Player Matchup

Shiva
Shiva
Diamond I
BigDaDBacchus
Shiva
Diamond I
Level 146
God Stats
21W - 4L
1,958 SR
Queue Stats
216W - 82L
2,233 MMR
Party 1
Xing Tian
Xing Tian
Diamond I
MoonxIight
Xing Tian
Diamond I
Level 226
God Stats
4W - 1L
1,710 SR
Queue Stats
26W - 5L
2,116 MMR
Party 1
Hou Yi
Hou Yi
Diamond I
TmoneyAllDay00
Hou Yi
Diamond I
Level 210
God Stats
2W - 0L
1,692 SR
Queue Stats
86W - 42L
1,945 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 194
1,787 SR
2,098 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,603 SR
2,065 MMR
Ra
Ra
Diamond V
Surfer__Dude69
Ra
Diamond V
Level 170
God Stats
17W - 11L
1,780 SR
Queue Stats
301W - 323L
1,949 MMR
Solo
Danzaburou
Danzaburou
Diamond V
VERG0LAS
Danzaburou
Diamond V
Level 135
God Stats
10W - 5L
1,736 SR
Queue Stats
145W - 129L
2,010 MMR
Party 2
Fafnir
Fafnir
Diamond III
ruvergel711
Fafnir
Diamond III
Level 157
God Stats
0W - 4L
1,293 SR
Queue Stats
162W - 129L
2,238 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
7,119
890
6,871
6,017
4,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Xing Tian
MoonxIight
Xing Tian
12
3 / 1 / 6
6,995
874
7,322
8,279
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 0 / 4
7,365
921
6,654
5,808
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
CerberusKuzenboSerqetCthulhuXbalanque

VS

Bans
KumbhakarnaAnhurVulcanCharybdisDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,623
703
2,967
4,736
1,391
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
VERG0LAS
Danzaburou
10
1 / 3 / 0
6,147
768
5,449
8,477
6,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
11
0 / 2 / 1
6,049
756
3,711
9,721
10,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Xing Tian
MoonxIight
Xing Tian
3
1
6
6
L
0
4
1
0.13
W
3
0
4
5
L
Danzaburou
VERG0LAS
Danzaburou
1
3
0
0.33
L
Fafnir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,847
Damage
12,127
20,104
Taken
22,934
11,169
Mitigated
18,781
7,712
Healing
5,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,871
1,356
149
3,128
6,017
4,066
266
1,340
4,284
0
19,095
W
Xing Tian
MoonxIight
Xing Tian
7,322
293
0
1,045
8,279
4,959
189
1,586
6,081
12,958
0
L
2,967
302
276
1,035
4,736
1,391
0
1,551
2,732
11,338
0
W
6,654
2,236
0
3,390
5,808
2,144
1,053
1,591
3,625
0
31,628
L
Danzaburou
VERG0LAS
Danzaburou
5,449
1,292
0
1,766
8,477
6,520
0
2,402
5,565
0
11,783
L
Fafnir
3,711
519
0
2,690
9,721
10,870
0
2,325
6,561
8,412
4,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,479
Gold Earned
17,819
113
Minions Killed
68
0
Camps Cleared
0
463,179
Distance Traveled
374,174
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,119
890
37
5
0
154,478
0
W
Xing Tian
6,995
874
14
2
0
162,156
1
L
Ra
5,623
703
19
2
0
96,684
0
W
Hou Yi
7,365
921
62
8
0
146,545
0
L
Danzaburou
6,147
768
30
4
0
129,731
0
L
Fafnir
6,049
756
19
2
0
147,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role