Player Matchup

Arachne
Arachne
 
Arachne
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Celldeth
Ah Muzen Cab
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 74L
1,522 Elo+
Party 2
Fenrir
Fenrir
Critiks
Fenrir
Level 156
God Stats
5W - 10L
1,440 SR
Queue Stats
458W - 458L
1,523 Elo+
Party 2
Mulan
Mulan
DeadlySouljur
Mulan
Level 158
God Stats
3W - 4L
1,466 SR
Queue Stats
348W - 364L
1,533 Elo+
Party 2
Camazotz
Camazotz
MojadoBruh
Camazotz
Level 152
God Stats
1W - 3L
1,379 SR
Queue Stats
93W - 81L
1,563 Elo+
Party 1
Team Averages
Level 159
1,457 SR
1,528 Elo+

VS

Team Averages
Level 133
1,455 SR
1,528 Elo+
Vamana
Vamana
Alorik Ok
Vamana
Level 127
God Stats
9W - 3L
1,626 SR
Queue Stats
327W - 336L
1,510 Elo+
Party 3
Charybdis
Charybdis
MaddMann86
Charybdis
Level 143
God Stats
11W - 13L
1,403 SR
Queue Stats
465W - 497L
1,512 Elo+
Solo
Fafnir
Fafnir
Quantum Death
Fafnir
Level 147
God Stats
8W - 12L
1,377 SR
Queue Stats
662W - 661L
1,560 Elo+
Party 3
Thor
Thor
SoHoRojo
Thor
Level 121
God Stats
13W - 9L
1,623 SR
Queue Stats
362W - 328L
1,572 Elo+
Party 3
Zhong Kui
Zhong Kui
TheNOObK1ller
Zhong Kui
Level 125
God Stats
2W - 4L
1,245 SR
Queue Stats
178W - 187L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 7 / 11
7,720
772
7,130
14,522
9,173
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Muzen Cab
Celldeth
Ah Muzen Cab
16
3 / 4 / 9
8,478
848
12,521
9,269
3,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Critiks
Fenrir
13
4 / 4 / 8
7,638
764
5,550
8,790
4,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 5 / 8
8,008
801
6,408
13,659
13,184
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
MojadoBruh
Camazotz
14
4 / 5 / 6
8,264
826
7,992
12,192
4,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Alorik Ok
Vamana
15
4 / 1 / 14
9,141
914
11,514
9,351
11,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
MaddMann86
Charybdis
16
6 / 2 / 14
9,680
968
13,281
7,249
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
7 / 3 / 14
10,419
1,042
9,383
11,408
19,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Thor
15
3 / 5 / 11
9,116
912
8,166
9,458
8,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
TheNOObK1ller
Zhong Kui
15
5 / 4 / 16
9,377
938
11,133
10,625
14,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
94
15
Kills
25
25
Deaths
15
42
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
7
11
1.07
W
Vamana
Alorik Ok
Vamana
4
1
14
11
L
Ah Muzen Cab
Celldeth
Ah Muzen Cab
3
4
9
1.88
L
Fenrir
Critiks
Fenrir
4
4
8
2
L
2
5
8
1.2
W
Charybdis
MaddMann86
Charybdis
6
2
14
6.5
L
Camazotz
MojadoBruh
Camazotz
4
5
6
1.4
W
7
3
14
4.67
W
Thor
3
5
11
1.7
W
Zhong Kui
TheNOObK1ller
Zhong Kui
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,601
Damage
53,477
58,432
Taken
48,091
35,298
Mitigated
57,298
15,501
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,130
4,545
117
3,392
14,522
9,173
0
6,076
8,033
0
10,593
W
Vamana
Alorik Ok
Vamana
11,514
6,501
784
1,984
9,351
11,492
773
0
9,351
0
20,626
L
Ah Muzen Cab
Celldeth
Ah Muzen Cab
12,521
4,158
0
729
9,269
3,753
0
2,829
6,307
0
33,464
L
Fenrir
Critiks
Fenrir
5,550
976
923
1,980
8,790
4,642
0
2,279
6,269
0
8,219
L
6,408
386
1,537
2,418
13,659
13,184
0
3,880
9,430
0
12,531
W
Charybdis
MaddMann86
Charybdis
13,281
5,076
604
1,275
7,249
3,303
1,579
0
7,249
0
28,406
L
Camazotz
MojadoBruh
Camazotz
7,992
1,297
171
4,234
12,192
4,546
0
3,567
8,322
0
14,999
W
9,383
1,927
977
2,748
11,408
19,641
239
0
11,408
16,630
3,963
W
Thor
8,166
438
0
10
9,458
8,708
0
0
9,458
0
26,433
W
Zhong Kui
TheNOObK1ller
Zhong Kui
11,133
1,101
245
2,627
10,625
14,154
1,104
0
10,625
20,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,108
Gold Earned
47,733
88
Minions Killed
196
0
Camps Cleared
0
930,807
Distance Traveled
955,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,720
772
10
1
0
187,844
0
W
Vamana
9,141
914
28
3
0
226,538
0
L
Ah Muzen Cab
8,478
848
35
4
0
174,723
0
L
Fenrir
7,638
764
8
1
0
204,908
0
L
Mulan
8,008
801
19
2
0
193,137
0
W
Charybdis
9,680
968
62
6
0
176,887
0
L
Camazotz
8,264
826
16
2
0
170,195
0
W
Fafnir
10,419
1,042
37
4
0
196,711
0
W
Thor
9,116
912
40
4
0
189,138
0
W
Zhong Kui
9,377
938
29
3
0
166,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role