Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AUS JEFE
Artemis
Level 121
God Stats
15W - 24L
1,417 SR
Queue Stats
488W - 514L
1,497 Elo+
Party 1
Da Ji
Da Ji
BsNoUfF
Da Ji
Level 149
God Stats
2W - 4L
1,260 SR
Queue Stats
138W - 145L
1,428 Elo+
Solo
Apollo
Apollo
TantlVe
Apollo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 175L
1,477 Elo+
Solo
Terra
Terra
yosoyjuancamanei
Terra
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,443 Elo+
Solo
Team Averages
Level 140
1,435 SR
1,469 Elo+

VS

Team Averages
Level 109
1,480 SR
1,469 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FadeTrYxHaRd
Achilles
Level 77
God Stats
2W - 2L
1,413 SR
Queue Stats
100W - 98L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
Manuelito_games
Cu Chulainn
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 219L
1,464 Elo+
Solo
Tyr
Tyr
So_realbabe
Tyr
Level 148
God Stats
9W - 8L
1,485 SR
Queue Stats
1,119W - 1,105L
1,458 Elo+
Solo
Jing Wei
Jing Wei
Yoshinator5
Jing Wei
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 89L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 5 / 8
7,263
807
4,594
8,294
3,304
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
AUS JEFE
Artemis
13
4 / 3 / 5
7,254
806
8,852
7,114
2,812
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
BsNoUfF
Da Ji
15
6 / 4 / 7
7,508
834
9,725
9,715
5,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
TantlVe
Apollo
5
0 / 0 / 0
5,256
584
0
0
0
14
3 / 2 / 9
7,629
848
6,560
13,009
11,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
5 / 0 / 8
9,853
1,095
5,831
7,210
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Achilles
FadeTrYxHaRd
Achilles
14
3 / 4 / 6
8,490
943
6,526
12,643
15,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Manuelito_games
Cu Chulainn
15
5 / 2 / 5
9,533
1,059
10,954
16,109
11,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 7
8,119
902
5,158
9,073
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Yoshinator5
Jing Wei
12
0 / 5 / 6
7,485
832
5,118
7,167
2,642
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
46
14
Kills
14
14
Deaths
14
29
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
8
1
W
Sylvanus
 
Sylvanus
5
0
8
9
L
Artemis
AUS JEFE
Artemis
4
3
5
2.17
L
Da Ji
BsNoUfF
Da Ji
6
4
7
2.38
W
Achilles
FadeTrYxHaRd
Achilles
3
4
6
1.5
W
Cu Chulainn
Manuelito_games
Cu Chulainn
5
2
5
3.75
W
1
3
7
1.5
L
Apollo
TantlVe
Apollo
0
0
0
0
W
Jing Wei
Yoshinator5
Jing Wei
0
5
6
0.6
L
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,731
Damage
33,587
38,132
Taken
52,202
23,850
Mitigated
43,568
12,676
Healing
23,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,594
2,371
59
961
8,294
3,304
0
848
7,103
0
13,059
W
Sylvanus
 
Sylvanus
5,831
1,291
4,393
4,714
7,210
5,788
875
784
6,426
17,716
255
L
Artemis
AUS JEFE
Artemis
8,852
3,928
461
613
7,114
2,812
0
1,088
5,775
0
15,873
L
Da Ji
BsNoUfF
Da Ji
9,725
1,633
0
285
9,715
5,778
0
1,708
7,491
0
14,047
W
Achilles
FadeTrYxHaRd
Achilles
6,526
1,125
402
2,311
12,643
15,383
0
1,420
11,223
0
12,510
W
Cu Chulainn
Manuelito_games
Cu Chulainn
10,954
2,492
561
7,762
16,109
11,569
945
2,461
13,648
0
21,361
W
5,158
977
896
1,835
9,073
8,186
409
974
8,099
0
13,291
L
Apollo
TantlVe
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
Yoshinator5
Jing Wei
5,118
3,142
0
354
7,167
2,642
1,893
921
6,246
0
14,113
L
6,560
969
4,679
5,618
13,009
11,956
0
2,064
10,224
13,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,910
Gold Earned
43,480
69
Minions Killed
108
0
Camps Cleared
0
526,559
Distance Traveled
800,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,263
807
29
3
0
117,349
0
W
Sylvanus
9,853
1,095
31
3
0
116,753
0
L
Artemis
7,254
806
20
2
0
107,995
0
L
Da Ji
7,508
834
15
2
0
146,789
0
W
Achilles
8,490
943
11
1
0
159,099
0
W
Cu Chulainn
9,533
1,059
35
4
0
170,349
0
W
Tyr
8,119
902
8
1
0
187,391
0
L
Apollo
5,256
584
0
0
0
0
0
W
Jing Wei
7,485
832
23
3
0
166,728
0
L
Terra
7,629
848
5
1
0
154,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role