Player Matchup

Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
GodofRaww
Xbalanque
Level 101
God Stats
4W - 0L
1,666 SR
Queue Stats
26W - 25L
1,528 Elo+
Party 3
Zeus
Zeus
Heylme
Zeus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,462 Elo+
Solo
Sylvanus
Sylvanus
youngwhitewolf
Sylvanus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,492 Elo+
Party 3
Team Averages
Level 128
1,533 SR
1,496 Elo+

VS

Team Averages
Level 123
1,469 SR
1,476 Elo+
Ullr
Ullr
 
Ullr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Aegiside
Da Ji
Level 160
God Stats
0W - 2L
1,339 SR
Queue Stats
21W - 27L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
HyenaOnCracc
Cthulhu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,360 Elo+
Party 2
Guan Yu
Guan Yu
ZomBSkyttles
Guan Yu
Level 155
God Stats
1W - 1L
1,507 SR
Queue Stats
104W - 100L
1,542 Elo+
Party 1
Thoth
Thoth
armyofmarv1
Thoth
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
8 / 3 / 9
9,784
978
13,481
9,562
4,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hun Batz
 
Hun Batz
14
3 / 5 / 15
9,075
908
10,755
12,170
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
GodofRaww
Xbalanque
16
10 / 3 / 9
10,133
1,013
16,662
9,828
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Heylme
Zeus
15
3 / 4 / 13
8,812
881
10,523
9,001
3,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
17
4 / 0 / 20
9,880
988
7,472
10,591
12,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
2 / 7 / 3
7,564
756
5,904
10,546
4,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Aegiside
Da Ji
16
8 / 5 / 5
9,385
939
14,468
11,012
6,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
HyenaOnCracc
Cthulhu
14
3 / 4 / 4
8,690
869
6,919
12,406
13,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
ZomBSkyttles
Guan Yu
14
2 / 6 / 9
7,417
742
10,500
17,846
15,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
0 / 6 / 7
7,254
725
4,538
11,207
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
43
28
Kills
15
15
Deaths
28
66
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
3
9
4.17
W
Hun Batz
 
Hun Batz
3
5
15
2.1
L
Ullr
 
Ullr
2
7
3
0.5
L
Da Ji
Aegiside
Da Ji
8
5
5
2.1
W
Xbalanque
GodofRaww
Xbalanque
10
3
9
4.83
W
Zeus
Heylme
Zeus
3
4
13
2.38
L
Cthulhu
HyenaOnCracc
Cthulhu
3
4
4
1.25
L
Guan Yu
ZomBSkyttles
Guan Yu
2
6
9
1.08
L
0
6
7
0.58
W
Sylvanus
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,893
Damage
42,329
51,152
Taken
63,017
29,810
Mitigated
43,718
22,186
Healing
17,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,481
6,477
909
782
9,562
4,787
806
1,252
8,310
0
27,797
W
Hun Batz
 
Hun Batz
10,755
839
551
2,748
12,170
5,328
266
1,801
10,369
0
17,808
L
Ullr
 
Ullr
5,904
2,005
0
288
10,546
4,445
0
2,386
7,994
0
13,523
L
Da Ji
Aegiside
Da Ji
14,468
2,429
1,456
2,232
11,012
6,762
0
2,124
8,713
0
18,819
W
Xbalanque
GodofRaww
Xbalanque
16,662
7,725
125
1,215
9,828
4,376
778
2,990
6,838
0
25,502
W
Zeus
Heylme
Zeus
10,523
636
848
1,702
9,001
3,158
643
1,509
7,492
22,821
0
L
Cthulhu
HyenaOnCracc
Cthulhu
6,919
93
277
1,717
12,406
13,468
0
3,122
9,137
15,493
795
L
Guan Yu
ZomBSkyttles
Guan Yu
10,500
303
1,193
7,610
17,846
15,263
0
5,591
11,790
0
16,137
L
4,538
150
0
2,349
11,207
3,780
0
3,144
7,931
11,246
0
W
Sylvanus
7,472
1,631
7,695
5,611
10,591
12,161
279
3,110
7,481
9,805
1,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,684
Gold Earned
40,310
113
Minions Killed
84
0
Camps Cleared
0
976,248
Distance Traveled
959,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,784
978
28
3
0
184,529
0
W
Hun Batz
9,075
908
22
2
0
204,080
0
L
Ullr
7,564
756
26
3
0
170,184
0
L
Da Ji
9,385
939
9
1
0
212,766
0
W
Xbalanque
10,133
1,013
20
2
0
208,594
0
W
Zeus
8,812
881
30
3
0
163,290
0
L
Cthulhu
8,690
869
24
2
0
197,161
0
L
Guan Yu
7,417
742
8
1
0
207,288
0
L
Thoth
7,254
725
17
2
0
172,438
0
W
Sylvanus
9,880
988
13
1
0
215,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role