Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
IcemasterSmite
Bake Kujira
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,485 Elo+
Party 2
Surtr
Surtr
PROJ Horizon
Surtr
Level 158
God Stats
2W - 2L
1,656 SR
Queue Stats
109W - 121L
1,465 Elo+
Solo
Ra
Ra
fwutt
Ra
Level 85
God Stats
1W - 3L
1,603 SR
Queue Stats
120W - 124L
1,480 Elo+
Solo
Chiron
Chiron
sopart
Chiron
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,717 Elo+
Party 2
Team Averages
Level 113
1,552 SR
1,529 Elo+

VS

Team Averages
Level 123
1,410 SR
1,487 Elo+
Fenrir
Fenrir
BoJankl3s
Fenrir
Level 111
God Stats
1W - 1L
1,283 SR
Queue Stats
60W - 55L
1,526 Elo+
Solo
Bakasura
Bakasura
DaAlphaGamer
Bakasura
Level 154
God Stats
1W - 1L
1,323 SR
Queue Stats
71W - 61L
1,533 Elo+
Solo
Geb
Geb
MrSoloDolo5165
Geb
Level 158
God Stats
136W - 123L
1,539 SR
Queue Stats
943W - 942L
1,461 Elo+
Solo
Anubis
Anubis
ShiryuAmigo87
Anubis
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,449 Elo+
Party 1
Neith
Neith
wealker
Neith
Level 93
God Stats
4W - 6L
1,403 SR
Queue Stats
19W - 18L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
1 / 2 / 1
4,840
403
2,517
2,773
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
IcemasterSmite
Bake Kujira
9
1 / 4 / 0
5,136
428
3,097
6,912
4,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 3 / 1
6,772
564
6,472
10,692
4,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
11
3 / 2 / 3
6,250
521
5,372
7,184
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
sopart
Chiron
11
3 / 2 / 1
6,483
540
4,670
6,813
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoJankl3s
Fenrir
12
2 / 2 / 2
6,989
582
3,535
8,147
3,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
DaAlphaGamer
Bakasura
14
3 / 1 / 3
7,698
642
4,776
10,422
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 2 / 5
7,007
584
4,494
10,688
7,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 3 / 3
5,757
480
4,174
6,142
2,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
wealker
Neith
12
2 / 3 / 3
7,412
618
5,674
6,264
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
11
Kills
13
13
Deaths
11
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
W
Fenrir
BoJankl3s
Fenrir
2
2
2
1.5
W
Bakasura
DaAlphaGamer
Bakasura
3
1
3
4.5
L
Bake Kujira
IcemasterSmite
Bake Kujira
1
4
0
0.25
W
5
2
5
3.75
L
3
3
1
1.17
W
1
3
3
0.83
L
Ra
3
2
3
2.25
L
Chiron
sopart
Chiron
3
2
1
1.75
W
Neith
wealker
Neith
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,128
Damage
22,653
34,374
Taken
41,663
14,164
Mitigated
19,894
9,280
Healing
14,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,517
832
0
419
2,773
485
0
1,713
1,060
15,229
339
W
Fenrir
BoJankl3s
Fenrir
3,535
691
0
3,426
8,147
3,893
565
786
7,337
0
40,456
W
Bakasura
DaAlphaGamer
Bakasura
4,776
3,281
0
5,035
10,422
4,274
624
2,744
7,519
0
51,960
L
Bake Kujira
IcemasterSmite
Bake Kujira
3,097
1,771
0
682
6,912
4,579
0
1,556
4,803
22,359
1,068
W
4,494
759
0
2,828
10,688
7,535
0
3,055
7,357
17,836
793
L
6,472
2,983
0
3,249
10,692
4,690
0
2,227
7,897
1,369
44,618
W
4,174
115
0
2,078
6,142
2,217
0
3,259
2,784
27,438
838
L
Ra
5,372
1,062
192
2,713
7,184
2,192
0
2,376
4,583
38,111
943
L
Chiron
sopart
Chiron
4,670
2,043
99
1,926
6,813
2,218
0
668
6,145
0
41,005
W
Neith
wealker
Neith
5,674
1,852
0
1,377
6,264
1,975
612
617
5,606
0
49,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,481
Gold Earned
34,863
286
Minions Killed
362
0
Camps Cleared
0
1,000,911
Distance Traveled
1,120,983
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,840
403
28
2
0
117,307
0
W
Fenrir
6,989
582
75
6
0
199,991
3
W
Bakasura
7,698
642
116
10
0
254,742
0
L
Bake Kujira
5,136
428
46
4
0
219,577
0
W
Geb
7,007
584
22
2
0
237,291
1
L
Surtr
6,772
564
72
6
0
190,938
0
W
Anubis
5,757
480
42
4
0
217,056
0
L
Ra
6,250
521
66
6
0
245,435
2
L
Chiron
6,483
540
74
6
0
227,654
3
W
Neith
7,412
618
107
9
0
211,903
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role