Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
ElijahStorm77
Maui
Level 158
God Stats
3W - 2L
1,431 SR
Queue Stats
16W - 29L
1,378 Elo+
Party 1
Eset
Eset
K4m1-_-guru
Eset
Level 159
God Stats
1W - 2L
1,298 SR
Queue Stats
233W - 249L
1,403 Elo+
Party 1
Zhong Kui
Zhong Kui
Legit_Haiku
Zhong Kui
Level 148
God Stats
5W - 3L
1,568 SR
Queue Stats
177W - 182L
1,424 Elo+
Party 1
Loki
Loki
Legit_VDash10
Loki
Level 164
God Stats
8W - 2L
1,691 SR
Queue Stats
171W - 205L
1,426 Elo+
Party 1
Team Averages
Level 153
1,498 SR
1,426 Elo+

VS

Team Averages
Level 90
1,563 SR
1,492 Elo+
Vulcan
Vulcan
Dukemz
Vulcan
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 52L
1,488 Elo+
Party 2
Kuzenbo
Kuzenbo
Flextin
Kuzenbo
Level 69
God Stats
1W - 4L
1,421 SR
Queue Stats
42W - 49L
1,419 Elo+
Solo
Arachne
Arachne
FriedAsianBoy
Arachne
Level 42
God Stats
3W - 2L
1,689 SR
Queue Stats
52W - 44L
1,518 Elo+
Party 2
Skadi
Skadi
MeiSeung
Skadi
Level 152
God Stats
38W - 30L
1,583 SR
Queue Stats
173W - 170L
1,507 Elo+
Solo
Surtr
Surtr
snipetwinegetvag
Surtr
Level 127
God Stats
19W - 12L
1,623 SR
Queue Stats
591W - 559L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 1 / 0
7,006
584
6,481
9,629
5,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 1 / 9
6,710
559
4,599
6,395
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 1 / 1
7,460
622
4,017
5,982
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Zhong Kui
Legit_Haiku
Zhong Kui
14
7 / 1 / 1
7,936
661
9,327
8,200
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 1 / 4
6,423
535
4,796
7,941
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dukemz
Vulcan
12
0 / 2 / 1
6,530
544
5,168
5,060
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Flextin
Kuzenbo
11
1 / 3 / 0
6,538
545
3,845
9,669
9,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
12
4 / 3 / 1
6,831
569
5,663
11,367
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Skadi
MeiSeung
Skadi
11
0 / 5 / 1
5,394
450
5,093
7,052
2,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 2 / 1
6,460
538
5,991
11,270
6,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
5
5
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
0
2
L
Vulcan
Dukemz
Vulcan
0
2
1
0.25
W
2
1
9
6.5
L
Kuzenbo
Flextin
Kuzenbo
1
3
0
0.33
L
Arachne
4
3
1
1.5
W
3
1
1
3.5
W
Zhong Kui
Legit_Haiku
Zhong Kui
7
1
1
7.5
W
1
1
4
3
L
Skadi
MeiSeung
Skadi
0
5
1
0.1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,220
Damage
25,760
38,147
Taken
44,418
19,329
Mitigated
24,185
13,997
Healing
13,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,481
2,747
0
2,818
9,629
5,364
0
602
8,533
47,003
6,665
L
Vulcan
Dukemz
Vulcan
5,168
43
0
797
5,060
1,713
0
2,919
2,069
47,265
0
W
4,599
1,375
0
797
6,395
3,730
326
3,209
3,186
18,845
1,992
L
Kuzenbo
Flextin
Kuzenbo
3,845
1,603
0
1,500
9,669
9,232
139
6,302
3,247
22,008
0
L
Arachne
5,663
3,379
0
5,359
11,367
3,660
0
3,064
8,195
0
49,171
W
4,017
251
0
1,014
5,982
2,024
0
3,238
2,744
55,505
858
W
Zhong Kui
Legit_Haiku
Zhong Kui
9,327
3,298
0
5,265
8,200
5,808
0
2,413
5,787
51,068
9,715
W
4,796
1,046
0
4,103
7,941
2,403
0
230
7,676
0
45,355
L
Skadi
MeiSeung
Skadi
5,093
1,459
0
1,000
7,052
2,645
186
4,322
2,560
0
44,156
L
5,991
1,760
0
4,537
11,270
6,935
0
6,076
5,194
1,271
41,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,535
Gold Earned
31,753
462
Minions Killed
347
0
Camps Cleared
0
1,260,252
Distance Traveled
1,230,592
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,006
584
111
9
0
231,166
5
L
Vulcan
6,530
544
89
7
0
259,851
2
W
Maui
6,710
559
34
3
0
267,905
3
L
Kuzenbo
6,538
545
34
3
0
241,715
0
L
Arachne
6,831
569
75
6
0
281,206
0
W
Eset
7,460
622
103
9
0
235,511
0
W
Zhong Kui
7,936
661
128
11
0
221,402
3
W
Loki
6,423
535
86
7
0
304,268
0
L
Skadi
5,394
450
68
6
0
227,970
2
L
Surtr
6,460
538
81
7
0
219,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role