Player Matchup

Cthulhu
Cthulhu
Platinum IV
Ardis-24
Cthulhu
Platinum IV
Level 206
God Stats
62W - 70L
1,592 SR
Queue Stats
708W - 701L
1,937 MMR
Solo
Kali
Kali
Diamond V
DaZo2003
Kali
Diamond V
Level 84
God Stats
5W - 9L
1,548 SR
Queue Stats
376W - 371L
2,001 MMR
Solo
Tyr
Tyr
Diamond I
DannFalls
Tyr
Diamond I
Level 192
God Stats
5W - 6L
1,667 SR
Queue Stats
370W - 343L
1,971 MMR
Solo
Ra
Ra
Diamond III
Riväl
Ra
Diamond III
Level 131
God Stats
27W - 18L
1,677 SR
Queue Stats
249W - 218L
2,074 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
WardeArr
Ratatoskr
Platinum II
Level 121
God Stats
27W - 32L
1,579 SR
Queue Stats
789W - 822L
1,914 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,613 SR
1,979 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,630 SR
1,975 MMR
Osiris
Osiris
Diamond I
HelpStepBro
Osiris
Diamond I
Level 124
God Stats
57W - 52L
1,641 SR
Queue Stats
236W - 206L
2,086 MMR
Party 2
Rama
Rama
Diamond V
Kayhan5314
Rama
Diamond V
Level 84
God Stats
3W - 3L
1,556 SR
Queue Stats
116W - 83L
1,921 MMR
Party 1
Persephone
Persephone
Diamond V
MaddyyPB
Persephone
Diamond V
Level 156
God Stats
57W - 41L
1,599 SR
Queue Stats
158W - 131L
1,932 MMR
Party 1
Fafnir
Fafnir
Platinum I
MidnightinNYC_
Fafnir
Platinum I
Level 167
God Stats
45W - 35L
1,674 SR
Queue Stats
141W - 134L
1,880 MMR
Solo
Ganesha
Ganesha
Diamond II
wydstepbro69420
Ganesha
Diamond II
Level 129
God Stats
85W - 70L
1,682 SR
Queue Stats
236W - 208L
2,055 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ardis-24
Cthulhu
11
3 / 1 / 1
7,058
543
4,606
10,406
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
13
1 / 3 / 3
6,817
524
4,111
11,949
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 1
6,513
501
7,529
15,322
11,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
14
4 / 0 / 3
8,095
623
7,703
4,694
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
WardeArr
Ratatoskr
11
0 / 7 / 0
5,971
459
3,141
9,780
3,045
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
JanusAresKumbhakarnaThoth

VS

Bans
ThanatosSusanoIx ChelLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
7 / 0 / 0
9,577
737
12,506
15,584
12,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
10 / 0 / 2
9,257
712
10,360
7,844
3,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
MaddyyPB
Persephone
12
0 / 3 / 1
7,227
556
3,012
6,491
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
7,107
547
3,813
11,154
7,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 10
7,711
593
3,228
9,913
7,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
18
18
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ardis-24
Cthulhu
3
1
1
3.5
L
Kali
1
3
3
0.83
L
0
7
1
0.07
W
Osiris
7
0
0
7
W
10
0
2
11
W
Persephone
MaddyyPB
Persephone
0
3
1
0.17
W
1
2
2
1
L
Ra
4
0
3
5.5
L
Ratatoskr
WardeArr
Ratatoskr
0
7
0
0
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,090
Damage
32,919
52,151
Taken
50,986
28,470
Mitigated
32,018
17,590
Healing
24,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ardis-24
Cthulhu
4,606
218
0
2,866
10,406
7,288
95
2,588
7,649
33,114
841
L
Kali
4,111
1,741
0
5,768
11,949
4,400
0
2,926
9,019
0
39,526
L
7,529
862
0
3,426
15,322
11,883
0
463
14,859
0
42,191
W
Osiris
12,506
5,693
0
11,366
15,584
12,179
0
121
15,451
0
79,309
W
10,360
8,228
0
4,328
7,844
3,059
0
2,117
5,611
0
79,993
W
Persephone
MaddyyPB
Persephone
3,012
59
0
929
6,491
1,717
0
3,371
2,675
48,348
0
W
3,813
704
0
5,644
11,154
7,640
0
2,835
8,069
45,076
0
L
Ra
7,703
160
1,409
2,101
4,694
1,854
329
2,191
2,373
63,953
0
L
Ratatoskr
WardeArr
Ratatoskr
3,141
673
0
2,020
9,780
3,045
0
1,582
8,198
0
43,986
W
3,228
342
0
1,827
9,913
7,423
418
2,928
6,841
14,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,454
Gold Earned
40,879
412
Minions Killed
465
0
Camps Cleared
0
1,412,090
Distance Traveled
1,274,313
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,058
543
52
4
0
280,400
5
L
Kali
6,817
524
84
6
0
264,524
2
L
Tyr
6,513
501
74
6
0
276,166
0
W
Osiris
9,577
737
134
10
0
263,469
0
W
Rama
9,257
712
149
11
0
243,600
2
W
Persephone
7,227
556
106
8
0
241,650
4
W
Fafnir
7,107
547
76
6
0
265,795
0
L
Ra
8,095
623
125
10
0
310,373
1
L
Ratatoskr
5,971
459
77
6
0
280,627
0
W
Ganesha
7,711
593
0
0
0
259,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role