Player Matchup

Freya
Freya
JediJoe120
Freya
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,156 Elo+
Party 3
Raijin
Raijin
Mdias192
Raijin
Level 127
God Stats
0W - 2L
1,254 SR
Queue Stats
362W - 365L
1,488 Elo+
Party 1
Kuzenbo
Kuzenbo
TactiGrapefruit
Kuzenbo
Level 125
God Stats
0W - 2L
1,559 SR
Queue Stats
3W - 13L
1,045 Elo+
Party 3
Bastet
Bastet
gabosa567
Bastet
Level 128
God Stats
2W - 4L
1,237 SR
Queue Stats
173W - 173L
1,482 Elo+
Party 1
Chaac
Chaac
lll_PALMA_lll
Chaac
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 283L
1,487 Elo+
Party 1
Team Averages
Level 117
1,410 SR
1,331 Elo+

VS

Team Averages
Level 103
1,517 SR
1,469 Elo+
Sylvanus
Sylvanus
Daneh8280
Sylvanus
Level 84
God Stats
1W - 3L
1,215 SR
Queue Stats
123W - 128L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
Drock3_xD
Kukulkan
Level 105
God Stats
2W - 0L
1,712 SR
Queue Stats
84W - 78L
1,475 Elo+
Solo
Nut
Nut
ELXSIV3
Nut
Level 132
God Stats
12W - 13L
1,516 SR
Queue Stats
277W - 263L
1,526 Elo+
Solo
Bakasura
Bakasura
Ignited42
Bakasura
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 72L
1,416 Elo+
Party 2
Bellona
Bellona
UltimateChamp90
Bellona
Level 67
God Stats
2W - 0L
1,640 SR
Queue Stats
75W - 72L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
0 / 2 / 2
6,567
469
2,063
5,222
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Raijin
Mdias192
Raijin
13
4 / 3 / 3
7,730
552
7,579
8,245
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 3
6,078
434
3,654
10,727
9,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
gabosa567
Bastet
13
3 / 2 / 2
6,999
500
5,838
11,440
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 0
7,404
529
9,894
16,002
16,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Daneh8280
Sylvanus
12
1 / 2 / 5
6,968
498
6,024
7,312
6,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Drock3_xD
Kukulkan
12
1 / 5 / 1
6,799
486
4,619
8,915
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nut
14
3 / 0 / 1
8,452
604
5,427
3,263
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Ignited42
Bakasura
15
3 / 2 / 2
8,051
575
7,272
13,526
6,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 1 / 0
8,589
614
8,496
13,979
13,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
10
Kills
13
13
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Daneh8280
Sylvanus
1
2
5
1.75
W
Kukulkan
Drock3_xD
Kukulkan
1
5
1
0.3
W
Nut
3
0
1
3.5
W
Bakasura
Ignited42
Bakasura
3
2
2
2
L
Freya
0
2
2
0.5
L
Raijin
Mdias192
Raijin
4
3
3
1.83
L
2
3
3
1.17
W
5
1
0
5
L
Bastet
gabosa567
Bastet
3
2
2
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,028
Damage
31,838
51,636
Taken
46,995
34,115
Mitigated
30,690
16,377
Healing
15,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Daneh8280
Sylvanus
6,024
1,921
231
1,123
7,312
6,040
32
4,051
3,141
25,633
9,136
W
Kukulkan
Drock3_xD
Kukulkan
4,619
674
0
1,051
8,915
3,146
67
5,036
3,879
42,988
147
W
Nut
5,427
3,371
0
1,951
3,263
1,139
1,396
473
2,780
0
56,213
W
Bakasura
Ignited42
Bakasura
7,272
4,852
0
6,012
13,526
6,497
1,038
2,541
10,905
0
45,868
L
Freya
2,063
789
0
1,673
5,222
1,564
0
1,004
3,938
32,258
0
L
Raijin
Mdias192
Raijin
7,579
406
0
1,983
8,245
2,420
0
2,975
4,890
55,537
1,442
L
3,654
1,614
0
1,100
10,727
9,840
56
3,327
6,886
18,929
0
W
8,496
3,034
0
4,969
13,979
13,868
124
1,678
12,301
0
51,061
L
Bastet
gabosa567
Bastet
5,838
1,495
0
5,080
11,440
3,816
0
1,916
9,319
0
46,487
L
9,894
854
0
6,541
16,002
16,475
293
1,013
14,536
2,815
51,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,778
Gold Earned
38,859
345
Minions Killed
436
0
Camps Cleared
0
1,433,449
Distance Traveled
1,366,318
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,968
498
58
4
0
263,276
0
W
Kukulkan
6,799
486
67
5
0
246,098
0
W
Nut
8,452
604
108
8
0
278,165
0
W
Bakasura
8,051
575
118
8
0
321,261
0
L
Freya
6,567
469
77
6
0
275,505
4
L
Raijin
7,730
552
89
6
0
250,808
2
L
Kuzenbo
6,078
434
18
1
0
299,437
2
W
Bellona
8,589
614
85
6
0
257,518
0
L
Bastet
6,999
500
78
6
0
334,574
0
L
Chaac
7,404
529
83
6
0
273,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role