Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Suggamaj
Vulcan
Level 116
God Stats
2W - 3L
1,522 SR
Queue Stats
142W - 159L
1,533 Elo+
Solo
Rama
Rama
WHySoSeRiOuS025
Rama
Level 210
God Stats
8W - 7L
1,553 SR
Queue Stats
494W - 512L
1,462 Elo+
Solo
Tiamat
Tiamat
lDonaRl
Tiamat
Level 149
God Stats
2W - 6L
1,284 SR
Queue Stats
399W - 411L
1,540 Elo+
Party 1
Khepri
Khepri
llFiXll
Khepri
Level 128
God Stats
4W - 2L
1,849 SR
Queue Stats
531W - 556L
1,535 Elo+
Party 1
Team Averages
Level 150
1,542 SR
1,514 Elo+

VS

Team Averages
Level 170
1,479 SR
1,539 Elo+
Martichoras
Martichoras
 
Martichoras
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Quafe
Kumbhakarna
Level 205
God Stats
3W - 6L
1,302 SR
Queue Stats
559W - 565L
1,529 Elo+
Party 2
Janus
Janus
godhunter123
Janus
Level 159
God Stats
1W - 1L
1,564 SR
Queue Stats
124W - 68L
1,702 Elo+
Party 2
Rama
Rama
zM4dara
Rama
Level 119
God Stats
1W - 2L
1,530 SR
Queue Stats
78W - 80L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 0 / 1
4,988
831
3,668
3,540
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Suggamaj
Vulcan
10
0 / 0 / 2
5,318
886
3,705
2,442
885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 0
5,209
868
1,935
4,195
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
lDonaRl
Tiamat
12
1 / 0 / 1
5,672
945
2,705
2,120
675
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
llFiXll
Khepri
11
0 / 1 / 1
5,730
955
1,824
6,002
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
0 / 0 / 2
5,779
963
3,562
2,738
1,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jormungandr
 
Jormungandr
9
0 / 1 / 3
5,328
888
2,201
3,184
2,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
Quafe
Kumbhakarna
11
2 / 1 / 1
6,479
1,080
1,213
4,802
3,913
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
1 / 0 / 2
5,940
990
7,308
2,368
924
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
zM4dara
Rama
10
1 / 0 / 2
5,631
939
2,303
2,956
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
2
Kills
4
4
Deaths
2
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
1
0.5
W
Martichoras
 
Martichoras
0
0
2
1
W
Jormungandr
 
Jormungandr
0
1
3
1.5
W
Kumbhakarna
Quafe
Kumbhakarna
2
1
1
2.5
L
Vulcan
Suggamaj
Vulcan
0
0
2
1
L
1
3
0
0.33
W
1
0
2
2
L
Tiamat
lDonaRl
Tiamat
1
0
1
1.5
L
Khepri
llFiXll
Khepri
0
1
1
0.5
W
Rama
zM4dara
Rama
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,837
Damage
16,587
18,299
Taken
16,048
10,297
Mitigated
9,441
7,430
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,668
137
55
937
3,540
2,633
0
1,319
2,153
0
4,894
W
Martichoras
 
Martichoras
3,562
675
372
937
2,738
1,070
0
1,519
1,219
0
19,038
W
Jormungandr
 
Jormungandr
2,201
132
284
671
3,184
2,458
0
1,714
1,470
7,559
0
W
Kumbhakarna
Quafe
Kumbhakarna
1,213
0
953
1,560
4,802
3,913
0
2,336
2,466
4,797
0
L
Vulcan
Suggamaj
Vulcan
3,705
27
260
500
2,442
885
0
1,758
650
8,921
180
L
1,935
836
1,720
472
4,195
1,583
36
2,459
1,663
0
4,795
W
7,308
198
1,009
249
2,368
924
0
1,221
1,147
15,389
0
L
Tiamat
lDonaRl
Tiamat
2,705
164
179
646
2,120
675
16
1,465
619
13,240
480
L
Khepri
llFiXll
Khepri
1,824
127
249
2,412
6,002
4,521
0
3,374
2,492
7,862
0
W
Rama
zM4dara
Rama
2,303
1,077
0
828
2,956
1,076
0
1,064
1,892
0
6,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,917
Gold Earned
29,157
61
Minions Killed
86
0
Camps Cleared
0
605,301
Distance Traveled
652,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,988
831
5
1
0
91,529
0
W
Martichoras
5,779
963
30
5
0
117,235
0
W
Jormungandr
5,328
888
8
1
0
133,151
0
W
Kumbhakarna
6,479
1,080
9
2
0
123,326
0
L
Vulcan
5,318
886
16
3
0
136,714
0
L
Rama
5,209
868
7
1
0
114,588
0
W
Janus
5,940
990
27
5
0
141,260
0
L
Tiamat
5,672
945
24
4
0
139,317
0
L
Khepri
5,730
955
9
2
0
123,153
0
W
Rama
5,631
939
12
2
0
137,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role