Player Matchup

Chaac
Chaac
 
Chaac
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Spartacus422
Sylvanus
Level 129
God Stats
1W - 3L
1,308 SR
Queue Stats
191W - 192L
1,500 Elo+
Solo
Raijin
Raijin
jonhysejugar
Raijin
Level 133
God Stats
13W - 16L
1,527 SR
Queue Stats
457W - 442L
1,503 Elo+
Solo
Ullr
Ullr
tobal_1910
Ullr
Level 158
God Stats
5W - 5L
1,602 SR
Queue Stats
105W - 96L
1,538 Elo+
Solo
Loki
Loki
tobi12otaku12
Loki
Level 147
God Stats
1W - 3L
1,387 SR
Queue Stats
248W - 256L
1,515 Elo+
Solo
Team Averages
Level 129
1,465 SR
1,511 Elo+

VS

Team Averages
Level 136
1,421 SR
1,497 Elo+
Kali
Kali
BoredMillenial
Kali
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 110L
1,522 Elo+
Solo
Ullr
Ullr
Eternal_Grinaldi
Ullr
Level 159
God Stats
3W - 2L
1,327 SR
Queue Stats
339W - 333L
1,450 Elo+
Solo
Cerberus
Cerberus
Niranium
Cerberus
Level 149
God Stats
3W - 4L
1,363 SR
Queue Stats
250W - 224L
1,546 Elo+
Solo
Loki
Loki
darkvenom100
Loki
Level 118
God Stats
2W - 0L
1,227 SR
Queue Stats
37W - 46L
1,419 Elo+
Solo
Janus
Janus
malv1990
Janus
Level 144
God Stats
18W - 8L
1,687 SR
Queue Stats
297W - 283L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 2 / 2
7,901
564
10,152
11,401
7,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Spartacus422
Sylvanus
12
2 / 3 / 0
6,750
482
7,062
11,436
7,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
15
1 / 3 / 0
8,040
574
4,453
6,706
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 2 / 1
7,490
535
6,718
7,758
2,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

4
0 / 1 / 0
4,599
329
72
2,085
371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,189
514
6,779
10,708
4,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
0 / 1 / 3
6,971
498
2,324
5,796
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
Niranium
Cerberus
12
2 / 0 / 6
7,141
510
7,775
12,319
6,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
4 / 3 / 0
7,859
561
4,481
9,022
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
malv1990
Janus
13
0 / 3 / 3
7,356
525
3,606
6,720
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
8
Kills
10
11
Deaths
8
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
2
2
2.5
W
4
1
5
6.5
W
0
1
3
1.5
W
Cerberus
Niranium
Cerberus
2
0
6
5
L
Sylvanus
Spartacus422
Sylvanus
2
3
0
0.67
W
4
3
0
1.33
L
Raijin
1
3
0
0.33
W
Janus
malv1990
Janus
0
3
3
0.5
L
1
2
1
0.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,457
Damage
24,965
39,386
Taken
44,565
19,996
Mitigated
17,004
11,620
Healing
14,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,152
1,100
0
4,048
11,401
7,067
0
2,611
8,714
0
53,105
W
6,779
3,240
0
3,796
10,708
4,039
0
2,147
8,418
0
43,746
W
2,324
677
0
734
5,796
1,876
0
189
5,565
0
48,818
W
Cerberus
Niranium
Cerberus
7,775
1,225
2,332
4,950
12,319
6,770
0
3,067
9,175
25,770
0
L
Sylvanus
Spartacus422
Sylvanus
7,062
2,527
336
3,346
11,436
7,716
0
4,497
6,863
25,567
10,005
W
4,481
941
0
1,750
9,022
2,749
1,451
1,016
7,713
0
42,569
L
Raijin
4,453
713
0
1,043
6,706
2,164
0
1,999
4,451
61,541
0
W
Janus
malv1990
Janus
3,606
74
0
1,385
6,720
1,570
0
3,840
2,354
51,721
737
L
6,718
1,867
0
1,809
7,758
2,678
952
1,805
5,953
0
57,991
L
72
0
0
1,038
2,085
371
0
0
2,085
0
7,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,780
Gold Earned
36,516
409
Minions Killed
390
0
Camps Cleared
0
1,093,779
Distance Traveled
1,436,393
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,901
564
84
6
0
275,550
1
W
Kali
7,189
514
67
5
0
351,997
2
W
Ullr
6,971
498
104
7
0
250,309
6
W
Cerberus
7,141
510
32
2
0
287,551
5
L
Sylvanus
6,750
482
62
4
0
263,373
7
W
Loki
7,859
561
77
6
0
258,132
2
L
Raijin
8,040
574
139
10
0
241,377
0
W
Janus
7,356
525
110
8
0
288,404
4
L
Ullr
7,490
535
105
8
0
248,416
0
L
Loki
4,599
329
19
1
0
65,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role