Player Matchup

Cthulhu
Cthulhu
AnthonyCR17
Cthulhu
Level 78
God Stats
7W - 7L
1,567 SR
Queue Stats
147W - 156L
1,378 Elo+
Solo
Arachne
Arachne
Mighty_Ownage
Arachne
Level 61
God Stats
33W - 23L
1,603 SR
Queue Stats
158W - 177L
1,438 Elo+
Solo
Chronos
Chronos
TheGhostLights
Chronos
Level 48
God Stats
4W - 6L
1,430 SR
Queue Stats
82W - 96L
1,456 Elo+
Solo
Cernunnos
Cernunnos
dminished
Cernunnos
Level 196
God Stats
0W - 3L
1,182 SR
Queue Stats
207W - 195L
1,448 Elo+
Solo
Surtr
Surtr
star_ghost31
Surtr
Level 83
God Stats
18W - 15L
1,607 SR
Queue Stats
390W - 390L
1,472 Elo+
Solo
Team Averages
Level 93
1,478 SR
1,438 Elo+

VS

Team Averages
Level 134
1,546 SR
1,427 Elo+
Poseidon
Poseidon
Naldo_Silva8
Poseidon
Level 149
God Stats
76W - 70L
1,482 SR
Queue Stats
430W - 421L
1,362 Elo+
Party 1
Hou Yi
Hou Yi
Sefod3logy
Hou Yi
Level 122
God Stats
4W - 2L
1,837 SR
Queue Stats
91W - 89L
1,394 Elo+
Solo
Mulan
Mulan
T_Leon16_T
Mulan
Level 106
God Stats
15W - 12L
1,499 SR
Queue Stats
557W - 529L
1,459 Elo+
Party 1
Anubis
Anubis
linternaverde11
Anubis
Level 149
God Stats
164W - 124L
1,586 SR
Queue Stats
931W - 927L
1,453 Elo+
Party 1
Horus
Horus
takitoasassin
Horus
Level 144
God Stats
1W - 0L
1,325 SR
Queue Stats
64W - 68L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnthonyCR17
Cthulhu
7
1 / 3 / 0
4,586
510
3,054
7,906
2,445
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
11
4 / 1 / 1
5,647
627
2,343
4,896
1,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 1 / 1
5,648
628
7,014
4,406
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cernunnos
dminished
Cernunnos
9
0 / 3 / 6
4,918
546
3,558
6,686
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 3 / 0
4,103
456
2,625
7,709
5,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Naldo_Silva8
Poseidon
11
4 / 2 / 2
5,922
658
3,842
4,905
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Sefod3logy
Hou Yi
9
3 / 1 / 0
5,273
586
3,631
5,504
1,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
11
4 / 2 / 3
6,511
723
5,139
6,723
2,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

10
0 / 1 / 5
6,179
687
4,706
4,354
1,502
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 1 / 3
4,991
555
2,774
8,694
4,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
11
11
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AnthonyCR17
Cthulhu
1
3
0
0.33
L
Arachne
4
1
1
4.5
W
Poseidon
Naldo_Silva8
Poseidon
4
2
2
2.5
W
Hou Yi
Sefod3logy
Hou Yi
3
1
0
3
W
Mulan
4
2
3
2.75
L
2
1
1
2.5
L
Cernunnos
dminished
Cernunnos
0
3
6
1
W
0
1
5
2.5
L
0
3
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,594
Damage
20,092
31,603
Taken
30,180
12,164
Mitigated
11,812
8,398
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AnthonyCR17
Cthulhu
3,054
630
108
1,184
7,906
2,445
0
2,487
5,351
10,069
0
L
Arachne
2,343
1,489
0
1,998
4,896
1,677
0
1,332
3,524
0
27,961
W
Poseidon
Naldo_Silva8
Poseidon
3,842
930
0
911
4,905
1,364
126
95
4,810
31,098
698
W
Hou Yi
Sefod3logy
Hou Yi
3,631
1,661
0
1,584
5,504
1,517
0
3,348
1,862
0
33,217
W
Mulan
5,139
787
0
1,485
6,723
2,885
38
342
6,381
835
36,272
L
7,014
2,382
0
1,316
4,406
1,306
0
571
3,791
33,111
76
L
Cernunnos
dminished
Cernunnos
3,558
1,383
0
1,813
6,686
1,666
0
2,218
4,382
0
27,040
W
4,706
60
0
2,364
4,354
1,502
630
437
3,917
44,161
1,670
L
2,625
676
0
1,979
7,709
5,070
0
1,908
5,770
240
14,964
W
2,774
1,424
1,919
4,560
8,694
4,544
0
5,226
3,150
0
10,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,902
Gold Earned
28,876
199
Minions Killed
304
0
Camps Cleared
0
884,871
Distance Traveled
888,936
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,586
510
9
1
0
185,128
3
L
Arachne
5,647
627
51
6
0
191,751
0
W
Poseidon
5,922
658
64
7
0
201,360
0
W
Hou Yi
5,273
586
56
6
0
158,382
1
W
Mulan
6,511
723
79
9
0
180,813
0
L
Chronos
5,648
628
72
8
0
190,400
2
L
Cernunnos
4,918
546
44
5
0
189,367
0
W
Anubis
6,179
687
87
10
0
161,275
0
L
Surtr
4,103
456
23
3
0
128,225
0
W
Horus
4,991
555
18
2
0
187,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role