Player Matchup

Cerberus
Cerberus
CDChester
Cerberus
Level 124
God Stats
13W - 16L
1,485 SR
Queue Stats
658W - 669L
1,516 Elo+
Party 3
Jormungandr
Jormungandr
Hey_Radiant
Jormungandr
Level 149
God Stats
8W - 10L
1,427 SR
Queue Stats
136W - 142L
1,496 Elo+
Party 1
Bake Kujira
Bake Kujira
RazgrizHaarlock
Bake Kujira
Level 128
God Stats
8W - 18L
1,444 SR
Queue Stats
641W - 673L
1,521 Elo+
Party 3
Artemis
Artemis
SymbioticREAPER
Artemis
Level 144
God Stats
8W - 7L
1,475 SR
Queue Stats
62W - 66L
1,501 Elo+
Party 1
Fenrir
Fenrir
erreetetetr
Fenrir
Level 159
God Stats
311W - 243L
1,591 SR
Queue Stats
939W - 972L
1,507 Elo+
Party 3
Team Averages
Level 141
1,484 SR
1,508 Elo+

VS

Team Averages
Level 163
1,514 SR
1,469 Elo+
Ullr
Ullr
 
Ullr
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AGAMEMNON2
Ymir
Level 185
God Stats
70W - 82L
1,464 SR
Queue Stats
317W - 391L
1,422 Elo+
Solo
Janus
Janus
zykarya
Janus
Level 71
God Stats
7W - 3L
1,607 SR
Queue Stats
62W - 68L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CDChester
Cerberus
14
0 / 1 / 2
9,404
855
1,842
4,281
3,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
Hey_Radiant
Jormungandr
14
0 / 0 / 1
9,311
846
2,863
6,711
4,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bake Kujira
RazgrizHaarlock
Bake Kujira
14
1 / 3 / 1
9,768
888
3,264
5,304
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 1 / 0
9,317
847
2,172
3,736
1,119
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fenrir
14
2 / 2 / 2
10,151
923
1,374
18,518
6,083
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Team 1 Tickets

41

VS

Team 2 Tickets

431

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
6 / 2 / 1
11,626
1,057
23,003
9,443
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
 
Aphrodite
16
0 / 0 / 7
10,150
923
5,729
5,105
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Vulcan
 
Vulcan
16
0 / 0 / 4
10,128
921
4,056
719
220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 1 / 3
10,275
934
932
7,569
4,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Janus
zykarya
Janus
16
0 / 1 / 2
10,745
977
1,386
2,080
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
7
7
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
2
1
3.25
W
Aphrodite
 
Aphrodite
0
0
7
3.5
W
Vulcan
 
Vulcan
0
0
4
2
W
1
1
3
2.5
L
Cerberus
CDChester
Cerberus
0
1
2
1
L
Jormungandr
Hey_Radiant
Jormungandr
0
0
1
0.5
L
Bake Kujira
RazgrizHaarlock
Bake Kujira
1
3
1
0.5
L
1
1
0
1
L
Fenrir
2
2
2
1.5
W
Janus
zykarya
Janus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,515
Damage
35,106
38,550
Taken
24,916
19,062
Mitigated
13,179
2,422
Healing
11,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
23,003
10,056
0
844
9,443
4,661
0
3,038
6,216
0
39,970
W
Aphrodite
 
Aphrodite
5,729
82
4,257
3,687
5,105
3,091
0
2,547
2,016
8,657
0
W
Vulcan
 
Vulcan
4,056
0
0
116
719
220
0
495
179
24,766
1,153
W
932
0
0
2,171
7,569
4,479
0
1,160
3,975
11,020
149
L
Cerberus
CDChester
Cerberus
1,842
0
276
814
4,281
3,460
0
1,102
3,099
6,894
0
L
Jormungandr
Hey_Radiant
Jormungandr
2,863
0
0
173
6,711
4,466
0
1,767
4,944
13,155
0
L
Bake Kujira
RazgrizHaarlock
Bake Kujira
3,264
952
0
450
5,304
3,934
0
2,444
2,828
4,270
0
L
2,172
482
0
0
3,736
1,119
0
778
2,954
0
3,290
L
Fenrir
1,374
0
0
709
18,518
6,083
0
5,594
12,852
0
5,196
W
Janus
zykarya
Janus
1,386
0
0
0
2,080
728
0
195
1,806
42,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,951
Gold Earned
52,924
48
Minions Killed
239
3
Camps Cleared
7
661,960
Distance Traveled
1,018,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,626
1,057
26
2
5
196,068
0
W
Aphrodite
10,150
923
7
1
1
221,259
0
W
Vulcan
10,128
921
74
7
1
220,107
0
W
Ymir
10,275
934
20
2
0
187,290
0
L
Cerberus
9,404
855
11
1
1
59,302
0
L
Jormungandr
9,311
846
25
2
0
169,481
0
L
Bake Kujira
9,768
888
2
0
2
162,258
0
L
Artemis
9,317
847
1
0
0
118,375
0
L
Fenrir
10,151
923
9
1
0
152,544
0
W
Janus
10,745
977
112
10
0
194,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role