Player Matchup

Anubis
Anubis
DathGyul
Anubis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 121L
1,351 Elo+
Party 2
Danzaburou
Danzaburou
Scytheanime
Danzaburou
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,377 Elo+
Solo
Amaterasu
Amaterasu
gusgomezh
Amaterasu
Level 56
God Stats
16W - 26L
1,367 SR
Queue Stats
113W - 157L
1,390 Elo+
Party 2
Mulan
Mulan
manderss
Mulan
Level 55
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 34L
1,561 Elo+
Solo
Sylvanus
Sylvanus
randyrey007
Sylvanus
Level 54
God Stats
17W - 18L
1,487 SR
Queue Stats
29W - 33L
1,476 Elo+
Solo
Team Averages
Level 50
1,471 SR
1,431 Elo+

VS

Team Averages
Level 70
1,282 SR
1,392 Elo+
Atlas
Atlas
Big Mace22
Atlas
Level 64
God Stats
6W - 6L
1,081 SR
Queue Stats
14W - 14L
1,364 Elo+
Solo
Zeus
Zeus
ChefRoyal666
Zeus
Level 100
God Stats
8W - 14L
1,053 SR
Queue Stats
293W - 313L
1,421 Elo+
Party 1
Ishtar
Ishtar
MaeMae3516
Ishtar
Level 79
God Stats
1W - 2L
1,464 SR
Queue Stats
284W - 308L
1,421 Elo+
Party 1
Mercury
Mercury
Martwol2
Mercury
Level 41
God Stats
0W - 1L
1,374 SR
Queue Stats
3W - 9L
1,243 Elo+
Solo
Anubis
Anubis
brockobama94
Anubis
Level 68
God Stats
9W - 12L
1,437 SR
Queue Stats
356W - 425L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DathGyul
Anubis
14
1 / 6 / 6
8,001
1,000
3,261
10,171
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Scytheanime
Danzaburou
16
3 / 0 / 15
9,947
1,243
12,796
6,962
3,028
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
gusgomezh
Amaterasu
14
3 / 4 / 8
8,839
1,105
9,272
14,359
9,770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mulan
manderss
Mulan
16
10 / 0 / 6
11,024
1,378
10,670
8,511
6,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sylvanus
randyrey007
Sylvanus
16
3 / 0 / 16
10,675
1,334
6,220
10,720
9,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Team 1 Tickets

298

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
0 / 3 / 9
8,518
1,065
10,004
15,157
8,872
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
5 / 6 / 2
9,468
1,184
13,135
8,697
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
MaeMae3516
Ishtar
14
1 / 9 / 5
8,436
1,055
6,166
14,182
4,301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Martwol2
Mercury
12
0 / 0 / 0
7,088
886
0
0
0
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
4 / 2 / 6
9,271
1,159
16,691
8,283
3,430
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
20
Kills
10
10
Deaths
20
51
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
3
9
1.5
L
5
6
2
1
W
Anubis
DathGyul
Anubis
1
6
6
0.67
L
Ishtar
MaeMae3516
Ishtar
1
9
5
0.39
L
Mercury
Martwol2
Mercury
0
0
0
0
W
Danzaburou
Scytheanime
Danzaburou
3
0
15
10.5
L
Anubis
4
2
6
3.5
W
Amaterasu
gusgomezh
Amaterasu
3
4
8
1.75
W
Mulan
manderss
Mulan
10
0
6
13
W
Sylvanus
randyrey007
Sylvanus
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,219
Damage
45,996
50,723
Taken
46,319
33,253
Mitigated
19,657
13,422
Healing
3,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
10,004
3,217
0
117
15,157
8,872
0
1,986
12,939
19,976
0
L
13,135
1,763
0
250
8,697
3,054
0
1,276
7,334
37,665
0
W
Anubis
DathGyul
Anubis
3,261
362
0
0
10,171
4,186
0
7,751
2,420
5,947
0
L
Ishtar
MaeMae3516
Ishtar
6,166
3,788
0
725
14,182
4,301
0
4,494
9,512
0
20,981
L
Mercury
Martwol2
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Scytheanime
Danzaburou
12,796
5,856
0
1,868
6,962
3,028
0
5,562
1,400
0
38,266
L
Anubis
16,691
474
0
2,511
8,283
3,430
0
1,725
6,374
26,661
1,235
W
Amaterasu
gusgomezh
Amaterasu
9,272
4,194
0
1,300
14,359
9,770
0
11,755
2,604
0
17,438
W
Mulan
manderss
Mulan
10,670
1,509
0
2,170
8,511
6,480
0
6,046
2,465
0
30,503
W
Sylvanus
randyrey007
Sylvanus
6,220
835
4,149
3,935
10,720
9,789
0
8,057
2,532
10,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,486
Gold Earned
42,781
152
Minions Killed
135
6
Camps Cleared
3
751,701
Distance Traveled
554,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,518
1,065
15
2
0
128,494
0
L
Zeus
9,468
1,184
70
9
3
140,971
0
W
Anubis
8,001
1,000
8
1
0
90,566
0
L
Ishtar
8,436
1,055
28
4
0
132,061
0
L
Mercury
7,088
886
0
0
0
2,956
0
W
Danzaburou
9,947
1,243
54
7
0
161,470
0
L
Anubis
9,271
1,159
22
3
0
150,097
0
W
Amaterasu
8,839
1,105
19
2
5
144,110
0
W
Mulan
11,024
1,378
61
8
1
184,640
0
W
Sylvanus
10,675
1,334
10
1
0
170,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role