Player Matchup

Rama
Rama
Gold III
 
Rama
Gold III
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum III
AlohaShirt
Pele
Platinum III
Level 159
God Stats
99W - 62L
1,665 SR
Queue Stats
267W - 260L
1,561 MMR
Party 2
Artio
Artio
Gold IV
FactsRFacts
Artio
Gold IV
Level 144
God Stats
1W - 0L
1,294 SR
Queue Stats
128W - 140L
1,441 MMR
Solo
Achilles
Achilles
Gold V
StraxerStellaris
Achilles
Gold V
Level 158
God Stats
6W - 3L
1,615 SR
Queue Stats
59W - 60L
1,380 MMR
Party 2
Kukulkan
Kukulkan
Silver II
richie0off
Kukulkan
Silver II
Level 123
God Stats
1W - 0L
1,830 SR
Queue Stats
5W - 7L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 152
1,581 SR
1,476 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,621 SR
1,460 MMR
Surtr
Surtr
Gold IV
DemiMoogle
Surtr
Gold IV
Level 126
God Stats
0W - 1L
1,558 SR
Queue Stats
26W - 27L
1,523 MMR
Party 1
Awilix
Awilix
Bronze III
HAPPYRHYNO
Awilix
Bronze III
Level 88
God Stats
1W - 1L
1,542 SR
Queue Stats
1W - 3L
1,543 MMR
Solo
Agni
Agni
Gold IV
Jubei_Valentine
Agni
Gold IV
Level 168
God Stats
0W - 1L
1,669 SR
Queue Stats
52W - 58L
1,532 MMR
Party 1
Sobek
Sobek
Gold IV
SusanoWreckedYou
Sobek
Gold IV
Level 149
God Stats
43W - 40L
1,498 SR
Queue Stats
343W - 352L
1,517 MMR
Solo
Charybdis
Charybdis
Bronze V
UP2UJOKER
Charybdis
Bronze V
Level 96
God Stats
0W - 3L
1,836 SR
Queue Stats
9W - 20L
1,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 3 / 3
9,663
568
8,323
10,312
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 4 / 5
9,551
562
10,873
13,444
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 4 / 3
8,674
510
8,581
17,579
13,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 2 / 2
9,818
578
7,737
18,056
17,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
richie0off
Kukulkan
14
2 / 3 / 3
9,142
538
7,536
7,636
3,137
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangLokiCu ChulainnThor

VS

Bans
MerlinJanusHachimanHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
3 / 2 / 4
9,010
530
10,939
15,142
9,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Awilix
HAPPYRHYNO
Awilix
14
3 / 4 / 1
7,921
466
8,399
14,238
5,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
5 / 3 / 5
8,707
512
5,954
8,627
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 1 / 5
6,992
411
5,699
11,240
7,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
UP2UJOKER
Charybdis
15
2 / 4 / 2
8,367
492
6,361
10,473
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
14
Kills
16
16
Deaths
14
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
3
3
1.17
W
4
4
5
1.63
L
Surtr
3
2
4
2.5
W
0
4
3
0.38
L
Awilix
HAPPYRHYNO
Awilix
3
4
1
0.88
L
5
3
5
2.5
W
6
2
2
3.5
L
3
1
5
5.5
L
Charybdis
UP2UJOKER
Charybdis
2
4
2
0.75
W
Kukulkan
richie0off
Kukulkan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,050
Damage
37,352
67,027
Taken
59,720
42,564
Mitigated
28,609
19,918
Healing
14,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,323
6,572
0
3,109
10,312
3,281
711
2,445
7,616
0
80,300
W
10,873
2,142
0
1,452
13,444
5,454
44
3,540
9,763
0
82,672
L
Surtr
10,939
3,226
0
3,790
15,142
9,129
0
8,622
5,580
1,900
55,602
W
8,581
201
665
5,531
17,579
13,283
0
2,012
14,877
42,815
0
L
Awilix
HAPPYRHYNO
Awilix
8,399
2,687
0
1,502
14,238
5,448
0
3,037
11,063
0
62,972
L
5,954
477
0
697
8,627
2,726
0
838
7,745
48,588
569
W
7,737
1,717
2,640
5,076
18,056
17,409
12
2,547
15,185
868
21,214
L
5,699
846
0
5,134
11,240
7,908
0
1,737
9,407
18,125
1,118
L
Charybdis
UP2UJOKER
Charybdis
6,361
3,165
0
3,481
10,473
3,398
0
886
9,541
0
64,505
W
Kukulkan
richie0off
Kukulkan
7,536
1,001
0
1,445
7,636
3,137
644
1,636
5,797
57,593
1,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,848
Gold Earned
40,997
461
Minions Killed
416
0
Camps Cleared
0
1,771,133
Distance Traveled
1,636,926
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,663
568
131
8
0
326,757
3
W
Pele
9,551
562
111
7
0
400,108
5
L
Surtr
9,010
530
99
6
0
321,241
1
W
Artio
8,674
510
99
6
0
354,469
4
L
Awilix
7,921
466
79
5
0
409,604
1
L
Agni
8,707
512
99
6
0
316,908
4
W
Achilles
9,818
578
18
1
0
387,181
6
L
Sobek
6,992
411
23
1
0
263,172
8
L
Charybdis
8,367
492
116
7
0
326,001
0
W
Kukulkan
9,142
538
102
6
0
302,618
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role