29W - 29L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
10 / 2 / 4
8,433
602
9,142
12,176
4,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
15
8 / 1 / 2
9,150
654
12,908
12,237
5,845
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
OhyesJake1227
Hercules
15
4 / 1 / 0
9,169
655
7,320
9,487
8,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
VibeSlayyer
King Arthur
12
1 / 3 / 6
6,764
483
4,529
8,178
4,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
1 / 3 / 6
7,506
536
9,779
8,730
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ironsxigsts
Zhong Kui
12
6 / 5 / 0
7,386
528
11,661
12,086
8,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
MintFr1es
Kumbhakarna
11
0 / 4 / 6
6,693
478
4,349
12,022
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Simple97
Amaterasu
11
0 / 4 / 1
6,588
471
3,597
10,403
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Xtractaurs
Gilgamesh
12
3 / 6 / 2
7,129
509
6,772
13,289
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
aivnerrad
Hades
11
0 / 5 / 1
6,073
434
3,768
10,120
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
24
Kills
9
10
Deaths
24
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
10
2
4
6
W
Hades
8
1
2
9
L
Zhong Kui
Ironsxigsts
Zhong Kui
6
5
0
1.2
L
Kumbhakarna
MintFr1es
Kumbhakarna
0
4
6
0.75
W
Hercules
OhyesJake1227
Hercules
4
1
0
4
L
Amaterasu
Simple97
Amaterasu
0
4
1
0.13
W
King Arthur
VibeSlayyer
King Arthur
1
3
6
1.33
L
Gilgamesh
Xtractaurs
Gilgamesh
3
6
2
0.67
L
Hades
aivnerrad
Hades
0
5
1
0.1
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,678
Damage
30,147
50,808
Taken
57,920
26,085
Mitigated
34,773
20,665
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
9,142
4,132
0
2,476
12,176
4,878
0
3,205
8,971
0
44,244
W
Hades
12,908
1,015
368
8,788
12,237
5,845
571
3,867
8,370
66,301
3,143
L
Zhong Kui
Ironsxigsts
Zhong Kui
11,661
3,862
0
4,264
12,086
8,722
567
6,156
5,930
53,076
8,736
L
Kumbhakarna
MintFr1es
Kumbhakarna
4,349
820
0
1,032
12,022
10,087
0
4,787
7,235
16,695
1,047
W
Hercules
OhyesJake1227
Hercules
7,320
1,711
0
3,375
9,487
8,477
0
505
8,982
0
65,350
L
Amaterasu
Simple97
Amaterasu
3,597
1,172
0
2,766
10,403
6,747
0
493
9,910
829
36,067
W
King Arthur
VibeSlayyer
King Arthur
4,529
636
119
663
8,178
4,405
54
4,884
3,294
0
30,930
L
Gilgamesh
Xtractaurs
Gilgamesh
6,772
2,013
0
791
13,289
5,225
0
3,880
9,409
0
39,131
L
Hades
aivnerrad
Hades
3,768
379
95
2,769
10,120
3,992
0
7,030
3,090
34,431
0
W
9,779
5,478
0
4,876
8,730
2,480
755
6,237
2,493
44,326
2,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,022
Gold Earned
33,869
411
Minions Killed
321
0
Camps Cleared
0
1,326,095
Distance Traveled
1,302,305
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,433
602
57
4
0
302,603
2
W
Hades
9,150
654
117
8
0
259,633
0
L
Zhong Kui
7,386
528
103
7
0
241,986
0
L
Kumbhakarna
6,693
478
16
1
0
261,939
4
W
Hercules
9,169
655
124
9
0
241,492
2
L
Amaterasu
6,588
471
73
5
0
245,185
0
W
King Arthur
6,764
483
41
3
0
282,580
0
L
Gilgamesh
7,129
509
68
5
0
290,757
0
L
Hades
6,073
434
61
4
0
262,438
0
W
Sol
7,506
536
72
5
0
239,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role