Player Matchup

Loki
Loki
NemesisvsMedusa
Loki
Level 112
God Stats
2W - 3L
1,543 SR
Queue Stats
200W - 206L
1,481 Elo+
Party 1
Cerberus
Cerberus
XeL_Wubsy
Cerberus
Level 108
God Stats
0W - 1L
1,588 SR
Queue Stats
286W - 288L
1,500 Elo+
Party 1
Discordia
Discordia
baty57
Discordia
Level 128
God Stats
1W - 4L
1,545 SR
Queue Stats
208W - 207L
1,515 Elo+
Party 1
Team Averages
Level 116
1,559 SR
1,499 Elo+

VS

Team Averages
Level 92
1,512 SR
1,501 Elo+
Bellona
Bellona
SageCanine71748
Bellona
Level 70
God Stats
58W - 66L
1,519 SR
Queue Stats
304W - 315L
1,442 Elo+
Solo
Anubis
Anubis
Sharkboy1841
Anubis
Level 128
God Stats
17W - 12L
1,533 SR
Queue Stats
361W - 371L
1,529 Elo+
Party 2
Neith
Neith
Silvatina
Neith
Level 77
God Stats
87W - 103L
1,483 SR
Queue Stats
470W - 480L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,112
711
2,631
4,956
1,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
XeL_Wubsy
Cerberus
12
0 / 2 / 1
6,684
668
1,646
7,639
5,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
baty57
Discordia
13
0 / 2 / 1
6,955
696
6,357
4,441
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
7,928
793
4,148
7,616
5,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
16
4 / 0 / 1
8,961
896
7,742
3,829
1,571
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
Silvatina
Neith
14
0 / 0 / 5
7,734
773
2,768
2,619
838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
5
5
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
1
1
4
3
W
Anubis
4
0
1
4.5
W
Neith
Silvatina
Neith
0
0
5
2.5
L
Cerberus
XeL_Wubsy
Cerberus
0
2
1
0.25
L
Discordia
baty57
Discordia
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,634
Damage
14,658
17,036
Taken
14,064
8,861
Mitigated
7,646
1,860
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,631
40
0
409
4,956
1,892
0
2,918
1,877
0
22,156
W
4,148
453
0
2,274
7,616
5,237
0
3,245
3,508
4,863
21,138
W
Anubis
7,742
105
0
2,098
3,829
1,571
0
2,311
941
34,118
0
W
Neith
Silvatina
Neith
2,768
322
0
828
2,619
838
0
1,382
1,005
0
26,871
L
Cerberus
XeL_Wubsy
Cerberus
1,646
24
0
931
7,639
5,632
0
3,135
4,258
7,647
58
L
Discordia
baty57
Discordia
6,357
37
0
520
4,441
1,337
0
2,200
2,108
23,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,751
Gold Earned
24,623
95
Minions Killed
159
0
Camps Cleared
0
522,325
Distance Traveled
574,130
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,112
711
31
3
0
217,241
3
W
Bellona
7,928
793
40
4
0
196,047
2
W
Anubis
8,961
896
60
6
0
190,214
0
W
Neith
7,734
773
59
6
0
187,869
2
L
Cerberus
6,684
668
19
2
0
159,174
0
L
Discordia
6,955
696
45
5
0
145,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role