Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Jennah02
Hades
Level 68
God Stats
0W - 2L
1,286 SR
Queue Stats
87W - 110L
1,339 Elo+
Solo
Thoth
Thoth
Jonytm
Thoth
Level 116
God Stats
0W - 3L
1,192 SR
Queue Stats
90W - 99L
1,408 Elo+
Party 2
Bacchus
Bacchus
diegorosario361-
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,456 Elo+
Solo
Sylvanus
Sylvanus
zozzachespin93
Sylvanus
Level 142
God Stats
1W - 1L
1,744 SR
Queue Stats
171W - 145L
1,487 Elo+
Party 2
Team Averages
Level 119
1,444 SR
1,438 Elo+

VS

Team Averages
Level 176
1,352 SR
1,492 Elo+
Ao Kuang
Ao Kuang
Chârlie
Ao Kuang
Level 143
God Stats
3W - 3L
1,563 SR
Queue Stats
61W - 46L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
MisterWizard543
Nu Wa
Level 311
God Stats
47W - 30L
1,474 SR
Queue Stats
1,213W - 1,305L
1,473 Elo+
Solo
Ganesha
Ganesha
RabidMidget
Ganesha
Level 166
God Stats
1W - 2L
1,179 SR
Queue Stats
196W - 186L
1,516 Elo+
Party 1
Ix Chel
Ix Chel
Ratbat84
Ix Chel
Level 155
God Stats
2W - 3L
1,096 SR
Queue Stats
121W - 138L
1,388 Elo+
Solo
Nox
Nox
Såmælle
Nox
Level 105
God Stats
4W - 3L
1,445 SR
Queue Stats
262W - 225L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 7 / 2
7,565
757
2,739
10,136
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Jennah02
Hades
13
1 / 8 / 6
7,547
755
6,867
14,125
5,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
Jonytm
Thoth
15
4 / 4 / 5
8,569
857
4,956
6,879
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 5 / 4
10,298
1,030
8,221
17,040
12,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sylvanus
13
0 / 5 / 6
7,449
745
4,485
12,676
7,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chârlie
Ao Kuang
16
15 / 4 / 9
10,840
1,084
16,989
8,988
4,021
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 15
9,261
926
13,393
8,175
2,718
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ganesha
RabidMidget
Ganesha
15
0 / 3 / 27
8,648
865
6,375
12,889
13,048
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ix Chel
Ratbat84
Ix Chel
15
4 / 2 / 14
9,061
906
8,366
7,432
2,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
6 / 2 / 20
9,536
954
10,040
6,736
2,361
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
114
13
Kills
29
29
Deaths
13
23
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
7
2
0.29
W
Ao Kuang
Chârlie
Ao Kuang
15
4
9
4.88
L
Hades
Jennah02
Hades
1
8
6
0.5
L
Thoth
Jonytm
Thoth
4
4
5
1.63
W
4
2
15
5.75
W
Ganesha
RabidMidget
Ganesha
0
3
27
4.5
W
Ix Chel
Ratbat84
Ix Chel
4
2
14
5.5
W
6
2
20
8
L
7
5
4
1.8
L
Sylvanus
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,268
Damage
55,163
60,856
Taken
44,220
32,837
Mitigated
24,347
12,399
Healing
17,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,739
685
597
1,168
10,136
5,918
0
9,319
817
14,000
0
W
Ao Kuang
Chârlie
Ao Kuang
16,989
4,772
0
1,715
8,988
4,021
0
5,441
3,547
24,376
473
L
Hades
Jennah02
Hades
6,867
528
291
2,244
14,125
5,010
0
12,381
1,744
15,871
0
L
Thoth
Jonytm
Thoth
4,956
623
461
409
6,879
1,903
0
6,213
666
20,931
0
W
13,393
5,433
928
3,369
8,175
2,718
1,238
5,663
2,512
25,111
306
W
Ganesha
RabidMidget
Ganesha
6,375
508
1,389
1,818
12,889
13,048
53
5,643
7,246
13,522
0
W
Ix Chel
Ratbat84
Ix Chel
8,366
1,503
3,754
2,782
7,432
2,199
422
5,838
1,594
19,340
0
W
10,040
1,115
760
762
6,736
2,361
1,349
3,343
3,393
21,848
449
L
8,221
317
570
3,646
17,040
12,008
0
15,481
1,559
14,363
2,617
L
Sylvanus
4,485
378
1,585
1,428
12,676
7,998
0
11,309
1,367
6,139
891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,428
Gold Earned
47,346
87
Minions Killed
136
0
Camps Cleared
0
813,753
Distance Traveled
917,262
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,565
757
23
2
0
162,191
0
W
Ao Kuang
10,840
1,084
21
2
0
188,644
2
L
Hades
7,547
755
19
2
0
163,850
0
L
Thoth
8,569
857
32
3
0
140,001
0
W
Nu Wa
9,261
926
30
3
0
166,058
0
W
Ganesha
8,648
865
4
0
0
182,299
0
W
Ix Chel
9,061
906
47
5
0
185,872
0
W
Nox
9,536
954
34
3
0
194,389
0
L
Bacchus
10,298
1,030
11
1
0
184,356
0
L
Sylvanus
7,449
745
2
0
0
163,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role