Player Matchup

Hou Yi
Hou Yi
Diamond I
DrixQc
Hou Yi
Diamond I
Level 157
God Stats
16W - 18L
1,676 SR
Queue Stats
406W - 345L
2,393 MMR
Party 1
Nox
Nox
Diamond II
Guepara
Nox
Diamond II
Level 205
God Stats
21W - 11L
1,662 SR
Queue Stats
59W - 38L
2,088 MMR
Party 1
Geb
Geb
Diamond I
kenjinn
Geb
Diamond I
Level 159
God Stats
5W - 2L
1,669 SR
Queue Stats
157W - 110L
2,034 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 174
1,669 SR
2,172 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,716 SR
2,279 MMR
Ah Puch
Ah Puch
Diamond III
DoUbTfUL HAWKs
Ah Puch
Diamond III
Level 149
God Stats
5W - 3L
1,803 SR
Queue Stats
336W - 338L
2,183 MMR
Party 2
Mulan
Mulan
Diamond I
LazyKitten98970
Mulan
Diamond I
Level 147
God Stats
46W - 47L
1,719 SR
Queue Stats
399W - 391L
2,509 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond III
O_Yamz_O
Sun Wukong
Diamond III
Level 126
God Stats
36W - 35L
1,627 SR
Queue Stats
281W - 275L
2,146 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DrixQc
Hou Yi
19
6 / 0 / 5
11,745
903
16,673
9,676
3,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
17
3 / 2 / 7
10,792
830
8,341
8,580
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Geb
18
2 / 1 / 9
10,868
836
9,981
13,900
16,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
KumbhakarnaCthulhuCerberusXing Tian

VS

Bans
FafnirKuzenboThothCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 1
10,275
790
10,415
10,308
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 4 / 1
9,205
708
5,765
17,351
19,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
O_Yamz_O
Sun Wukong
16
2 / 3 / 1
9,858
758
7,733
13,873
13,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
3
3
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Hou Yi
DrixQc
Hou Yi
6
0
5
8.5
W
Nox
3
2
7
3.25
L
0
4
1
0.13
L
Sun Wukong
O_Yamz_O
Sun Wukong
2
3
1
0.83
W
Geb
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,995
Damage
23,913
32,156
Taken
41,532
24,707
Mitigated
37,766
12,206
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,415
369
0
2,236
10,308
4,648
477
4,228
6,020
46,673
0
W
Hou Yi
DrixQc
Hou Yi
16,673
9,119
0
6,274
9,676
3,875
2,660
3,815
5,642
0
54,846
W
Nox
8,341
562
0
2,332
8,580
4,339
757
2,044
6,442
33,359
0
L
5,765
483
0
2,508
17,351
19,927
0
7,168
10,059
0
25,939
L
Sun Wukong
O_Yamz_O
Sun Wukong
7,733
788
0
1,324
13,873
13,191
0
6,146
7,712
0
36,914
W
Geb
9,981
1,154
0
3,600
13,900
16,493
412
4,612
9,013
24,515
3,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
29,338
189
Minions Killed
167
0
Camps Cleared
0
768,428
Distance Traveled
712,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,275
790
97
7
0
244,124
0
W
Hou Yi
11,745
903
108
8
0
253,824
0
W
Nox
10,792
830
51
4
0
243,392
0
L
Mulan
9,205
708
33
3
0
218,307
0
L
Sun Wukong
9,858
758
37
3
0
249,638
0
W
Geb
10,868
836
30
2
0
271,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role