Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Brosoldier17
Cabrakan
Level 105
God Stats
5W - 8L
1,349 SR
Queue Stats
144W - 165L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
Rozeblaxk
Kukulkan
Level 88
God Stats
134W - 153L
1,455 SR
Queue Stats
655W - 743L
1,482 Elo+
Solo
Osiris
Osiris
TacoBell4202560
Osiris
Level 64
God Stats
7W - 3L
1,606 SR
Queue Stats
169W - 210L
1,426 Elo+
Party 2
Loki
Loki
xHumanSpider-__-
Loki
Level 45
God Stats
6W - 11L
1,463 SR
Queue Stats
79W - 115L
1,363 Elo+
Solo
Team Averages
Level 78
1,475 SR
1,441 Elo+

VS

Team Averages
Level 44
1,540 SR
1,406 Elo+
Nike
Nike
Cojo68137
Nike
Level 65
God Stats
6W - 2L
1,832 SR
Queue Stats
135W - 137L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
CurseYourFamily
Baron Samedi
Level 37
God Stats
46W - 77L
1,338 SR
Queue Stats
51W - 82L
1,307 Elo+
Solo
Medusa
Medusa
Multiiplybymany
Medusa
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,438 Elo+
Party 1
Agni
Agni
Zer0-WayneYT
Agni
Level 48
God Stats
21W - 22L
1,513 SR
Queue Stats
112W - 131L
1,429 Elo+
Party 1
Kumbhakarna
Kumbhakarna
hilly-dish71
Kumbhakarna
Level 29
God Stats
26W - 25L
1,519 SR
Queue Stats
113W - 135L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
5 / 0 / 3
8,497
1,214
8,150
6,111
3,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Brosoldier17
Cabrakan
13
2 / 0 / 7
8,032
1,147
5,360
5,578
7,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Rozeblaxk
Kukulkan
13
0 / 1 / 8
7,450
1,064
5,774
3,679
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 5
7,165
1,024
2,781
6,215
5,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 1
7,913
1,130
3,437
5,243
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

361

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 0 / 1
6,366
909
0
0
0
Baron Samedi
CurseYourFamily
Baron Samedi
11
0 / 3 / 1
6,713
959
3,628
6,359
3,723
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 2 / 2
8,146
1,164
7,518
7,589
2,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 2 / 3
7,800
1,114
6,777
6,100
2,152
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
hilly-dish71
Kumbhakarna
13
2 / 2 / 5
7,809
1,116
4,358
9,359
8,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
9
Kills
8
8
Deaths
9
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
3
6.5
W
Cabrakan
Brosoldier17
Cabrakan
2
0
7
5.5
L
Nike
0
0
1
0.5
L
Baron Samedi
CurseYourFamily
Baron Samedi
0
3
1
0.17
L
3
2
2
2
W
Kukulkan
Rozeblaxk
Kukulkan
0
1
8
4
W
0
4
5
0.63
L
3
2
3
2.25
L
Kumbhakarna
hilly-dish71
Kumbhakarna
2
2
5
2.25
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,502
Damage
22,281
26,826
Taken
29,407
19,469
Mitigated
17,662
2,819
Healing
1,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,150
849
0
1,280
6,111
3,905
0
3,317
2,794
0
24,062
W
Cabrakan
Brosoldier17
Cabrakan
5,360
1,408
0
534
5,578
7,305
0
2,359
3,219
15,334
0
L
Nike
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
CurseYourFamily
Baron Samedi
3,628
170
360
849
6,359
3,723
0
2,108
4,251
13,521
0
L
7,518
4,828
0
334
7,589
2,862
0
3,769
3,820
0
18,902
W
Kukulkan
Rozeblaxk
Kukulkan
5,774
740
0
0
3,679
1,477
0
2,121
1,558
9,870
0
W
2,781
621
34
739
6,215
5,255
0
3,248
2,707
0
11,376
L
6,777
767
0
95
6,100
2,152
0
2,043
4,057
13,336
0
L
Kumbhakarna
hilly-dish71
Kumbhakarna
4,358
453
0
0
9,359
8,925
0
3,214
6,145
15,081
0
W
3,437
547
0
232
5,243
1,527
0
3,718
1,525
0
13,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,057
Gold Earned
36,834
116
Minions Killed
88
5
Camps Cleared
3
689,153
Distance Traveled
446,911
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,497
1,214
25
4
1
154,532
0
W
Cabrakan
8,032
1,147
40
6
0
140,583
0
L
Nike
6,366
909
0
0
0
1,166
0
L
Baron Samedi
6,713
959
15
2
0
77,692
1
L
Medusa
8,146
1,164
25
4
1
116,792
0
W
Kukulkan
7,450
1,064
14
2
1
149,865
0
W
Osiris
7,165
1,024
18
3
1
108,891
0
L
Agni
7,800
1,114
23
3
2
125,065
0
L
Kumbhakarna
7,809
1,116
25
4
0
126,196
0
W
Loki
7,913
1,130
19
3
2
135,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role