Player Matchup

Hun Batz
Hun Batz
Grandmaster
 
Hun Batz
Grandmaster
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum III
Zakumbaya
Xing Tian
Platinum III
Level 157
God Stats
13W - 11L
1,603 SR
Queue Stats
161W - 149L
1,788 MMR
Solo
Odin
Odin
Diamond I
unluckman
Odin
Diamond I
Level 114
God Stats
1W - 2L
1,436 SR
Queue Stats
155W - 127L
2,495 MMR
Party 2
Poseidon
Poseidon
Diamond II
平头白发披银风一生都在征战中
Poseidon
Diamond II
Level 182
God Stats
90W - 81L
1,565 SR
Queue Stats
743W - 755L
1,736 MMR
Solo
Izanami
Izanami
Diamond I
我心中的那团火是不会熄滴
Izanami
Diamond I
Level 127
God Stats
6W - 6L
1,696 SR
Queue Stats
105W - 50L
2,563 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,560 SR
2,016 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,637 SR
1,947 MMR
Gilgamesh
Gilgamesh
Diamond I
 
Gilgamesh
Diamond I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Martichoras
Martichoras
Platinum I
 
Martichoras
Platinum I
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond I
Mibael
Eset
Diamond I
Level 157
God Stats
26W - 14L
1,702 SR
Queue Stats
104W - 61L
2,164 MMR
Solo
Bakasura
Bakasura
Diamond III
TortillaTiesa
Bakasura
Diamond III
Level 111
God Stats
11W - 8L
1,758 SR
Queue Stats
232W - 222L
2,078 MMR
Solo
Anubis
Anubis
Diamond I
YuriFan
Anubis
Diamond I
Level 141
God Stats
3W - 1L
1,725 SR
Queue Stats
275W - 209L
2,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 3 / 0
5,566
557
3,011
8,026
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Zakumbaya
Xing Tian
8
0 / 4 / 1
4,838
484
2,840
8,675
3,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Odin
10
3 / 3 / 3
5,937
594
4,718
7,790
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 0
5,921
592
3,718
4,834
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
4 / 4 / 1
6,657
666
7,414
7,164
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Zhong KuiSusanoKing ArthurAthena

VS

Bans
RavanaChang'eGebCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 3 / 3
6,326
633
4,513
9,748
4,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
 
Martichoras
11
2 / 3 / 1
5,835
584
2,851
6,896
2,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Mibael
Eset
12
5 / 2 / 3
7,044
704
6,334
5,766
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
TortillaTiesa
Bakasura
11
5 / 1 / 1
6,320
632
3,787
9,564
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
YuriFan
Anubis
12
2 / 2 / 1
6,822
682
6,764
6,361
2,618
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
10
Kills
17
17
Deaths
11
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
3
0
0.67
W
Gilgamesh
 
Gilgamesh
3
3
3
1.5
W
Martichoras
 
Martichoras
2
3
1
0.83
W
Eset
Mibael
Eset
5
2
3
3.25
W
Bakasura
TortillaTiesa
Bakasura
5
1
1
5.5
W
Anubis
YuriFan
Anubis
2
2
1
1.25
L
Xing Tian
Zakumbaya
Xing Tian
0
4
1
0.13
L
Odin
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,701
Damage
24,249
36,489
Taken
38,335
14,449
Mitigated
14,375
6,602
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,011
627
0
700
8,026
2,431
0
2,261
5,381
0
33,582
W
Gilgamesh
 
Gilgamesh
4,513
1,442
0
2,024
9,748
4,898
0
0
9,748
940
25,581
W
Martichoras
 
Martichoras
2,851
1,118
0
1,802
6,896
2,252
609
0
6,896
0
44,050
W
Eset
Mibael
Eset
6,334
463
76
1,423
5,766
1,520
0
2,518
3,248
44,537
202
W
Bakasura
TortillaTiesa
Bakasura
3,787
2,911
0
4,427
9,564
3,087
0
1,582
7,982
0
29,175
W
Anubis
YuriFan
Anubis
6,764
555
0
3,164
6,361
2,618
0
2,283
4,057
51,013
0
L
Xing Tian
Zakumbaya
Xing Tian
2,840
353
0
1,500
8,675
3,873
0
5,529
2,986
24,548
371
L
Odin
4,718
1,064
0
2,322
7,790
4,625
0
2,543
4,965
0
15,900
L
3,718
662
0
401
4,834
1,010
0
2,332
2,255
51,594
957
L
7,414
5,162
0
1,679
7,164
2,510
0
301
6,843
0
55,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,919
Gold Earned
32,347
329
Minions Killed
378
0
Camps Cleared
0
1,052,876
Distance Traveled
1,068,861
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,566
557
63
6
0
244,157
0
W
Gilgamesh
6,326
633
42
4
0
219,561
0
W
Martichoras
5,835
584
78
8
0
192,333
4
W
Eset
7,044
704
105
11
0
231,979
0
W
Bakasura
6,320
632
58
6
0
226,648
0
W
Anubis
6,822
682
95
10
0
198,340
0
L
Xing Tian
4,838
484
38
4
0
153,895
1
L
Odin
5,937
594
18
2
0
235,675
2
L
Poseidon
5,921
592
103
10
0
219,441
5
L
Izanami
6,657
666
107
11
0
199,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role