Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Bane Dont Care
Artio
Level 147
God Stats
1W - 3L
1,431 SR
Queue Stats
474W - 497L
1,478 Elo+
Solo
Agni
Agni
SLEEEPYXO
Agni
Level 145
God Stats
8W - 7L
1,402 SR
Queue Stats
368W - 368L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
SufferingBones
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,482 Elo+
Solo
Thor
Thor
kurtness26
Thor
Level 101
God Stats
3W - 10L
1,281 SR
Queue Stats
271W - 253L
1,538 Elo+
Solo
Team Averages
Level 109
1,423 SR
1,510 Elo+

VS

Team Averages
Level 96
1,511 SR
1,480 Elo+
Artio
Artio
Delta4one
Artio
Level 150
God Stats
6W - 5L
1,547 SR
Queue Stats
863W - 836L
1,585 Elo+
Solo
Jormungandr
Jormungandr
DudeItzKevin
Jormungandr
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 165L
1,492 Elo+
Party 3
Hercules
Hercules
MrDole489
Hercules
Level 23
God Stats
2W - 1L
1,554 SR
Queue Stats
22W - 40L
1,365 Elo+
Party 3
Hachiman
Hachiman
PlasmaHack
Hachiman
Level 40
God Stats
3W - 4L
1,340 SR
Queue Stats
36W - 49L
1,455 Elo+
Party 2
Ne Zha
Ne Zha
kîry
Ne Zha
Level 155
God Stats
32W - 13L
1,616 SR
Queue Stats
320W - 317L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 6 / 10
7,355
736
4,622
14,164
14,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 5 / 10
9,083
908
14,753
20,871
20,426
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
13
4 / 4 / 10
8,367
837
7,903
5,576
1,673
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
16
3 / 3 / 11
8,506
851
18,577
7,577
3,169
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 5 / 6
8,558
856
7,466
10,215
3,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Delta4one
Artio
17
5 / 2 / 11
9,308
931
8,095
20,604
18,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
DudeItzKevin
Jormungandr
16
3 / 4 / 10
9,251
925
11,904
10,814
12,953
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
MrDole489
Hercules
13
2 / 5 / 7
7,873
787
3,933
11,733
12,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
PlasmaHack
Hachiman
13
4 / 5 / 9
8,619
862
12,001
9,351
3,676
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
kîry
Ne Zha
16
7 / 3 / 7
9,827
983
12,704
7,760
3,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
65
18
Kills
21
23
Deaths
19
47
Assists
44
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
10
1.17
L
4
5
10
1.8
W
Artio
Delta4one
Artio
5
2
11
5.25
W
Jormungandr
DudeItzKevin
Jormungandr
3
4
10
2
W
Hercules
MrDole489
Hercules
2
5
7
1.1
W
Hachiman
PlasmaHack
Hachiman
4
5
9
1.7
L
Agni
4
4
10
2.25
L
Kukulkan
3
3
11
2.83
L
5
5
6
1.6
W
Ne Zha
kîry
Ne Zha
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,321
Damage
48,637
58,403
Taken
60,262
43,353
Mitigated
50,832
16,778
Healing
21,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,622
556
248
1,444
14,164
14,151
0
2,855
11,309
0
9,386
L
14,753
687
4,247
7,643
20,871
20,426
0
7,009
13,862
23,319
2,657
W
Artio
Delta4one
Artio
8,095
1,005
1,574
8,688
20,604
18,019
296
12,442
7,967
14,560
2,378
W
Jormungandr
DudeItzKevin
Jormungandr
11,904
2,299
698
1,371
10,814
12,953
273
7,011
3,696
28,630
251
W
Hercules
MrDole489
Hercules
3,933
1,782
722
3,205
11,733
12,892
396
7,935
3,606
0
10,236
W
Hachiman
PlasmaHack
Hachiman
12,001
9,260
217
1,308
9,351
3,676
545
6,081
3,198
0
17,649
L
Agni
7,903
415
0
0
5,576
1,673
0
2,211
3,365
12,988
0
L
Kukulkan
18,577
1,533
673
1,686
7,577
3,169
311
2,775
4,802
31,539
0
L
7,466
77
99
738
10,215
3,934
0
3,727
6,488
0
16,134
W
Ne Zha
kîry
Ne Zha
12,704
2,127
1,807
2,215
7,760
3,292
0
6,097
1,663
0
23,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,869
Gold Earned
44,878
100
Minions Killed
104
0
Camps Cleared
0
781,253
Distance Traveled
946,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,355
736
8
1
0
176,903
0
L
Artio
9,083
908
21
2
0
177,096
0
W
Artio
9,308
931
24
2
0
198,754
0
W
Jormungandr
9,251
925
37
4
0
174,776
0
W
Hercules
7,873
787
10
1
0
190,578
0
W
Hachiman
8,619
862
12
1
0
160,551
0
L
Agni
8,367
837
11
1
0
97,586
0
L
Kukulkan
8,506
851
39
4
0
174,755
0
L
Thor
8,558
856
21
2
0
154,913
0
W
Ne Zha
9,827
983
21
2
0
222,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role