Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AbelistAth
Athena
Level 37
God Stats
9W - 28L
1,307 SR
Queue Stats
9W - 29L
1,307 Elo+
Party 1
Thanatos
Thanatos
HughxJas7093
Thanatos
Level 28
God Stats
4W - 17L
1,300 SR
Queue Stats
8W - 28L
1,283 Elo+
Party 1
Hachiman
Hachiman
LEO23YT
Hachiman
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,406 Elo+
Solo
Nox
Nox
ThannysToes
Nox
Level 29
God Stats
1W - 0L
1,839 SR
Queue Stats
6W - 10L
1,441 Elo+
Party 1
Team Averages
Level 72
1,489 SR
1,388 Elo+

VS

Team Averages
Level 82
1,560 SR
1,519 Elo+
Charon
Charon
Airelss
Charon
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,582 Elo+
Solo
Pele
Pele
Simple97
Pele
Level 48
God Stats
2W - 1L
1,748 SR
Queue Stats
48W - 46L
1,481 Elo+
Solo
Rama
Rama
UnPanDuro
Rama
Level 141
God Stats
4W - 7L
1,424 SR
Queue Stats
255W - 270L
1,523 Elo+
Party 2
Janus
Janus
reperunit433
Janus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Odin
Odin
zNVz Empire
Odin
Level 89
God Stats
25W - 14L
1,628 SR
Queue Stats
165W - 178L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 2 / 2
7,973
570
6,543
9,772
5,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
AbelistAth
Athena
13
2 / 2 / 4
7,857
561
5,653
11,432
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
HughxJas7093
Thanatos
14
2 / 2 / 1
7,302
522
1,488
13,490
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hachiman
LEO23YT
Hachiman
14
4 / 3 / 2
8,088
578
10,949
8,546
2,696
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 1 / 1
9,437
674
8,298
6,983
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Airelss
Charon
12
0 / 2 / 1
6,596
471
5,366
9,450
5,276
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
14
4 / 3 / 0
7,557
540
6,736
12,167
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Rama
13
6 / 3 / 1
7,535
538
8,956
12,044
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 0
5,638
403
1,248
3,898
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 4
6,417
458
3,723
8,473
6,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
13
Kills
10
10
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
2
2
1
W
Athena
AbelistAth
Athena
2
2
4
2
L
Charon
Airelss
Charon
0
2
1
0.25
W
Thanatos
HughxJas7093
Thanatos
2
2
1
1.25
W
Hachiman
LEO23YT
Hachiman
4
3
2
1.67
L
Pele
4
3
0
1.33
W
4
1
1
4.5
L
Rama
6
3
1
2.17
L
0
3
0
0
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,931
Damage
26,029
50,223
Taken
46,032
24,996
Mitigated
20,127
24,315
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,543
1,462
0
2,553
9,772
5,243
268
2,578
6,766
55,633
3,021
W
Athena
AbelistAth
Athena
5,653
1,854
0
2,985
11,432
10,286
0
171
11,261
23,821
0
L
Charon
Airelss
Charon
5,366
1,227
0
2,340
9,450
5,276
0
5,354
3,649
42,736
0
W
Thanatos
HughxJas7093
Thanatos
1,488
439
0
12,577
13,490
4,353
0
761
12,658
0
51,309
W
Hachiman
LEO23YT
Hachiman
10,949
6,467
0
4,218
8,546
2,696
247
201
8,303
0
64,246
L
Pele
6,736
1,212
0
4,871
12,167
3,131
0
6,099
5,931
0
49,430
W
8,298
395
0
1,982
6,983
2,418
658
2,149
4,562
77,614
579
L
Rama
8,956
7,214
0
5,096
12,044
3,881
0
3,961
8,083
0
55,187
L
1,248
182
0
371
3,898
970
0
2,476
1,422
31,286
751
L
3,723
956
0
1,114
8,473
6,869
0
1,692
6,781
0
14,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,657
Gold Earned
33,743
482
Minions Killed
310
0
Camps Cleared
0
1,358,321
Distance Traveled
1,203,131
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,973
570
98
7
0
251,078
8
W
Athena
7,857
561
41
3
0
307,679
7
L
Charon
6,596
471
66
5
0
264,075
0
W
Thanatos
7,302
522
94
7
0
262,729
0
W
Hachiman
8,088
578
99
7
0
258,872
3
L
Pele
7,557
540
80
6
0
259,618
0
W
Nox
9,437
674
150
11
0
277,963
0
L
Rama
7,535
538
97
7
0
237,071
0
L
Janus
5,638
403
46
3
0
163,848
2
L
Odin
6,417
458
21
2
0
278,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role