Player Matchup

Ravana
Ravana
AutumnEdgelord
Ravana
Level 116
God Stats
9W - 7L
1,620 SR
Queue Stats
195W - 129L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
Casmus-
Gilgamesh
Level 156
God Stats
42W - 46L
1,524 SR
Queue Stats
679W - 721L
1,486 Elo+
Party 1
Susano
Susano
Kasumizakura
Susano
Level 18
God Stats
1W - 4L
1,107 SR
Queue Stats
26W - 40L
1,429 Elo+
Party 2
The Morrigan
The Morrigan
Omar130902MKX
The Morrigan
Level 43
God Stats
12W - 11L
1,524 SR
Queue Stats
184W - 219L
1,445 Elo+
Party 1
Chiron
Chiron
TheCajun
Chiron
Level 88
God Stats
10W - 6L
1,604 SR
Queue Stats
321W - 298L
1,558 Elo+
Party 2
Team Averages
Level 84
1,476 SR
1,496 Elo+

VS

Team Averages
Level 123
1,687 SR
1,494 Elo+
Maui
Maui
BlairValentine
Maui
Level 88
God Stats
4W - 2L
1,771 SR
Queue Stats
101W - 100L
1,516 Elo+
Party 3
Chaac
Chaac
BuffaloSalmon
Chaac
Level 107
God Stats
2W - 1L
1,716 SR
Queue Stats
84W - 68L
1,588 Elo+
Solo
Rama
Rama
Gwanum
Rama
Level 149
God Stats
16W - 21L
1,392 SR
Queue Stats
371W - 431L
1,474 Elo+
Solo
Mulan
Mulan
JRADTTV1716
Mulan
Level 151
God Stats
5W - 1L
2,028 SR
Queue Stats
246W - 258L
1,481 Elo+
Party 3
Zeus
Zeus
TrojanMaaaaan9
Zeus
Level 118
God Stats
0W - 2L
1,528 SR
Queue Stats
13W - 22L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 6
6,934
1,387
4,641
4,209
3,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Casmus-
Gilgamesh
12
2 / 0 / 14
6,924
1,385
6,116
5,627
4,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Susano
11
2 / 1 / 11
6,504
1,301
3,373
3,824
1,364
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Morrigan
Omar130902MKX
The Morrigan
12
6 / 0 / 9
7,586
1,517
6,714
1,743
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
TheCajun
Chiron
11
3 / 0 / 11
6,544
1,309
4,664
2,462
798
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

397

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,860
1,172
2,096
6,724
5,586
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 0 / 0
5,020
1,004
0
0
0
Rama
Gwanum
Rama
10
0 / 4 / 1
5,603
1,121
3,383
6,929
2,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 6 / 1
5,526
1,105
4,458
8,207
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 6 / 0
5,649
1,130
4,865
5,644
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
3
20
Kills
1
1
Deaths
20
51
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
1
4
0
0.25
L
0
0
0
0
W
Gilgamesh
Casmus-
Gilgamesh
2
0
14
9
L
Rama
Gwanum
Rama
0
4
1
0.13
L
0
6
1
0.08
W
Susano
2
1
11
7.5
W
The Morrigan
Omar130902MKX
The Morrigan
6
0
9
10.5
W
Chiron
TheCajun
Chiron
3
0
11
8.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,508
Damage
14,802
17,865
Taken
27,504
10,813
Mitigated
14,519
2,543
Healing
1,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,641
858
0
1,356
4,209
3,990
0
1,437
2,680
0
10,416
L
2,096
887
0
216
6,724
5,586
0
1,273
5,244
7,389
131
L
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Casmus-
Gilgamesh
6,116
1,697
0
538
5,627
4,025
0
1,614
3,840
0
17,757
L
Rama
Gwanum
Rama
3,383
2,728
0
529
6,929
2,169
0
2,821
4,068
0
16,908
L
4,458
795
125
1,070
8,207
5,140
0
1,248
6,885
0
12,894
W
Susano
3,373
774
0
32
3,824
1,364
0
1,726
2,069
0
9,429
W
The Morrigan
Omar130902MKX
The Morrigan
6,714
1,147
0
27
1,743
636
0
445
1,298
16,774
321
W
Chiron
TheCajun
Chiron
4,664
1,886
247
343
2,462
798
0
1,659
803
0
7,111
L
4,865
303
0
0
5,644
1,624
0
1,120
4,443
19,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,492
Gold Earned
27,658
87
Minions Killed
86
7
Camps Cleared
2
500,697
Distance Traveled
317,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,934
1,387
11
2
2
96,341
0
L
Maui
5,860
1,172
13
3
0
79,726
0
L
Chaac
5,020
1,004
0
0
0
0
0
W
Gilgamesh
6,924
1,385
25
5
2
117,255
0
L
Rama
5,603
1,121
29
6
1
83,665
0
L
Mulan
5,526
1,105
14
3
0
77,282
0
W
Susano
6,504
1,301
15
3
1
98,670
0
W
The Morrigan
7,586
1,517
30
6
1
96,657
0
W
Chiron
6,544
1,309
6
1
1
91,774
0
L
Zeus
5,649
1,130
30
6
1
77,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role