Player Matchup

Nox
Nox
 
Nox
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Feesh
Mercury
Level 201
God Stats
11W - 2L
1,902 SR
Queue Stats
334W - 132L
1,659 Elo+
Party 1
Heimdallr
Heimdallr
Reen69
Heimdallr
Level 238
God Stats
42W - 11L
1,807 SR
Queue Stats
513W - 275L
1,704 Elo+
Party 1
Scylla
Scylla
TodLeCoq
Scylla
Level 223
God Stats
2W - 1L
1,637 SR
Queue Stats
188W - 83L
1,742 Elo+
Party 1
Tyr
Tyr
benjeen
Tyr
Level 220
God Stats
2W - 0L
1,548 SR
Queue Stats
107W - 115L
1,420 Elo+
Party 3
Team Averages
Level 194
1,679 SR
1,605 Elo+

VS

Team Averages
Level 113
1,635 SR
1,548 Elo+
Kuzenbo
Kuzenbo
ANashwan
Kuzenbo
Level 71
God Stats
41W - 32L
1,608 SR
Queue Stats
170W - 163L
1,517 Elo+
Party 2
Thanatos
Thanatos
Hermiss
Thanatos
Level 127
God Stats
24W - 18L
1,589 SR
Queue Stats
185W - 142L
1,584 Elo+
Party 2
Anhur
Anhur
SIyCooper
Anhur
Level 126
God Stats
5W - 4L
1,732 SR
Queue Stats
315W - 328L
1,564 Elo+
Party 2
Sobek
Sobek
scorehun99
Sobek
Level 125
God Stats
2W - 1L
1,738 SR
Queue Stats
224W - 199L
1,506 Elo+
Solo
Ra
Ra
Ġang
Ra
Level 116
God Stats
19W - 25L
1,509 SR
Queue Stats
281W - 290L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
4 / 2 / 4
8,701
544
3,370
7,707
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Feesh
Mercury
18
9 / 1 / 7
10,085
630
13,489
12,664
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Reen69
Heimdallr
16
4 / 2 / 11
9,852
616
21,652
11,440
3,764
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
TodLeCoq
Scylla
19
15 / 1 / 6
12,081
755
15,374
7,526
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
15
1 / 3 / 2
9,225
577
10,603
17,236
12,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ANashwan
Kuzenbo
10
0 / 6 / 4
6,494
406
6,292
19,105
18,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Hermiss
Thanatos
14
5 / 5 / 3
8,583
536
8,980
13,846
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anhur
SIyCooper
Anhur
12
2 / 10 / 2
7,262
454
5,956
17,065
5,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
15
2 / 3 / 1
8,701
544
10,941
16,929
16,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ra
13
0 / 9 / 3
7,266
454
3,334
10,869
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
33
Kills
9
9
Deaths
33
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
2
4
3
L
Kuzenbo
ANashwan
Kuzenbo
0
6
4
0.33
W
Mercury
Feesh
Mercury
9
1
7
12.5
L
Thanatos
Hermiss
Thanatos
5
5
3
1.3
W
Heimdallr
Reen69
Heimdallr
4
2
11
4.75
L
Anhur
SIyCooper
Anhur
2
10
2
0.3
W
Scylla
TodLeCoq
Scylla
15
1
6
18
W
Tyr
1
3
2
0.67
L
Sobek
2
3
1
0.83
L
Ra
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,488
Damage
35,503
56,573
Taken
77,814
29,891
Mitigated
47,835
16,690
Healing
23,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,370
408
0
1,553
7,707
5,850
0
2,511
5,196
17,142
571
L
Kuzenbo
ANashwan
Kuzenbo
6,292
2,385
0
2,220
19,105
18,552
0
4,760
14,168
19,835
809
W
Mercury
Feesh
Mercury
13,489
7,551
0
557
12,664
5,119
0
2,978
9,610
0
93,890
L
Thanatos
Hermiss
Thanatos
8,980
3,347
0
8,259
13,846
4,580
0
3,890
9,876
0
45,107
W
Heimdallr
Reen69
Heimdallr
21,652
15,812
0
5,296
11,440
3,764
1,574
2,588
8,852
0
93,876
L
Anhur
SIyCooper
Anhur
5,956
3,504
0
2,698
17,065
5,454
0
2,466
14,595
0
41,145
W
Scylla
TodLeCoq
Scylla
15,374
2,100
0
1,179
7,526
2,229
775
1,798
5,728
107,948
1,092
W
Tyr
10,603
1,244
0
8,105
17,236
12,929
0
7,562
6,740
0
66,189
L
Sobek
10,941
532
0
9,033
16,929
16,124
0
15
16,914
54,171
1,265
L
Ra
3,334
363
764
889
10,869
3,125
0
6,847
3,610
48,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,944
Gold Earned
38,306
630
Minions Killed
390
0
Camps Cleared
0
1,673,532
Distance Traveled
1,602,372
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,701
544
35
2
0
334,303
8
L
Kuzenbo
6,494
406
24
2
0
304,784
6
W
Mercury
10,085
630
144
9
0
409,184
1
L
Thanatos
8,583
536
66
4
0
347,541
0
W
Heimdallr
9,852
616
137
9
0
299,053
2
L
Anhur
7,262
454
71
4
0
337,546
0
W
Scylla
12,081
755
202
13
0
323,573
0
W
Tyr
9,225
577
112
7
0
307,419
0
L
Sobek
8,701
544
123
8
0
306,113
4
L
Ra
7,266
454
106
7
0
306,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role