Player Matchup

Athena
Athena
 
Athena
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Butterfingers-Jo
Nut
Level 102
God Stats
3W - 5L
1,388 SR
Queue Stats
508W - 495L
1,522 Elo+
Party 2
Cerberus
Cerberus
KsMaster24
Cerberus
Level 197
God Stats
4W - 1L
1,908 SR
Queue Stats
102W - 87L
1,550 Elo+
Solo
Thanatos
Thanatos
LordKrulcifer
Thanatos
Level 160
God Stats
8W - 8L
1,544 SR
Queue Stats
528W - 542L
1,482 Elo+
Solo
Hercules
Hercules
Yandermeister
Hercules
Level 159
God Stats
2W - 8L
1,232 SR
Queue Stats
316W - 321L
1,508 Elo+
Party 2
Team Averages
Level 148
1,514 SR
1,512 Elo+

VS

Team Averages
Level 82
1,462 SR
1,520 Elo+
Skadi
Skadi
BilliardTheKid
Skadi
Level 158
God Stats
3W - 7L
1,229 SR
Queue Stats
222W - 242L
1,472 Elo+
Solo
Neith
Neith
DadMom001
Neith
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,420 Elo+
Party 1
Odin
Odin
QuitTryingGG
Odin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,623 Elo+
Party 1
Ares
Ares
SirMelonLemon
Ares
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 22L
1,588 Elo+
Party 1
Surtr
Surtr
Xwebb
Surtr
Level 34
God Stats
4W - 2L
1,581 SR
Queue Stats
153W - 153L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
1
0 / 0 / 0
1,268
254
0
0
0
11
2 / 2 / 0
5,296
1,059
4,797
3,596
1,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
KsMaster24
Cerberus
8
1 / 3 / 0
5,075
1,015
3,437
4,960
4,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
LordKrulcifer
Thanatos
11
3 / 2 / 2
5,894
1,179
1,776
5,606
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
Yandermeister
Hercules
9
1 / 3 / 2
5,426
1,085
3,171
8,694
4,700
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
6,605
1,321
4,516
3,881
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
DadMom001
Neith
11
3 / 1 / 5
6,751
1,350
3,922
2,796
874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 7
6,174
1,235
2,680
3,005
2,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 3 / 4
6,008
1,202
3,536
5,697
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
Xwebb
Surtr
12
2 / 1 / 6
6,590
1,318
4,880
5,826
5,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
9
10
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
0
0
W
3
2
3
2.25
L
2
2
0
1
W
Neith
DadMom001
Neith
3
1
5
5.5
L
Cerberus
KsMaster24
Cerberus
1
3
0
0.33
L
Thanatos
LordKrulcifer
Thanatos
3
2
2
2
W
0
0
7
3.5
W
1
3
4
1
W
Surtr
Xwebb
Surtr
2
1
6
5
L
Hercules
Yandermeister
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,181
Damage
19,534
22,856
Taken
21,205
12,717
Mitigated
14,744
8,081
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
0
0
0
0
0
0
0
0
0
0
0
W
4,516
1,230
304
530
3,881
1,328
1,281
496
3,348
0
19,239
L
4,797
1,091
0
0
3,596
1,262
0
699
2,897
0
12,286
W
Neith
DadMom001
Neith
3,922
1,239
261
602
2,796
874
540
508
2,288
0
7,270
L
Cerberus
KsMaster24
Cerberus
3,437
0
128
1,386
4,960
4,517
0
1,175
3,785
7,497
0
L
Thanatos
LordKrulcifer
Thanatos
1,776
357
77
3,206
5,606
2,238
0
1,158
4,448
0
7,157
W
2,680
821
80
717
3,005
2,709
616
823
2,112
95
5,553
W
3,536
172
0
544
5,697
4,063
0
190
5,474
4,411
0
W
Surtr
Xwebb
Surtr
4,880
1,306
319
1,854
5,826
5,770
435
1,137
4,546
2,544
5,299
L
Hercules
Yandermeister
Hercules
3,171
198
713
2,571
8,694
4,700
0
2,364
6,330
0
5,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,959
Gold Earned
32,128
53
Minions Killed
50
0
Camps Cleared
0
331,832
Distance Traveled
479,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
1,268
254
0
0
0
0
0
W
Skadi
6,605
1,321
26
5
0
99,239
0
L
Nut
5,296
1,059
13
3
0
81,635
0
W
Neith
6,751
1,350
12
2
0
97,357
0
L
Cerberus
5,075
1,015
15
3
0
62,550
0
L
Thanatos
5,894
1,179
15
3
0
95,198
0
W
Odin
6,174
1,235
6
1
0
97,198
0
W
Ares
6,008
1,202
1
0
0
96,710
0
W
Surtr
6,590
1,318
5
1
0
88,575
0
L
Hercules
5,426
1,085
10
2
0
92,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role