Player Matchup

Sobek
Sobek
DolphinCaviar12
Sobek
Level 57
God Stats
11W - 6L
1,657 SR
Queue Stats
221W - 219L
1,455 Elo+
Party 1
King Arthur
King Arthur
Dommer1589
King Arthur
Level 79
God Stats
55W - 42L
1,486 SR
Queue Stats
215W - 210L
1,436 Elo+
Solo
Thor
Thor
GrrStorm
Thor
Level 158
God Stats
5W - 15L
1,360 SR
Queue Stats
1,331W - 1,274L
1,485 Elo+
Solo
Anubis
Anubis
Superwicked2
Anubis
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
WorldEater337
Chernobog
Level 84
God Stats
17W - 16L
1,597 SR
Queue Stats
340W - 304L
1,500 Elo+
Party 1
Team Averages
Level 95
1,520 SR
1,475 Elo+

VS

Team Averages
Level 79
1,534 SR
1,451 Elo+
Da Ji
Da Ji
 
Da Ji
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DEREKVASQ
Bellona
Level 69
God Stats
1W - 1L
1,787 SR
Queue Stats
172W - 161L
1,489 Elo+
Solo
Sol
Sol
Drogonyx2337
Sol
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 23L
1,356 Elo+
Solo
Agni
Agni
elincreiblmundo
Agni
Level 40
God Stats
9W - 15L
1,424 SR
Queue Stats
28W - 48L
1,389 Elo+
Solo
Athena
Athena
snipetwinegetvag
Athena
Level 127
God Stats
7W - 10L
1,457 SR
Queue Stats
591W - 560L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,605
419
305
4,480
2,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Dommer1589
King Arthur
10
3 / 2 / 0
6,388
581
6,341
10,382
6,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
11
2 / 1 / 1
5,830
530
1,466
6,091
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
10
0 / 2 / 0
5,603
509
1,098
5,171
1,767
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
WorldEater337
Chernobog
10
1 / 4 / 0
5,599
509
2,710
6,363
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 1 / 0
5,606
510
2,292
7,111
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
DEREKVASQ
Bellona
9
1 / 4 / 1
5,401
491
2,494
8,722
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 1 / 4
6,102
555
4,274
4,799
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 0 / 1
6,017
547
2,872
3,127
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 3
6,203
564
2,832
5,745
4,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
6
Kills
9
11
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
1
0
2
W
Bellona
DEREKVASQ
Bellona
1
4
1
0.38
L
0
2
1
0.25
L
King Arthur
Dommer1589
King Arthur
3
2
0
1.5
W
3
1
4
5
L
Thor
2
1
1
2.5
L
Anubis
0
2
0
0
L
Chernobog
WorldEater337
Chernobog
1
4
0
0.25
W
1
0
1
1.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,920
Damage
14,764
32,487
Taken
29,504
14,259
Mitigated
16,806
7,822
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,292
802
0
1,525
7,111
2,485
0
180
6,931
0
35,022
W
Bellona
DEREKVASQ
Bellona
2,494
916
0
1,537
8,722
7,575
0
0
8,722
0
19,944
L
305
122
0
276
4,480
2,234
0
2,757
1,723
2,936
768
L
King Arthur
Dommer1589
King Arthur
6,341
1,151
0
2,298
10,382
6,672
0
0
10,382
0
38,079
W
4,274
2,179
0
1,956
4,799
1,250
737
583
4,216
31,908
0
L
Thor
1,466
91
0
3,232
6,091
1,873
0
505
5,586
0
32,597
L
Anubis
1,098
0
0
770
5,171
1,767
0
3,460
1,711
30,942
655
L
Chernobog
WorldEater337
Chernobog
2,710
1,497
0
1,246
6,363
1,713
0
3,166
3,197
0
39,899
W
2,872
97
0
750
3,127
880
0
457
2,670
39,747
867
W
2,832
1,089
0
1,872
5,745
4,616
93
160
5,585
20,638
1,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,025
Gold Earned
29,329
288
Minions Killed
248
0
Camps Cleared
0
970,652
Distance Traveled
1,074,332
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,606
510
46
4
0
234,511
6
W
Bellona
5,401
491
33
3
0
194,261
0
L
Sobek
4,605
419
7
1
0
125,508
0
L
King Arthur
6,388
581
75
7
0
198,810
3
W
Sol
6,102
555
64
6
0
212,573
4
L
Thor
5,830
530
78
7
0
225,011
0
L
Anubis
5,603
509
63
6
0
212,021
3
L
Chernobog
5,599
509
65
6
0
209,302
0
W
Agni
6,017
547
78
7
0
216,688
4
W
Athena
6,203
564
27
2
0
216,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role