Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DarkzShadowz92
Thor
Level 115
God Stats
2W - 4L
1,586 SR
Queue Stats
560W - 553L
1,428 Elo+
Party 2
Neith
Neith
Darkzwife0728
Neith
Level 16
God Stats
13W - 22L
1,505 SR
Queue Stats
15W - 24L
1,423 Elo+
Party 2
Khepri
Khepri
Rohesemo
Khepri
Level 99
God Stats
29W - 18L
1,639 SR
Queue Stats
208W - 197L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
cambdot
Kukulkan
Level 105
God Stats
0W - 2L
1,248 SR
Queue Stats
167W - 156L
1,508 Elo+
Party 1
Team Averages
Level 89
1,496 SR
1,468 Elo+

VS

Team Averages
Level 114
1,576 SR
1,483 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DarkOp
Skadi
Level 121
God Stats
5W - 5L
1,331 SR
Queue Stats
269W - 258L
1,467 Elo+
Solo
Khepri
Khepri
FoodCorpse
Khepri
Level 85
God Stats
21W - 14L
1,565 SR
Queue Stats
162W - 148L
1,488 Elo+
Party 3
Maman Brigitte
Maman Brigitte
VibeSlayyer
Maman Brigitte
Level 100
God Stats
9W - 2L
1,670 SR
Queue Stats
129W - 122L
1,477 Elo+
Party 3
Chaac
Chaac
slayer2264
Chaac
Level 120
God Stats
13W - 3L
1,814 SR
Queue Stats
164W - 144L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 3 / 0
6,359
578
7,658
11,465
10,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 5 / 1
4,855
441
2,387
9,267
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 2 / 0
4,660
424
2,129
5,999
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Khepri
Rohesemo
Khepri
9
0 / 3 / 1
5,224
475
1,526
8,978
4,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
cambdot
Kukulkan
11
1 / 1 / 2
6,264
569
4,980
4,864
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 1 / 3
6,284
571
2,450
3,758
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
DarkOp
Skadi
10
5 / 1 / 0
6,413
583
8,654
2,574
932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
FoodCorpse
Khepri
10
0 / 0 / 5
6,140
558
3,542
5,581
3,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
VibeSlayyer
Maman Brigitte
10
4 / 1 / 0
5,939
540
2,018
6,675
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
12
4 / 0 / 1
6,969
634
9,571
11,152
10,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
14
14
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
0
0.67
W
Janus
 
Janus
1
1
3
2.5
W
Skadi
DarkOp
Skadi
5
1
0
5
L
0
5
1
0.1
L
0
2
0
0
W
Khepri
FoodCorpse
Khepri
0
0
5
2.5
L
Khepri
Rohesemo
Khepri
0
3
1
0.17
W
Maman Brigitte
VibeSlayyer
Maman Brigitte
4
1
0
4
L
Kukulkan
cambdot
Kukulkan
1
1
2
2
W
Chaac
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,680
Damage
26,235
40,573
Taken
29,740
20,858
Mitigated
18,580
11,199
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,658
1,491
0
875
11,465
10,198
0
803
10,642
0
40,755
W
Janus
 
Janus
2,450
131
0
1,317
3,758
1,214
0
1,654
2,104
34,621
1,491
W
Skadi
DarkOp
Skadi
8,654
3,768
0
10
2,574
932
874
503
2,071
0
47,958
L
2,387
604
0
3,566
9,267
2,623
0
1,782
7,351
0
30,333
L
2,129
1,335
0
2,075
5,999
2,113
0
1,867
4,132
0
31,612
W
Khepri
FoodCorpse
Khepri
3,542
324
835
2,485
5,581
3,967
0
1,747
3,834
20,366
972
L
Khepri
Rohesemo
Khepri
1,526
153
1,631
2,052
8,978
4,354
0
1,552
7,426
14,055
0
W
Maman Brigitte
VibeSlayyer
Maman Brigitte
2,018
157
0
2,830
6,675
2,115
0
1,964
4,711
28,840
0
L
Kukulkan
cambdot
Kukulkan
4,980
872
0
1,000
4,864
1,570
0
1,481
3,225
41,463
0
W
Chaac
9,571
909
0
3,759
11,152
10,352
0
638
10,514
0
46,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,362
Gold Earned
31,745
286
Minions Killed
330
0
Camps Cleared
0
1,072,241
Distance Traveled
1,100,266
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,359
578
68
6
0
216,353
2
W
Janus
6,284
571
85
8
0
230,486
0
W
Skadi
6,413
583
78
7
0
180,227
0
L
Thor
4,855
441
44
4
0
241,085
2
L
Neith
4,660
424
58
5
0
177,132
2
W
Khepri
6,140
558
30
3
0
231,361
4
L
Khepri
5,224
475
20
2
0
212,367
0
W
Maman Brigitte
5,939
540
54
5
0
255,758
0
L
Kukulkan
6,264
569
96
9
0
225,304
0
W
Chaac
6,969
634
83
8
0
202,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role