Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DrMozz
Da Ji
Level 127
God Stats
4W - 7L
1,292 SR
Queue Stats
57W - 57L
1,499 Elo+
Party 1
Vulcan
Vulcan
G00SELESS
Vulcan
Level 88
God Stats
1W - 1L
1,860 SR
Queue Stats
18W - 25L
1,445 Elo+
Party 1
Achilles
Achilles
SaucySauron
Achilles
Level 130
God Stats
1W - 2L
1,306 SR
Queue Stats
40W - 28L
1,567 Elo+
Party 1
Medusa
Medusa
gasbar
Medusa
Level 127
God Stats
0W - 3L
1,379 SR
Queue Stats
56W - 51L
1,576 Elo+
Solo
Team Averages
Level 128
1,467 SR
1,517 Elo+

VS

Team Averages
Level 144
1,561 SR
1,521 Elo+
Nox
Nox
 
Nox
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
 
Serqet
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Bobby Plush
Baron Samedi
Level 235
God Stats
21W - 14L
1,625 SR
Queue Stats
556W - 550L
1,539 Elo+
Solo
Apollo
Apollo
GreedActual
Apollo
Level 179
God Stats
69W - 48L
1,603 SR
Queue Stats
184W - 162L
1,537 Elo+
Party 2
Sun Wukong
Sun Wukong
kyzer17
Sun Wukong
Level 172
God Stats
91W - 72L
1,577 SR
Queue Stats
196W - 174L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 0 / 0
5,935
457
239
2,370
1,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
DrMozz
Da Ji
13
2 / 5 / 3
6,887
530
7,032
11,659
4,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
G00SELESS
Vulcan
10
1 / 8 / 1
6,691
515
5,679
8,080
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
SaucySauron
Achilles
11
2 / 3 / 1
6,923
533
6,745
14,443
12,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
gasbar
Medusa
11
0 / 7 / 0
6,339
488
3,363
9,447
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
4 / 1 / 6
8,190
630
2,537
4,208
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
 
Serqet
13
6 / 2 / 5
7,448
573
8,609
11,604
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
Bobby Plush
Baron Samedi
12
1 / 1 / 4
6,951
535
7,405
7,336
4,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
14
7 / 1 / 4
8,753
673
6,781
8,686
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
kyzer17
Sun Wukong
14
5 / 0 / 5
8,514
655
6,512
8,176
3,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
23
23
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
0
0
0
W
Nox
 
Nox
4
1
6
7
W
Serqet
 
Serqet
6
2
5
4.25
W
Baron Samedi
Bobby Plush
Baron Samedi
1
1
4
3
L
Da Ji
DrMozz
Da Ji
2
5
3
0.7
L
Vulcan
G00SELESS
Vulcan
1
8
1
0.19
W
Apollo
7
1
4
9
L
Achilles
SaucySauron
Achilles
2
3
1
0.83
L
Medusa
gasbar
Medusa
0
7
0
0
W
Sun Wukong
kyzer17
Sun Wukong
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,058
Damage
31,844
45,999
Taken
40,010
24,862
Mitigated
17,737
8,327
Healing
14,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
239
72
0
755
2,370
1,842
0
0
2,370
10,835
0
W
Nox
 
Nox
2,537
384
0
420
4,208
1,466
516
1,923
2,243
37,201
1,737
W
Serqet
 
Serqet
8,609
2,026
0
1,768
11,604
4,663
360
1,810
9,600
0
36,344
W
Baron Samedi
Bobby Plush
Baron Samedi
7,405
558
585
4,562
7,336
4,719
190
30
6,923
40,400
966
L
Da Ji
DrMozz
Da Ji
7,032
1,433
0
1,762
11,659
4,640
0
1,554
9,670
0
57,933
L
Vulcan
G00SELESS
Vulcan
5,679
281
0
225
8,080
2,358
12
1,742
6,100
28,555
1,579
W
Apollo
6,781
3,372
0
3,813
8,686
2,921
756
1,431
7,213
0
60,044
L
Achilles
SaucySauron
Achilles
6,745
968
0
4,230
14,443
12,979
0
5,093
8,215
0
42,105
L
Medusa
gasbar
Medusa
3,363
1,361
0
1,355
9,447
3,043
0
0
9,447
0
47,610
W
Sun Wukong
kyzer17
Sun Wukong
6,512
1,240
0
3,423
8,176
3,968
201
629
7,507
0
59,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,775
Gold Earned
39,856
313
Minions Killed
416
0
Camps Cleared
0
1,247,137
Distance Traveled
1,380,230
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,935
457
20
2
0
237,612
7
W
Nox
8,190
630
93
7
0
270,236
8
W
Serqet
7,448
573
51
4
0
327,448
4
W
Baron Samedi
6,951
535
68
5
0
244,078
0
L
Da Ji
6,887
530
96
7
0
264,274
0
L
Vulcan
6,691
515
40
3
0
233,218
2
W
Apollo
8,753
673
114
9
0
265,053
0
L
Achilles
6,923
533
72
6
0
264,427
0
L
Medusa
6,339
488
85
7
0
247,606
0
W
Sun Wukong
8,514
655
90
7
0
273,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role