Player Matchup

Ix Chel
Ix Chel
Diamond II
CryingLightningg
Ix Chel
Diamond II
Level 127
God Stats
6W - 4L
1,693 SR
Queue Stats
52W - 25L
2,365 MMR
Party 1
Charybdis
Charybdis
Diamond II
Dulzdude
Charybdis
Diamond II
Level 160
God Stats
6W - 3L
1,745 SR
Queue Stats
53W - 27L
2,364 MMR
Party 1
Eset
Eset
Diamond II
Kaiznl
Eset
Diamond II
Level 115
God Stats
2W - 0L
1,933 SR
Queue Stats
52W - 24L
2,365 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,790 SR
2,364 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,629 SR
1,836 MMR
Nemesis
Nemesis
Diamond I
 
Nemesis
Diamond I
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
BigScaryPink
Kuzenbo
Diamond III
Level 67
God Stats
1W - 1L
1,817 SR
Queue Stats
120W - 89L
2,205 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
lordturnage
Baron Samedi
Platinum I
Level 205
God Stats
14W - 15L
1,570 SR
Queue Stats
1,029W - 1,056L
1,802 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 3
10,205
928
11,293
8,683
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Dulzdude
Charybdis
16
0 / 2 / 8
9,408
855
13,231
11,146
3,806
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
Kaiznl
Eset
15
3 / 3 / 4
9,530
866
6,518
11,460
10,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Xing TianSerqetJormungandrCthulhuFafnir

VS

Bans
KumbhakarnaHou YiAchillesScyllaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
5 / 1 / 2
10,095
918
11,395
14,572
11,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
BigScaryPink
Kuzenbo
14
0 / 3 / 7
8,875
807
5,941
13,998
17,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
lordturnage
Baron Samedi
14
2 / 4 / 2
9,344
849
7,003
8,226
5,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
8
Kills
7
7
Deaths
8
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
1
2
6
L
Kuzenbo
BigScaryPink
Kuzenbo
0
3
7
1.17
W
5
2
3
3.25
W
Charybdis
Dulzdude
Charybdis
0
2
8
2
W
Eset
Kaiznl
Eset
3
3
4
1.67
L
Baron Samedi
lordturnage
Baron Samedi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,042
Damage
24,339
31,289
Taken
36,796
17,585
Mitigated
35,309
12,510
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
11,395
2,097
0
5,454
14,572
11,818
657
6,013
8,394
0
32,347
L
Kuzenbo
BigScaryPink
Kuzenbo
5,941
1,117
0
3,783
13,998
17,759
364
5,260
8,605
19,556
646
W
11,293
1,174
3,145
2,878
8,683
3,236
593
3,641
4,491
37,239
627
W
Charybdis
Dulzdude
Charybdis
13,231
7,823
0
2,693
11,146
3,806
2,502
3,641
6,568
0
47,408
W
Eset
Kaiznl
Eset
6,518
905
850
2,944
11,460
10,543
515
4,092
6,597
19,594
990
L
Baron Samedi
lordturnage
Baron Samedi
7,003
408
530
1,410
8,226
5,732
423
5,929
2,192
36,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,143
Gold Earned
28,314
179
Minions Killed
124
0
Camps Cleared
0
635,535
Distance Traveled
603,177
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,095
918
35
3
0
219,577
0
L
Kuzenbo
8,875
807
24
2
0
208,689
0
W
Ix Chel
10,205
928
52
5
0
209,545
0
W
Charybdis
9,408
855
92
8
0
221,670
0
W
Eset
9,530
866
35
3
0
204,320
2
L
Baron Samedi
9,344
849
65
6
0
174,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role