Player Matchup

Danzaburou
Danzaburou
FiGhTcLuB06
Danzaburou
Level 158
God Stats
2W - 3L
1,465 SR
Queue Stats
27W - 25L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
TheLokiMaster84
Baron Samedi
Level 202
God Stats
3W - 2L
1,583 SR
Queue Stats
305W - 278L
1,490 Elo+
Party 1
Loki
Loki
Wansu
Loki
Level 163
God Stats
7W - 4L
1,608 SR
Queue Stats
478W - 434L
1,456 Elo+
Solo
Geb
Geb
WhoScharted
Geb
Level 253
God Stats
6W - 4L
1,512 SR
Queue Stats
566W - 559L
1,518 Elo+
Party 1
Hercules
Hercules
wexblind
Hercules
Level 174
God Stats
5W - 6L
1,543 SR
Queue Stats
165W - 157L
1,606 Elo+
Solo
Team Averages
Level 190
1,542 SR
1,507 Elo+

VS

Team Averages
Level 126
1,608 SR
1,529 Elo+
Mercury
Mercury
BIgJams
Mercury
Level 98
God Stats
1W - 1L
1,824 SR
Queue Stats
14W - 7L
1,670 Elo+
Solo
Nu Wa
Nu Wa
DaffodilOwl5650
Nu Wa
Level 148
God Stats
2W - 3L
1,543 SR
Queue Stats
355W - 332L
1,493 Elo+
Party 2
Apollo
Apollo
FrogMilker04
Apollo
Level 86
God Stats
45W - 37L
1,565 SR
Queue Stats
229W - 225L
1,493 Elo+
Party 2
Shiva
Shiva
PocketSαnd
Shiva
Level 144
God Stats
222W - 172L
1,604 SR
Queue Stats
664W - 628L
1,510 Elo+
Solo
Artio
Artio
X x V M I x X
Artio
Level 153
God Stats
4W - 5L
1,505 SR
Queue Stats
442W - 399L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FiGhTcLuB06
Danzaburou
13
3 / 0 / 1
7,535
628
3,341
4,270
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TheLokiMaster84
Baron Samedi
13
5 / 0 / 3
7,490
624
6,970
6,531
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Wansu
Loki
13
5 / 2 / 7
7,430
619
5,580
8,885
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 1 / 5
6,674
556
4,896
8,953
4,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
wexblind
Hercules
14
3 / 1 / 0
7,975
665
8,166
14,023
12,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BIgJams
Mercury
12
2 / 5 / 0
6,351
529
2,846
9,718
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 2
6,222
519
5,131
5,846
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Apollo
12
0 / 1 / 1
6,404
534
2,065
6,267
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 0
6,534
545
8,429
11,411
4,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 2
6,185
515
3,584
10,214
7,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
4
4
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
BIgJams
Mercury
2
5
0
0.4
L
0
5
2
0.2
W
Danzaburou
FiGhTcLuB06
Danzaburou
3
0
1
3.5
L
Apollo
0
1
1
0.5
L
1
3
0
0.33
W
Baron Samedi
TheLokiMaster84
Baron Samedi
5
0
3
6.5
W
Loki
Wansu
Loki
5
2
7
4.25
W
1
1
5
3.5
L
1
3
2
0.67
W
Hercules
wexblind
Hercules
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,953
Damage
22,055
42,662
Taken
43,456
23,711
Mitigated
19,893
21,688
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BIgJams
Mercury
2,846
1,061
0
220
9,718
3,618
0
2,032
7,510
0
47,985
L
5,131
506
0
466
5,846
1,710
0
2,672
2,930
35,506
709
W
Danzaburou
FiGhTcLuB06
Danzaburou
3,341
1,152
282
2,139
4,270
1,478
639
856
3,290
0
53,117
L
Apollo
2,065
1,495
0
2,488
6,267
1,945
174
2,008
4,259
0
49,721
L
8,429
1,468
0
3,759
11,411
4,761
0
0
11,411
0
48,651
W
Baron Samedi
TheLokiMaster84
Baron Samedi
6,970
98
423
2,476
6,531
2,368
0
3,017
3,137
41,325
936
W
Loki
Wansu
Loki
5,580
1,224
0
4,119
8,885
2,669
0
1,810
6,868
0
44,745
W
4,896
282
2,029
2,988
8,953
4,228
81
1,543
7,286
19,590
1,248
L
3,584
310
711
3,159
10,214
7,859
0
3,892
6,045
14,623
0
W
Hercules
wexblind
Hercules
8,166
3,230
0
7,232
14,023
12,968
0
328
13,571
0
58,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,104
Gold Earned
31,696
386
Minions Killed
351
0
Camps Cleared
0
1,297,536
Distance Traveled
1,265,145
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,351
529
86
7
0
272,820
4
L
Nu Wa
6,222
519
70
6
0
232,849
0
W
Danzaburou
7,535
628
100
8
0
255,601
0
L
Apollo
6,404
534
83
7
0
249,776
0
L
Shiva
6,534
545
88
7
0
256,780
1
W
Baron Samedi
7,490
624
85
7
0
253,159
4
W
Loki
7,430
619
79
7
0
294,777
0
W
Geb
6,674
556
21
2
0
248,579
3
L
Artio
6,185
515
24
2
0
252,920
4
W
Hercules
7,975
665
101
8
0
245,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role