Player Matchup

Surtr
Surtr
Hulk78340
Surtr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,302 Elo+
Party 1
Izanami
Izanami
JasonWorld
Izanami
Level 40
God Stats
5W - 5L
1,243 SR
Queue Stats
20W - 25L
1,309 Elo+
Party 1
Rama
Rama
M0NK3Y4890
Rama
Level 81
God Stats
2W - 1L
1,442 SR
Queue Stats
21W - 24L
1,397 Elo+
Party 1
Thor
Thor
Williamrgc
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,346 Elo+
Party 1
Kuzenbo
Kuzenbo
gangamman
Kuzenbo
Level 59
God Stats
6W - 3L
1,602 SR
Queue Stats
12W - 18L
1,391 Elo+
Party 1
Team Averages
Level 70
1,458 SR
1,349 Elo+

VS

Team Averages
Level 118
1,536 SR
1,449 Elo+
Thor
Thor
BEASTPOPER2828
Thor
Level 123
God Stats
24W - 21L
1,519 SR
Queue Stats
509W - 468L
1,465 Elo+
Solo
Apollo
Apollo
PhoenixGod98
Apollo
Level 80
God Stats
3W - 6L
1,458 SR
Queue Stats
13W - 14L
1,464 Elo+
Solo
Raijin
Raijin
ShadyShutts
Raijin
Level 121
God Stats
5W - 4L
1,609 SR
Queue Stats
110W - 115L
1,448 Elo+
Solo
Danzaburou
Danzaburou
juanflex7
Danzaburou
Level 141
God Stats
7W - 4L
1,580 SR
Queue Stats
203W - 196L
1,420 Elo+
Solo
Ymir
Ymir
wonderbreadman11
Ymir
Level 127
God Stats
22W - 24L
1,511 SR
Queue Stats
188W - 190L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Hulk78340
Surtr
6
0 / 1 / 0
3,051
610
583
2,781
901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
JasonWorld
Izanami
7
5 / 0 / 0
4,508
902
2,263
1,962
435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
2 / 0 / 0
3,675
735
1,605
2,163
595
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 1 / 0
3,371
674
477
3,140
723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kuzenbo
gangamman
Kuzenbo
5
0 / 0 / 5
3,822
764
1,047
3,021
2,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,552
710
1,792
3,251
992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
6
1 / 1 / 0
3,828
766
1,934
2,435
601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
6
0 / 2 / 1
3,477
695
1,385
2,200
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
juanflex7
Danzaburou
3
0 / 2 / 0
2,654
531
1,175
1,794
360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 2 / 0
2,952
590
489
3,731
1,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
8
Kills
2
2
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Surtr
Hulk78340
Surtr
0
1
0
0
W
Izanami
JasonWorld
Izanami
5
0
0
5
W
2
0
0
2
L
Apollo
1
1
0
1
L
Raijin
0
2
1
0.25
W
1
1
0
1
W
Kuzenbo
gangamman
Kuzenbo
0
0
5
2.5
L
Danzaburou
juanflex7
Danzaburou
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,975
Damage
6,775
13,067
Taken
13,411
4,701
Mitigated
3,798
6,237
Healing
1,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,792
619
0
438
3,251
992
0
277
2,974
0
16,508
W
Surtr
Hulk78340
Surtr
583
195
0
1,239
2,781
901
0
0
2,781
201
8,754
W
Izanami
JasonWorld
Izanami
2,263
1,803
0
1,508
1,962
435
240
0
1,962
0
24,738
W
1,605
1,257
0
672
2,163
595
0
1,133
1,030
0
13,955
L
Apollo
1,934
1,181
0
370
2,435
601
82
32
2,403
0
18,265
L
Raijin
1,385
89
0
95
2,200
388
0
144
2,056
15,352
0
W
477
184
0
1,714
3,140
723
0
252
2,888
0
10,957
W
Kuzenbo
gangamman
Kuzenbo
1,047
600
0
1,104
3,021
2,047
68
489
2,532
4,829
0
L
Danzaburou
juanflex7
Danzaburou
1,175
481
0
431
1,794
360
0
297
1,497
0
7,420
L
489
331
0
244
3,731
1,457
0
329
3,402
6,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,427
Gold Earned
16,463
128
Minions Killed
128
0
Camps Cleared
0
485,946
Distance Traveled
464,478
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,552
710
37
7
0
113,047
0
W
Surtr
3,051
610
20
4
0
100,766
0
W
Izanami
4,508
902
47
9
0
96,363
0
W
Rama
3,675
735
28
6
0
93,460
0
L
Apollo
3,828
766
36
7
0
95,703
0
L
Raijin
3,477
695
28
6
0
95,307
1
W
Thor
3,371
674
23
5
0
103,629
0
W
Kuzenbo
3,822
764
10
2
0
91,728
0
L
Danzaburou
2,654
531
10
2
0
59,377
0
L
Ymir
2,952
590
17
3
0
101,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role