Player Matchup

Hera
Hera
BlackDynamiteMN
Hera
Level 158
God Stats
2W - 3L
1,455 SR
Queue Stats
123W - 148L
1,400 Elo+
Solo
Artio
Artio
Milojr56
Artio
Level 109
God Stats
1W - 2L
1,142 SR
Queue Stats
214W - 225L
1,448 Elo+
Party 1
Shiva
Shiva
PocketSαnd
Shiva
Level 144
God Stats
228W - 177L
1,624 SR
Queue Stats
672W - 636L
1,523 Elo+
Solo
Hachiman
Hachiman
djdannyboylol
Hachiman
Level 80
God Stats
7W - 7L
1,533 SR
Queue Stats
164W - 158L
1,493 Elo+
Party 1
Athena
Athena
malbc03
Athena
Level 124
God Stats
5W - 2L
1,670 SR
Queue Stats
261W - 270L
1,435 Elo+
Party 1
Team Averages
Level 123
1,485 SR
1,460 Elo+

VS

Team Averages
Level 121
1,531 SR
1,450 Elo+
Ah Puch
Ah Puch
CridoDynor
Ah Puch
Level 120
God Stats
2W - 3L
1,602 SR
Queue Stats
134W - 136L
1,477 Elo+
Solo
Nu Wa
Nu Wa
IC3C0LD3435
Nu Wa
Level 142
God Stats
1W - 10L
1,361 SR
Queue Stats
33W - 44L
1,465 Elo+
Solo
Ne Zha
Ne Zha
Phil_TheAgony
Ne Zha
Level 125
God Stats
1W - 6L
1,456 SR
Queue Stats
2W - 13L
1,207 Elo+
Solo
Hel
Hel
TheChiaPet
Hel
Level 149
God Stats
29W - 21L
1,627 SR
Queue Stats
37W - 32L
1,541 Elo+
Solo
Jing Wei
Jing Wei
sebaxtian202
Jing Wei
Level 69
God Stats
0W - 2L
1,607 SR
Queue Stats
17W - 13L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
7,942
567
6,213
5,137
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Milojr56
Artio
12
1 / 2 / 3
7,000
500
4,361
13,694
11,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 0 / 2
10,029
716
9,537
8,839
4,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
djdannyboylol
Hachiman
14
3 / 2 / 1
7,888
563
11,056
8,523
2,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
malbc03
Athena
13
0 / 2 / 2
6,772
484
1,457
11,031
4,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CridoDynor
Ah Puch
11
0 / 5 / 0
6,276
448
3,602
8,395
2,112
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 0 / 0
5,752
411
1,459
1,908
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 2
7,662
547
4,191
11,169
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 6
7,396
528
8,933
12,700
8,509
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
sebaxtian202
Jing Wei
12
2 / 4 / 2
6,739
481
6,053
12,068
3,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
11
Kills
8
8
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Ah Puch
CridoDynor
Ah Puch
0
5
0
0
L
1
0
0
1
W
Artio
Milojr56
Artio
1
2
3
1.25
L
4
2
2
2.5
W
6
0
2
7
L
1
1
6
4
W
Hachiman
djdannyboylol
Hachiman
3
2
1
1.75
W
Athena
malbc03
Athena
0
2
2
0.5
L
Jing Wei
sebaxtian202
Jing Wei
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,624
Damage
24,238
47,224
Taken
46,240
25,014
Mitigated
19,504
16,611
Healing
19,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,213
1,310
0
623
5,137
1,606
0
1,212
3,925
66,414
0
L
Ah Puch
CridoDynor
Ah Puch
3,602
88
0
2,401
8,395
2,112
0
348
8,047
39,487
735
L
1,459
282
0
575
1,908
565
0
1,619
289
22,733
986
W
Artio
Milojr56
Artio
4,361
416
515
3,872
13,694
11,280
0
5,388
8,306
18,470
1,528
L
4,191
2,127
0
2,022
11,169
4,495
0
3,515
7,654
0
73,488
W
9,537
1,788
0
2,665
8,839
4,809
0
2,553
6,286
4,610
73,786
L
8,933
766
3,944
8,773
12,700
8,509
0
4,704
7,996
38,518
595
W
Hachiman
djdannyboylol
Hachiman
11,056
6,227
0
3,898
8,523
2,660
373
2,475
6,048
0
65,573
W
Athena
malbc03
Athena
1,457
213
0
5,038
11,031
4,659
1
1,900
9,131
46,699
0
L
Jing Wei
sebaxtian202
Jing Wei
6,053
5,025
0
1,900
12,068
3,823
0
2,000
10,068
0
43,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,631
Gold Earned
33,825
504
Minions Killed
402
0
Camps Cleared
0
1,456,023
Distance Traveled
1,207,408
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,942
567
123
9
0
257,582
0
L
Ah Puch
6,276
448
81
6
0
219,129
3
L
Nu Wa
5,752
411
47
3
0
109,909
1
W
Artio
7,000
500
34
2
0
302,975
0
L
Ne Zha
7,662
547
124
9
0
308,768
0
W
Shiva
10,029
716
154
11
0
304,440
2
L
Hel
7,396
528
44
3
0
301,213
0
W
Hachiman
7,888
563
105
8
0
270,422
0
W
Athena
6,772
484
88
6
0
320,604
0
L
Jing Wei
6,739
481
106
8
0
268,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role