Player Matchup

Sylvanus
Sylvanus
Asmonerd
Sylvanus
Level 154
God Stats
347W - 324L
1,567 SR
Queue Stats
418W - 406L
1,511 Elo+
Solo
Chiron
Chiron
Bobby Plush
Chiron
Level 235
God Stats
12W - 9L
1,600 SR
Queue Stats
627W - 611L
1,529 Elo+
Solo
King Arthur
King Arthur
ConquerorNike
King Arthur
Level 108
God Stats
54W - 31L
1,688 SR
Queue Stats
98W - 65L
1,589 Elo+
Solo
Scylla
Scylla
Kaesuhdeeuh
Scylla
Level 144
God Stats
3W - 1L
1,445 SR
Queue Stats
301W - 278L
1,552 Elo+
Solo
Arachne
Arachne
merengue_TLB
Arachne
Level 128
God Stats
5W - 5L
1,468 SR
Queue Stats
259W - 261L
1,513 Elo+
Solo
Team Averages
Level 154
1,553 SR
1,539 Elo+

VS

Team Averages
Level 127
1,522 SR
1,531 Elo+
Zeus
Zeus
 
Zeus
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
COPSOrCriminals
Ares
Level 155
God Stats
1W - 2L
1,619 SR
Queue Stats
130W - 92L
1,571 Elo+
Solo
Thanatos
Thanatos
DeonosisII
Thanatos
Level 121
God Stats
3W - 2L
1,645 SR
Queue Stats
54W - 50L
1,546 Elo+
Solo
Medusa
Medusa
GRANDMAW
Medusa
Level 83
God Stats
1W - 1L
1,616 SR
Queue Stats
56W - 47L
1,524 Elo+
Solo
Serqet
Serqet
Yoko3881
Serqet
Level 112
God Stats
0W - 3L
1,229 SR
Queue Stats
298W - 267L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asmonerd
Sylvanus
11
4 / 1 / 7
5,954
595
5,181
8,858
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chiron
12
5 / 0 / 5
6,645
665
4,649
5,526
1,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ConquerorNike
King Arthur
12
4 / 0 / 3
7,215
722
6,407
7,257
3,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Scylla
12
2 / 0 / 1
6,771
677
2,275
4,609
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
merengue_TLB
Arachne
10
0 / 2 / 9
5,321
532
1,254
6,611
1,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 2 / 0
6,421
642
5,201
4,491
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 3 / 2
5,014
501
3,032
7,923
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Thanatos
DeonosisII
Thanatos
9
0 / 3 / 1
4,927
493
1,507
7,517
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
GRANDMAW
Medusa
10
0 / 4 / 0
5,131
513
3,680
8,328
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Yoko3881
Serqet
10
0 / 4 / 0
5,154
515
2,929
9,571
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
3
3
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
2
0
1.5
W
Sylvanus
Asmonerd
Sylvanus
4
1
7
7.5
W
Chiron
5
0
5
7.5
L
0
3
2
0.33
W
King Arthur
ConquerorNike
King Arthur
4
0
3
5.5
L
Thanatos
DeonosisII
Thanatos
0
3
1
0.17
L
Medusa
GRANDMAW
Medusa
0
4
0
0
W
Scylla
2
0
1
2.5
L
Serqet
Yoko3881
Serqet
0
4
0
0
W
Arachne
merengue_TLB
Arachne
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,766
Damage
16,349
32,861
Taken
37,830
12,244
Mitigated
16,649
10,471
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,201
329
0
814
4,491
1,288
0
2,807
1,684
43,163
855
W
Sylvanus
Asmonerd
Sylvanus
5,181
1,763
905
2,646
8,858
3,792
84
2,325
6,533
22,762
7,819
W
Chiron
4,649
1,526
302
1,663
5,526
1,676
365
1,950
3,576
0
37,234
L
3,032
128
0
1,710
7,923
5,710
0
1,778
6,145
16,251
0
W
King Arthur
ConquerorNike
King Arthur
6,407
1,269
0
1,826
7,257
3,567
21
284
6,580
0
48,490
L
Thanatos
DeonosisII
Thanatos
1,507
729
0
5,627
7,517
2,112
0
309
7,208
0
39,261
L
Medusa
GRANDMAW
Medusa
3,680
1,502
0
1,934
8,328
2,318
0
2,200
6,128
0
39,301
W
Scylla
2,275
110
0
1,370
4,609
1,311
0
2,201
2,408
49,459
0
L
Serqet
Yoko3881
Serqet
2,929
177
0
465
9,571
5,221
0
95
9,476
0
27,186
W
Arachne
merengue_TLB
Arachne
1,254
796
0
1,759
6,611
1,898
291
1,446
5,165
0
25,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,906
Gold Earned
26,647
361
Minions Killed
321
0
Camps Cleared
0
1,099,173
Distance Traveled
964,671
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,421
642
94
9
0
180,403
3
W
Sylvanus
5,954
595
44
4
0
218,289
7
W
Chiron
6,645
665
67
7
0
216,901
1
L
Ares
5,014
501
19
2
0
177,424
0
W
King Arthur
7,215
722
88
9
0
219,132
0
L
Thanatos
4,927
493
78
8
0
222,488
0
L
Medusa
5,131
513
72
7
0
191,764
1
W
Scylla
6,771
677
111
11
0
198,835
4
L
Serqet
5,154
515
58
6
0
192,592
0
W
Arachne
5,321
532
51
5
0
246,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role