Player Matchup

Cabrakan
Cabrakan
CdzzzNuTZzzz
Cabrakan
Level 48
God Stats
21W - 29L
1,504 SR
Queue Stats
259W - 254L
1,490 Elo+
Solo
Arachne
Arachne
LSD_SuPrEmE-
Arachne
Level 54
God Stats
0W - 4L
1,574 SR
Queue Stats
4W - 6L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
Random-1st
Baron Samedi
Level 62
God Stats
0W - 1L
1,561 SR
Queue Stats
48W - 43L
1,544 Elo+
Party 2
Medusa
Medusa
StickBug390
Medusa
Level 37
God Stats
4W - 2L
1,900 SR
Queue Stats
22W - 42L
1,408 Elo+
Solo
Ares
Ares
miushirahama
Ares
Level 124
God Stats
117W - 106L
1,569 SR
Queue Stats
257W - 228L
1,482 Elo+
Solo
Team Averages
Level 65
1,622 SR
1,485 Elo+

VS

Team Averages
Level 105
1,633 SR
1,480 Elo+
Sylvanus
Sylvanus
KH4Z3
Sylvanus
Level 158
God Stats
9W - 19L
1,474 SR
Queue Stats
390W - 392L
1,538 Elo+
Party 3
Ra
Ra
Kellyelli
Ra
Level 80
God Stats
1W - 3L
1,566 SR
Queue Stats
29W - 36L
1,453 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Moocherry
Cu Chulainn
Level 103
God Stats
5W - 2L
1,603 SR
Queue Stats
49W - 48L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
PhilB3G
Danzaburou
Level 97
God Stats
3W - 4L
1,750 SR
Queue Stats
9W - 15L
1,445 Elo+
Party 3
Ymir
Ymir
Viggomax
Ymir
Level 88
God Stats
4W - 0L
1,771 SR
Queue Stats
201W - 199L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CdzzzNuTZzzz
Cabrakan
10
2 / 2 / 1
5,955
596
5,929
9,225
5,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
LSD_SuPrEmE-
Arachne
7
1 / 3 / 1
4,484
448
2,203
6,319
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Random-1st
Baron Samedi
9
0 / 4 / 0
5,138
514
2,830
5,810
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
8
0 / 4 / 2
4,628
463
5,309
6,424
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

8
2 / 3 / 0
5,211
521
5,270
10,592
6,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KH4Z3
Sylvanus
9
2 / 0 / 6
5,917
592
4,052
10,255
6,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 0 / 6
6,817
682
4,193
4,556
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Moocherry
Cu Chulainn
9
1 / 3 / 0
5,440
544
3,412
8,514
5,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
PhilB3G
Danzaburou
9
2 / 2 / 5
6,147
615
5,065
6,422
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
7 / 0 / 5
6,423
642
6,823
5,756
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
16
16
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CdzzzNuTZzzz
Cabrakan
2
2
1
1.25
W
Sylvanus
KH4Z3
Sylvanus
2
0
6
5
W
4
0
6
7
L
Arachne
LSD_SuPrEmE-
Arachne
1
3
1
0.5
W
Cu Chulainn
Moocherry
Cu Chulainn
1
3
0
0.33
W
Danzaburou
PhilB3G
Danzaburou
2
2
5
2.25
L
Baron Samedi
Random-1st
Baron Samedi
0
4
0
0
L
Medusa
0
4
2
0.25
W
Ymir
7
0
5
9.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,541
Damage
23,545
38,370
Taken
35,503
18,241
Mitigated
20,180
10,769
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CdzzzNuTZzzz
Cabrakan
5,929
929
0
4,479
9,225
5,529
0
2,223
7,002
35,987
2,216
W
Sylvanus
KH4Z3
Sylvanus
4,052
1,294
2,555
4,886
10,255
6,977
0
2,763
7,492
15,861
0
W
4,193
590
1,369
1,780
4,556
1,728
52
2,066
2,490
42,846
2,059
L
Arachne
LSD_SuPrEmE-
Arachne
2,203
1,581
0
2,339
6,319
1,709
0
3,194
3,125
0
14,765
W
Cu Chulainn
Moocherry
Cu Chulainn
3,412
364
0
1,213
8,514
5,761
0
4,496
4,018
0
25,709
W
Danzaburou
PhilB3G
Danzaburou
5,065
2,401
0
1,525
6,422
2,536
0
2,027
4,395
0
39,118
L
Baron Samedi
Random-1st
Baron Samedi
2,830
392
0
956
5,810
2,431
0
3,432
2,355
31,957
0
L
Medusa
5,309
1,720
0
1,037
6,424
1,605
0
1,964
4,460
0
23,713
W
Ymir
6,823
849
0
656
5,756
3,178
0
1,888
3,868
36,817
1,094
L
5,270
234
0
1,958
10,592
6,967
0
3,961
6,631
19,155
1,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,416
Gold Earned
30,744
223
Minions Killed
282
0
Camps Cleared
0
924,636
Distance Traveled
1,057,496
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,955
596
59
6
0
189,070
2
W
Sylvanus
5,917
592
11
1
0
229,155
0
W
Ra
6,817
682
82
8
0
220,698
3
L
Arachne
4,484
448
22
2
0
178,504
0
W
Cu Chulainn
5,440
544
54
5
0
185,939
0
W
Danzaburou
6,147
615
75
8
0
192,195
1
L
Baron Samedi
5,138
514
73
7
0
162,137
0
L
Medusa
4,628
463
45
5
0
188,797
0
W
Ymir
6,423
642
60
6
0
229,509
0
L
Ares
5,211
521
24
2
0
206,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role