Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
GLUBER8602
Raijin
Level 159
God Stats
5W - 16L
1,289 SR
Queue Stats
480W - 469L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
PubBLACKDOG
Gilgamesh
Level 167
God Stats
1W - 2L
1,329 SR
Queue Stats
301W - 290L
1,449 Elo+
Solo
Arachne
Arachne
z ZARAKI z
Arachne
Level 195
God Stats
1W - 2L
1,495 SR
Queue Stats
261W - 244L
1,501 Elo+
Solo
Team Averages
Level 155
1,423 SR
1,498 Elo+

VS

Team Averages
Level 147
1,598 SR
1,521 Elo+
Hercules
Hercules
 
Hercules
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AltairGames
Loki
Level 159
God Stats
5W - 3L
1,645 SR
Queue Stats
8W - 6L
1,524 Elo+
Solo
Cernunnos
Cernunnos
Kiiyotto
Cernunnos
Level 108
God Stats
8W - 7L
1,531 SR
Queue Stats
95W - 98L
1,487 Elo+
Party 1
Bacchus
Bacchus
Rzar
Bacchus
Level 153
God Stats
2W - 0L
1,463 SR
Queue Stats
169W - 121L
1,606 Elo+
Solo
Vulcan
Vulcan
kevin4232
Vulcan
Level 140
God Stats
3W - 0L
1,851 SR
Queue Stats
118W - 120L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 2 / 0
5,190
577
1,738
6,545
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
 
Set
7
1 / 3 / 0
4,273
475
2,135
5,764
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
GLUBER8602
Raijin
11
1 / 2 / 2
5,795
644
4,313
5,046
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gilgamesh
PubBLACKDOG
Gilgamesh
9
1 / 6 / 0
5,316
591
4,480
10,335
5,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
z ZARAKI z
Arachne
9
3 / 4 / 2
5,488
610
3,779
10,988
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
7 / 1 / 0
7,123
791
8,136
9,360
8,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
5 / 1 / 3
6,255
695
4,597
6,105
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Kiiyotto
Cernunnos
10
1 / 1 / 1
5,718
635
2,011
4,313
1,346
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
Rzar
Bacchus
9
3 / 0 / 1
5,071
563
4,534
4,750
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
kevin4232
Vulcan
10
1 / 4 / 5
5,978
664
4,482
4,409
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
17
17
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
2
0
0.5
L
Set
 
Set
1
3
0
0.33
W
Hercules
 
Hercules
7
1
0
7
W
5
1
3
6.5
L
Raijin
GLUBER8602
Raijin
1
2
2
1
W
Cernunnos
Kiiyotto
Cernunnos
1
1
1
1.5
L
Gilgamesh
PubBLACKDOG
Gilgamesh
1
6
0
0.17
W
Bacchus
Rzar
Bacchus
3
0
1
3.5
W
Vulcan
kevin4232
Vulcan
1
4
5
0.88
L
Arachne
z ZARAKI z
Arachne
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,445
Damage
23,760
38,678
Taken
28,937
17,143
Mitigated
15,834
13,276
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,738
600
0
2,848
6,545
5,182
0
1,164
5,020
16,500
0
L
Set
 
Set
2,135
938
0
1,816
5,764
1,590
0
1,845
3,527
0
19,672
W
Hercules
 
Hercules
8,136
4,090
0
3,037
9,360
8,131
0
0
9,360
0
44,118
W
4,597
1,707
0
3,136
6,105
1,728
0
1,228
4,699
0
37,861
L
Raijin
GLUBER8602
Raijin
4,313
313
0
890
5,046
1,255
0
2,274
2,484
36,437
0
W
Cernunnos
Kiiyotto
Cernunnos
2,011
852
0
1,233
4,313
1,346
315
745
3,514
0
39,203
L
Gilgamesh
PubBLACKDOG
Gilgamesh
4,480
1,704
0
2,466
10,335
5,891
0
0
9,880
0
25,798
W
Bacchus
Rzar
Bacchus
4,534
644
0
896
4,750
3,489
0
1,931
2,679
14,985
0
W
Vulcan
kevin4232
Vulcan
4,482
200
0
271
4,409
1,140
60
1,501
2,634
32,032
1,748
L
Arachne
z ZARAKI z
Arachne
3,779
1,910
0
5,256
10,988
3,225
0
2,412
8,307
0
24,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,062
Gold Earned
30,145
222
Minions Killed
326
0
Camps Cleared
0
946,291
Distance Traveled
1,044,176
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,190
577
20
2
0
176,674
2
L
Set
4,273
475
26
3
0
160,952
0
W
Hercules
7,123
791
81
9
0
175,543
0
W
Loki
6,255
695
68
8
0
238,363
3
L
Raijin
5,795
644
80
9
0
189,411
3
W
Cernunnos
5,718
635
76
8
0
190,667
0
L
Gilgamesh
5,316
591
43
5
0
208,972
0
W
Bacchus
5,071
563
24
3
0
219,459
0
W
Vulcan
5,978
664
77
9
0
220,144
0
L
Arachne
5,488
610
53
6
0
210,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role