Player Matchup

Nu Wa
Nu Wa
FJAL1221
Nu Wa
Level 109
God Stats
40W - 43L
1,457 SR
Queue Stats
238W - 242L
1,464 Elo+
Solo
Hercules
Hercules
HeavenzHound
Hercules
Level 193
God Stats
4W - 5L
1,455 SR
Queue Stats
455W - 458L
1,502 Elo+
Solo
Cerberus
Cerberus
Nxlllllllllllll
Cerberus
Level 84
God Stats
11W - 3L
1,707 SR
Queue Stats
136W - 128L
1,462 Elo+
Solo
Artemis
Artemis
TigerClawz78
Artemis
Level 142
God Stats
4W - 1L
1,985 SR
Queue Stats
74W - 64L
1,550 Elo+
Solo
Anubis
Anubis
UCEpapi1681
Anubis
Level 108
God Stats
23W - 19L
1,604 SR
Queue Stats
440W - 454L
1,448 Elo+
Solo
Team Averages
Level 127
1,641 SR
1,485 Elo+

VS

Team Averages
Level 110
1,642 SR
1,728 Elo+
Bellona
Bellona
BriansMisery
Bellona
Level 103
God Stats
0W - 1L
1,771 SR
Queue Stats
89W - 7L
2,050 Elo+
Party 1
Chaac
Chaac
DrRevanite
Chaac
Level 83
God Stats
10W - 7L
1,687 SR
Queue Stats
150W - 95L
1,730 Elo+
Party 1
Danzaburou
Danzaburou
RicoJuarez
Danzaburou
Level 119
God Stats
1W - 1L
1,662 SR
Queue Stats
120W - 35L
1,798 Elo+
Party 1
Nox
Nox
Vullier
Nox
Level 88
God Stats
7W - 10L
1,541 SR
Queue Stats
252W - 255L
1,530 Elo+
Solo
Cliodhna
Cliodhna
joust750
Cliodhna
Level 159
God Stats
11W - 10L
1,552 SR
Queue Stats
316W - 333L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FJAL1221
Nu Wa
16
3 / 2 / 9
10,600
1,060
14,195
6,655
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
HeavenzHound
Hercules
16
3 / 2 / 8
10,034
1,003
7,970
15,662
19,739
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cerberus
16
3 / 1 / 10
11,306
1,131
7,120
13,441
9,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
TigerClawz78
Artemis
16
4 / 3 / 8
10,557
1,056
18,422
10,621
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
16
1 / 3 / 10
9,770
977
10,144
9,244
4,152
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

252

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BriansMisery
Bellona
15
0 / 2 / 6
9,164
916
8,000
10,413
8,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
16
2 / 3 / 7
10,566
1,057
16,456
20,028
25,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
RicoJuarez
Danzaburou
15
1 / 3 / 7
10,203
1,020
12,365
12,576
4,749
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nox
15
2 / 5 / 2
9,652
965
5,564
9,118
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
joust750
Cliodhna
16
6 / 1 / 3
11,281
1,128
10,472
10,269
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
14
Kills
11
11
Deaths
14
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
BriansMisery
Bellona
0
2
6
1.5
L
Chaac
2
3
7
1.83
W
Nu Wa
FJAL1221
Nu Wa
3
2
9
3.75
W
Hercules
HeavenzHound
Hercules
3
2
8
3.5
W
Cerberus
3
1
10
8
L
Danzaburou
RicoJuarez
Danzaburou
1
3
7
1.5
W
Artemis
TigerClawz78
Artemis
4
3
8
2.67
W
Anubis
1
3
10
2
L
Nox
2
5
2
0.6
L
Cliodhna
joust750
Cliodhna
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,851
Damage
52,857
55,623
Taken
62,404
41,544
Mitigated
45,071
16,075
Healing
5,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BriansMisery
Bellona
8,000
2,054
0
738
10,413
8,105
0
6,978
3,435
0
18,135
L
Chaac
16,456
3,958
0
2,912
20,028
25,039
0
8,887
11,141
0
34,993
W
Nu Wa
FJAL1221
Nu Wa
14,195
4,103
0
906
6,655
2,574
0
612
6,001
39,399
534
W
Hercules
HeavenzHound
Hercules
7,970
2,727
0
7,659
15,662
19,739
0
1,971
13,371
0
9,996
W
Cerberus
7,120
242
0
3,808
13,441
9,926
0
1,300
11,826
27,833
0
L
Danzaburou
RicoJuarez
Danzaburou
12,365
4,234
0
1,303
12,576
4,749
0
7,038
5,538
0
41,195
W
Artemis
TigerClawz78
Artemis
18,422
9,170
0
1,318
10,621
5,153
0
1,033
9,514
0
35,607
W
Anubis
10,144
99
0
2,384
9,244
4,152
0
648
8,550
26,450
170
L
Nox
5,564
185
0
391
9,118
3,115
0
4,467
4,651
23,748
0
L
Cliodhna
joust750
Cliodhna
10,472
263
0
453
10,269
4,063
0
3,739
6,530
0
36,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,267
Gold Earned
50,866
228
Minions Killed
203
6
Camps Cleared
9
940,470
Distance Traveled
924,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,164
916
20
2
3
195,024
0
L
Chaac
10,566
1,057
32
3
1
189,685
0
W
Nu Wa
10,600
1,060
44
4
5
192,571
0
W
Hercules
10,034
1,003
9
1
0
185,879
0
W
Cerberus
11,306
1,131
61
6
0
212,643
0
L
Danzaburou
10,203
1,020
63
6
0
174,468
0
W
Artemis
10,557
1,056
57
6
1
179,931
0
W
Anubis
9,770
977
57
6
0
169,446
0
L
Nox
9,652
965
45
5
0
148,581
0
L
Cliodhna
11,281
1,128
43
4
5
217,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role