Player Matchup

Sol
Sol
 
Sol
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
TheAwesomeMudkip
Ullr
Level 147
God Stats
2W - 3L
1,368 SR
Queue Stats
68W - 80L
1,476 Elo+
Solo
Xing Tian
Xing Tian
pfann08
Xing Tian
Level 87
God Stats
3W - 5L
1,624 SR
Queue Stats
77W - 86L
1,436 Elo+
Solo
Hun Batz
Hun Batz
richiestype
Hun Batz
Level 159
God Stats
1W - 0L
1,779 SR
Queue Stats
76W - 67L
1,536 Elo+
Solo
Team Averages
Level 154
1,554 SR
1,490 Elo+

VS

Team Averages
Level 136
1,548 SR
1,501 Elo+
Ah Puch
Ah Puch
Guoxi
Ah Puch
Level 157
God Stats
2W - 1L
1,575 SR
Queue Stats
77W - 75L
1,523 Elo+
Solo
Chaac
Chaac
LordDavid2977
Chaac
Level 129
God Stats
34W - 36L
1,565 SR
Queue Stats
242W - 250L
1,524 Elo+
Solo
Surtr
Surtr
Rusty9782
Surtr
Level 136
God Stats
24W - 23L
1,595 SR
Queue Stats
276W - 260L
1,515 Elo+
Solo
Hachiman
Hachiman
ViejoPaulino696
Hachiman
Level 107
God Stats
9W - 11L
1,416 SR
Queue Stats
67W - 63L
1,454 Elo+
Solo
Kali
Kali
kodaB
Kali
Level 149
God Stats
2W - 2L
1,588 SR
Queue Stats
59W - 46L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 0 / 2
7,452
1,065
3,083
4,049
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
11
0 / 4 / 3
6,223
889
4,292
7,665
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 0 / 4
7,401
1,057
5,110
5,671
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
pfann08
Xing Tian
11
2 / 3 / 2
6,537
934
2,917
10,408
8,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
richiestype
Hun Batz
13
3 / 0 / 4
7,268
1,038
5,403
6,316
2,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Guoxi
Ah Puch
13
4 / 3 / 3
7,397
1,057
8,588
6,984
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 6
6,989
998
5,341
5,990
5,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
Rusty9782
Surtr
11
0 / 1 / 2
5,969
853
3,973
6,297
4,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
8
0 / 0 / 0
5,559
794
0
0
0
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kali
kodaB
Kali
12
2 / 4 / 0
6,741
963
5,062
8,458
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
8
Kills
7
7
Deaths
8
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
2
3
W
Baron Samedi
 
Baron Samedi
0
4
3
0.38
L
Ah Puch
Guoxi
Ah Puch
4
3
3
1.83
L
1
0
6
4
L
Surtr
Rusty9782
Surtr
0
1
2
1
W
1
0
4
3
L
Hachiman
0
0
0
0
L
Kali
kodaB
Kali
2
4
0
0.5
W
Xing Tian
pfann08
Xing Tian
2
3
2
1
W
Hun Batz
richiestype
Hun Batz
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,805
Damage
22,964
34,109
Taken
27,729
18,797
Mitigated
16,654
7,841
Healing
7,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,083
666
0
1,551
4,049
1,316
1,811
1,758
2,262
23,070
1,736
W
Baron Samedi
 
Baron Samedi
4,292
193
412
1,418
7,665
3,771
192
1,658
5,712
13,851
0
L
Ah Puch
Guoxi
Ah Puch
8,588
287
0
1,622
6,984
2,301
0
2,654
4,215
20,749
0
L
5,341
481
0
2,774
5,990
5,748
76
2,022
3,912
0
20,531
L
Surtr
Rusty9782
Surtr
3,973
1,071
0
691
6,297
4,981
4
3,059
3,097
392
8,319
W
5,110
1,247
0
1,544
5,671
2,016
0
1,406
4,139
0
25,626
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Kali
kodaB
Kali
5,062
1,478
0
2,544
8,458
3,624
0
2,155
6,237
0
16,067
W
Xing Tian
pfann08
Xing Tian
2,917
177
0
1,908
10,408
8,952
135
2,620
7,538
6,640
0
W
Hun Batz
richiestype
Hun Batz
5,403
887
0
1,008
6,316
2,742
0
1,497
4,520
0
15,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,881
Gold Earned
32,655
181
Minions Killed
115
0
Camps Cleared
0
782,115
Distance Traveled
602,948
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,452
1,065
53
8
0
159,124
0
W
Baron Samedi
6,223
889
23
3
0
156,536
0
L
Ah Puch
7,397
1,057
34
5
0
133,202
0
L
Chaac
6,989
998
37
5
0
171,169
0
L
Surtr
5,969
853
13
2
0
122,945
3
W
Ullr
7,401
1,057
53
8
0
153,089
0
L
Hachiman
5,559
794
0
0
0
14,317
0
L
Kali
6,741
963
31
4
0
161,315
0
W
Xing Tian
6,537
934
16
2
0
141,557
2
W
Hun Batz
7,268
1,038
36
5
0
171,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role