Player Matchup

Horus
Horus
 
Horus
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
DREADNOUGHT320
Baba Yaga
Level 137
God Stats
1W - 1L
1,598 SR
Queue Stats
38W - 37L
1,521 Elo+
Solo
Achilles
Achilles
StickySocks117
Achilles
Level 88
God Stats
1W - 1L
1,599 SR
Queue Stats
37W - 21L
1,603 Elo+
Party 2
Thanatos
Thanatos
iv0nne
Thanatos
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,474 Elo+
Party 3
Xing Tian
Xing Tian
kfreak282
Xing Tian
Level 95
God Stats
0W - 1L
1,297 SR
Queue Stats
45W - 34L
1,546 Elo+
Party 2
Team Averages
Level 126
1,499 SR
1,529 Elo+

VS

Team Averages
Level 123
1,492 SR
1,440 Elo+
Terra
Terra
Moonboy420999
Terra
Level 122
God Stats
1W - 0L
1,604 SR
Queue Stats
287W - 397L
1,323 Elo+
Solo
Nu Wa
Nu Wa
SuPerSnAtCh89
Nu Wa
Level 175
God Stats
6W - 8L
1,412 SR
Queue Stats
296W - 293L
1,557 Elo+
Party 1
Apollo
Apollo
evansXsnave
Apollo
Level 158
God Stats
13W - 15L
1,430 SR
Queue Stats
623W - 665L
1,366 Elo+
Party 1
Arachne
Arachne
itz rabis
Arachne
Level 141
God Stats
2W - 1L
1,515 SR
Queue Stats
50W - 47L
1,555 Elo+
Party 1
Sol
Sol
jhonnex69
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 2 / 4
7,138
649
3,975
15,698
14,787
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
DREADNOUGHT320
Baba Yaga
16
1 / 2 / 9
8,507
773
10,320
7,312
3,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
16
4 / 2 / 5
8,845
804
7,255
13,446
17,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
iv0nne
Thanatos
12
2 / 7 / 4
7,475
680
8,466
11,530
4,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
kfreak282
Xing Tian
13
2 / 2 / 7
7,478
680
4,694
9,322
7,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
9,083
826
9,187
13,334
15,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 1 / 8
9,511
865
13,645
5,760
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
16
2 / 0 / 11
9,143
831
13,076
8,857
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Arachne
itz rabis
Arachne
13
2 / 5 / 7
8,003
728
8,289
13,077
12,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 2 / 6
8,814
801
8,044
5,334
1,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
10
Kills
15
15
Deaths
10
29
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
4
1.5
L
Baba Yaga
DREADNOUGHT320
Baba Yaga
1
2
9
2.75
W
3
2
8
3.5
L
Achilles
4
2
5
3.25
W
4
1
8
8
W
Apollo
2
0
11
7.5
W
Arachne
itz rabis
Arachne
2
5
7
1.1
L
Thanatos
iv0nne
Thanatos
2
7
4
0.57
W
4
2
6
3.5
L
Xing Tian
kfreak282
Xing Tian
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,710
Damage
52,241
57,308
Taken
46,362
47,039
Mitigated
35,383
25,081
Healing
19,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,975
945
5,774
8,327
15,698
14,787
0
8,245
7,115
2,244
8,694
L
Baba Yaga
DREADNOUGHT320
Baba Yaga
10,320
461
194
1,331
7,312
3,620
0
5,426
1,852
45,196
313
W
9,187
87
4,329
7,410
13,334
15,268
30
3,248
9,899
19,329
2,510
L
Achilles
7,255
908
775
3,873
13,446
17,388
0
6,081
6,963
0
16,588
W
13,645
3,854
0
41
5,760
2,204
309
2,803
2,870
29,156
0
W
Apollo
13,076
7,035
416
4,000
8,857
3,620
1,841
3,851
4,757
0
30,434
W
Arachne
itz rabis
Arachne
8,289
5,127
0
2,162
13,077
12,352
26
3,757
8,961
0
8,488
L
Thanatos
iv0nne
Thanatos
8,466
476
941
3,349
11,530
4,221
0
5,013
6,356
0
14,268
W
8,044
1,841
568
1,003
5,334
1,939
98
2,833
2,465
14,560
561
L
Xing Tian
kfreak282
Xing Tian
4,694
60
310
207
9,322
7,023
0
5,205
4,010
15,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,443
Gold Earned
44,554
151
Minions Killed
125
0
Camps Cleared
0
1,039,941
Distance Traveled
1,029,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,138
649
17
2
0
223,399
0
L
Baba Yaga
8,507
773
69
6
0
189,053
0
W
Terra
9,083
826
26
2
0
215,845
0
L
Achilles
8,845
804
32
3
0
208,147
0
W
Nu Wa
9,511
865
39
4
0
192,766
0
W
Apollo
9,143
831
41
4
0
212,278
0
W
Arachne
8,003
728
3
0
0
226,017
0
L
Thanatos
7,475
680
8
1
0
210,991
0
W
Sol
8,814
801
16
1
0
182,986
0
L
Xing Tian
7,478
680
25
2
0
208,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role