Player Matchup

Baron Samedi
Baron Samedi
Grandmaster
Ρrimrose
Baron Samedi
Grandmaster
Level 88
God Stats
11W - 1L
2,179 SR
Queue Stats
876W - 82L
3,137 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 88
2,179 SR
3,137 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,500 SR
1,324 MMR
He Bo
He Bo
Gold IV
LionelMessi30
He Bo
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ρrimrose
Baron Samedi
18
7 / 0 / 0
12,288
1,117
9,058
9,097
6,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
BellonaAh Muzen CabBakasuraFreyaHou Yi

VS

Bans
ChronosAnhurUllrHadesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
9,016
820
5,451
12,974
7,191
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Baron Samedi
Ρrimrose
Baron Samedi
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,058
Damage
5,451
9,097
Taken
12,974
6,076
Mitigated
7,191
3,730
Healing
3,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,451
211
0
3,182
12,974
7,191
0
9,271
3,703
39,996
0
W
Baron Samedi
Ρrimrose
Baron Samedi
9,058
896
0
3,730
9,097
6,076
576
5,756
3,341
72,218
1,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,288
Gold Earned
9,016
136
Minions Killed
84
9
Camps Cleared
2
215,056
Distance Traveled
203,904
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,016
820
84
8
2
203,904
2
W
Baron Samedi
12,288
1,117
136
12
9
215,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role