Player Matchup

Skadi
Skadi
Diiaboli
Skadi
Level 146
God Stats
3W - 6L
1,494 SR
Queue Stats
240W - 290L
1,452 Elo+
Solo
Guan Yu
Guan Yu
Frankjef
Guan Yu
Level 43
God Stats
0W - 1L
1,309 SR
Queue Stats
8W - 10L
1,431 Elo+
Party 1
Bakasura
Bakasura
War3YuYo
Bakasura
Level 159
God Stats
0W - 3L
1,110 SR
Queue Stats
94W - 103L
1,504 Elo+
Party 1
He Bo
He Bo
WolfFang179
He Bo
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 77L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
Xiobaidin
Zhong Kui
Level 144
God Stats
5W - 4L
1,605 SR
Queue Stats
653W - 663L
1,468 Elo+
Solo
Team Averages
Level 121
1,404 SR
1,455 Elo+

VS

Team Averages
Level 86
1,541 SR
1,460 Elo+
Ra
Ra
DudeItzKevin
Ra
Level 111
God Stats
7W - 3L
1,651 SR
Queue Stats
261W - 263L
1,494 Elo+
Solo
Danzaburou
Danzaburou
ResonantRug35
Danzaburou
Level 101
God Stats
8W - 3L
1,654 SR
Queue Stats
239W - 224L
1,521 Elo+
Solo
Loki
Loki
Sourdiesel9
Loki
Level 108
God Stats
3W - 2L
1,464 SR
Queue Stats
43W - 53L
1,349 Elo+
Solo
Fafnir
Fafnir
Wonder Cavern
Fafnir
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,465 Elo+
Solo
Chaac
Chaac
lMacster
Chaac
Level 33
God Stats
4W - 4L
1,436 SR
Queue Stats
182W - 181L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Diiaboli
Skadi
18
2 / 6 / 7
10,648
761
16,850
12,902
5,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Frankjef
Guan Yu
17
1 / 5 / 9
9,656
690
4,394
17,402
17,908
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
War3YuYo
Bakasura
18
6 / 4 / 6
10,908
779
11,814
16,730
17,525
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

16
3 / 6 / 6
10,335
738
13,211
14,576
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
Xiobaidin
Zhong Kui
16
1 / 5 / 5
9,397
671
13,804
19,763
12,742
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 12
11,178
798
17,011
13,706
5,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ResonantRug35
Danzaburou
18
6 / 3 / 10
11,692
835
13,068
11,713
4,954
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

19
8 / 1 / 16
11,728
838
15,004
13,026
4,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

17
1 / 3 / 18
11,425
816
7,925
16,459
16,564
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
lMacster
Chaac
18
5 / 3 / 18
11,192
799
18,820
25,432
22,038
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
13
Kills
26
26
Deaths
13
33
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Skadi
Diiaboli
Skadi
2
6
7
0.92
W
6
3
12
4
L
Guan Yu
Frankjef
Guan Yu
1
5
9
1.1
W
Danzaburou
ResonantRug35
Danzaburou
6
3
10
3.67
W
8
1
16
16
L
Bakasura
War3YuYo
Bakasura
6
4
6
2.25
L
3
6
6
1
W
1
3
18
3.33
L
Zhong Kui
Xiobaidin
Zhong Kui
1
5
5
0.7
W
Chaac
lMacster
Chaac
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,073
Damage
71,828
81,373
Taken
80,336
57,823
Mitigated
53,739
28,791
Healing
35,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Diiaboli
Skadi
16,850
5,120
338
385
12,902
5,053
1,602
2,785
10,035
0
40,125
W
17,011
1,033
5,318
4,940
13,706
5,244
1,390
4,187
8,685
39,824
0
L
Guan Yu
Frankjef
Guan Yu
4,394
148
8,687
6,505
17,402
17,908
224
5,421
11,629
0
8,994
W
Danzaburou
ResonantRug35
Danzaburou
13,068
7,323
1,563
1,728
11,713
4,954
3,002
4,172
7,257
0
42,672
W
15,004
1,808
904
2,833
13,026
4,939
448
4,030
7,890
0
26,901
L
Bakasura
War3YuYo
Bakasura
11,814
6,564
894
5,551
16,730
17,525
623
5,852
10,457
0
10,824
L
13,211
629
403
630
14,576
4,595
784
4,070
10,251
27,795
0
W
7,925
2,655
2,826
3,892
16,459
16,564
596
6,673
9,199
11,519
695
L
Zhong Kui
Xiobaidin
Zhong Kui
13,804
524
1,633
3,765
19,763
12,742
652
6,175
13,259
22,102
435
W
Chaac
lMacster
Chaac
18,820
1,095
286
10,886
25,432
22,038
446
7,725
17,102
0
35,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,944
Gold Earned
57,215
131
Minions Killed
175
0
Camps Cleared
0
1,123,693
Distance Traveled
1,282,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,648
761
44
3
0
200,413
0
W
Ra
11,178
798
49
4
0
252,780
0
L
Guan Yu
9,656
690
9
1
0
238,074
0
W
Danzaburou
11,692
835
53
4
0
228,944
0
W
Loki
11,728
838
33
2
0
308,190
0
L
Bakasura
10,908
779
28
2
0
229,272
0
L
He Bo
10,335
738
31
2
0
217,552
0
W
Fafnir
11,425
816
10
1
0
256,997
0
L
Zhong Kui
9,397
671
19
1
0
238,382
0
W
Chaac
11,192
799
30
2
0
235,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role