Player Matchup

Mulan
Mulan
 
Mulan
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
AncientDirt
Fafnir
Level 161
God Stats
14W - 8L
1,723 SR
Queue Stats
355W - 308L
1,574 Elo+
Solo
Hachiman
Hachiman
EduardoUB
Hachiman
Level 165
God Stats
14W - 15L
1,601 SR
Queue Stats
190W - 203L
1,503 Elo+
Party 1
Aphrodite
Aphrodite
FasterYT
Aphrodite
Level 166
God Stats
52W - 50L
1,572 SR
Queue Stats
673W - 588L
1,639 Elo+
Solo
Thor
Thor
Screwed205
Thor
Level 108
God Stats
3W - 2L
1,734 SR
Queue Stats
53W - 26L
1,692 Elo+
Solo
Team Averages
Level 161
1,626 SR
1,582 Elo+

VS

Team Averages
Level 123
1,645 SR
1,617 Elo+
Lancelot
Lancelot
BurntChoccyMilk
Lancelot
Level 156
God Stats
3W - 1L
1,624 SR
Queue Stats
92W - 75L
1,631 Elo+
Solo
Hercules
Hercules
MessiahOfSalt
Hercules
Level 144
God Stats
20W - 10L
1,758 SR
Queue Stats
239W - 125L
1,666 Elo+
Solo
Scylla
Scylla
bigoljimma
Scylla
Level 40
God Stats
2W - 3L
1,457 SR
Queue Stats
33W - 31L
1,573 Elo+
Party 2
Baron Samedi
Baron Samedi
ch33ksR0bber
Baron Samedi
Level 118
God Stats
4W - 5L
1,658 SR
Queue Stats
105W - 78L
1,595 Elo+
Party 2
Artemis
Artemis
licon03
Artemis
Level 159
God Stats
11W - 5L
1,726 SR
Queue Stats
678W - 588L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 5 / 3
7,176
897
4,625
12,711
8,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fafnir
12
0 / 2 / 5
6,731
841
4,759
6,359
5,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
EduardoUB
Hachiman
12
4 / 7 / 1
7,716
965
6,666
10,415
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
FasterYT
Aphrodite
11
0 / 4 / 3
6,505
813
3,393
7,376
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 2
7,338
917
8,625
9,290
3,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
10 / 1 / 6
8,706
1,088
9,541
9,032
5,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hercules
MessiahOfSalt
Hercules
15
6 / 2 / 12
8,392
1,049
7,272
9,475
7,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
bigoljimma
Scylla
14
2 / 1 / 14
8,011
1,001
8,868
4,644
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ch33ksR0bber
Baron Samedi
13
5 / 2 / 11
7,932
992
7,369
7,119
5,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Artemis
licon03
Artemis
14
0 / 0 / 9
7,713
964
6,519
6,086
3,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
6
Kills
23
23
Deaths
6
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
5
3
0.5
L
Fafnir
0
2
5
1.25
W
Lancelot
10
1
6
13
L
Hachiman
EduardoUB
Hachiman
4
7
1
0.64
L
Aphrodite
FasterYT
Aphrodite
0
4
3
0.38
W
Hercules
MessiahOfSalt
Hercules
6
2
12
6
L
1
5
2
0.4
W
Scylla
bigoljimma
Scylla
2
1
14
9
W
Baron Samedi
ch33ksR0bber
Baron Samedi
5
2
11
5.25
W
Artemis
licon03
Artemis
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,068
Damage
39,569
46,151
Taken
36,356
22,807
Mitigated
23,647
10,114
Healing
10,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,625
446
649
2,516
12,711
8,259
0
3,832
8,303
0
9,999
L
Fafnir
4,759
518
0
2,040
6,359
5,156
0
2,561
3,578
8,281
304
W
Lancelot
9,541
1,981
0
1,398
9,032
5,093
0
1,835
7,024
0
16,372
L
Hachiman
EduardoUB
Hachiman
6,666
4,122
0
1,129
10,415
3,147
0
2,871
7,095
0
19,063
L
Aphrodite
FasterYT
Aphrodite
3,393
54
1,196
2,309
7,376
3,145
0
3,739
3,329
11,268
0
W
Hercules
MessiahOfSalt
Hercules
7,272
1,290
0
3,685
9,475
7,898
0
3,654
5,474
0
16,412
L
8,625
784
0
275
9,290
3,100
0
2,077
6,875
0
28,167
W
Scylla
bigoljimma
Scylla
8,868
1,402
0
888
4,644
1,439
378
890
3,712
27,278
53
W
Baron Samedi
ch33ksR0bber
Baron Samedi
7,369
808
794
2,638
7,119
5,618
19
971
6,111
18,842
667
W
Artemis
licon03
Artemis
6,519
1,577
0
1,456
6,086
3,599
790
0
6,086
0
28,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,466
Gold Earned
40,754
127
Minions Killed
181
0
Camps Cleared
0
697,384
Distance Traveled
847,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,176
897
15
2
0
133,322
0
L
Fafnir
6,731
841
14
2
0
148,265
0
W
Lancelot
8,706
1,088
17
2
0
185,467
0
L
Hachiman
7,716
965
21
3
0
132,682
0
L
Aphrodite
6,505
813
28
4
0
125,761
0
W
Hercules
8,392
1,049
27
3
0
194,340
0
L
Thor
7,338
917
49
6
0
157,354
0
W
Scylla
8,011
1,001
53
7
0
161,515
0
W
Baron Samedi
7,932
992
23
3
0
149,698
0
W
Artemis
7,713
964
61
8
0
156,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role