Player Matchup

Athena
Athena
Cypruss420
Athena
Level 121
God Stats
3W - 0L
1,807 SR
Queue Stats
98W - 112L
1,421 Elo+
Party 2
Mulan
Mulan
Skud_Missile21
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,424 Elo+
Solo
Jormungandr
Jormungandr
oooSANCHEZooo
Jormungandr
Level 117
God Stats
1W - 1L
1,262 SR
Queue Stats
89W - 91L
1,450 Elo+
Party 2
Cernunnos
Cernunnos
seatoitle
Cernunnos
Level 27
God Stats
2W - 0L
1,722 SR
Queue Stats
64W - 87L
1,423 Elo+
Solo
Cthulhu
Cthulhu
wild-car140
Cthulhu
Level 140
God Stats
1W - 1L
1,259 SR
Queue Stats
177W - 159L
1,496 Elo+
Solo
Team Averages
Level 87
1,510 SR
1,443 Elo+

VS

Team Averages
Level 85
1,574 SR
1,294 Elo+
Ullr
Ullr
Fernandevil
Ullr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,127 Elo+
Party 1
Vulcan
Vulcan
Rubidio1995
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 28L
1,141 Elo+
Party 1
Sobek
Sobek
Turan8888
Sobek
Level 167
God Stats
6W - 5L
1,629 SR
Queue Stats
1,054W - 1,068L
1,407 Elo+
Solo
Amaterasu
Amaterasu
bingleejong
Amaterasu
Level 28
God Stats
2W - 3L
1,602 SR
Queue Stats
47W - 69L
1,397 Elo+
Solo
Yu Huang
Yu Huang
trahmillionaie
Yu Huang
Level 144
God Stats
11W - 7L
1,639 SR
Queue Stats
335W - 336L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cypruss420
Athena
18
5 / 3 / 21
11,909
794
9,456
20,699
24,972
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
4 / 4 / 21
12,407
827
11,459
13,301
13,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
oooSANCHEZooo
Jormungandr
19
4 / 2 / 20
12,076
805
7,838
12,982
12,131
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
seatoitle
Cernunnos
20
15 / 3 / 15
13,497
900
26,912
11,902
6,238
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
wild-car140
Cthulhu
17
5 / 4 / 19
12,023
802
9,157
13,593
13,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 5
9,087
606
2,950
15,700
6,796
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Vulcan
17
0 / 6 / 7
9,308
621
3,705
11,840
5,348
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Turan8888
Sobek
18
3 / 6 / 6
11,149
743
6,419
19,176
22,359
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
bingleejong
Amaterasu
17
6 / 6 / 3
11,006
734
8,422
13,384
7,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Yu Huang
20
5 / 4 / 7
11,119
741
22,409
9,759
4,796
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
44
33
Kills
16
16
Deaths
33
96
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Athena
Cypruss420
Athena
5
3
21
5.17
L
2
11
5
0.41
L
Vulcan
0
6
7
0.58
W
4
4
21
3.63
L
Sobek
Turan8888
Sobek
3
6
6
1
L
Amaterasu
bingleejong
Amaterasu
6
6
3
1.25
W
Jormungandr
oooSANCHEZooo
Jormungandr
4
2
20
7
W
Cernunnos
seatoitle
Cernunnos
15
3
15
7.5
L
Yu Huang
5
4
7
2.13
W
Cthulhu
wild-car140
Cthulhu
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,822
Damage
43,905
72,477
Taken
69,859
70,358
Mitigated
47,008
24,289
Healing
12,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Cypruss420
Athena
9,456
1,435
2,193
5,707
20,699
24,972
111
7,427
13,272
20,139
1,076
L
2,950
1,383
0
546
15,700
6,796
0
5,053
10,412
0
6,854
L
Vulcan
3,705
255
105
1,651
11,840
5,348
0
5,163
6,464
18,660
225
W
11,459
1,103
337
2,851
13,301
13,486
867
4,246
9,055
0
29,648
L
Sobek
Turan8888
Sobek
6,419
311
205
4,419
19,176
22,359
0
6,356
12,458
12,868
0
L
Amaterasu
bingleejong
Amaterasu
8,422
1,532
196
2,140
13,384
7,709
0
4,395
8,704
0
13,609
W
Jormungandr
oooSANCHEZooo
Jormungandr
7,838
1,314
1,886
4,360
12,982
12,131
1,034
7,119
5,863
25,778
1,117
W
Cernunnos
seatoitle
Cernunnos
26,912
14,686
1,541
2,843
11,902
6,238
4,305
6,220
5,682
0
48,392
L
Yu Huang
22,409
901
1,312
2,017
9,759
4,796
0
2,978
6,571
48,610
0
W
Cthulhu
wild-car140
Cthulhu
9,157
251
809
1,762
13,593
13,531
168
7,409
6,184
25,985
741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,912
Gold Earned
51,669
186
Minions Killed
114
0
Camps Cleared
0
1,375,493
Distance Traveled
1,097,967
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,909
794
25
2
0
293,598
0
L
Ullr
9,087
606
6
0
0
210,885
0
L
Vulcan
9,308
621
31
2
0
246,169
0
W
Mulan
12,407
827
39
3
0
296,617
0
L
Sobek
11,149
743
11
1
0
206,275
0
L
Amaterasu
11,006
734
10
1
0
164,517
0
W
Jormungandr
12,076
805
47
3
0
274,714
0
W
Cernunnos
13,497
900
53
4
0
245,007
0
L
Yu Huang
11,119
741
56
4
0
270,121
6
W
Cthulhu
12,023
802
22
1
0
265,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role