Player Matchup

Olorun
Olorun
Silver III
 
Olorun
Silver III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
Skarnnie
Jormungandr
Bronze III
Level 141
God Stats
2W - 0L
1,569 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze V
zZChaoS_
Gilgamesh
Bronze V
Level 148
God Stats
1W - 0L
1,563 SR
Queue Stats
2W - 4L
1,306 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 128
1,544 SR
1,435 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,577 SR
1,262 MMR
Medusa
Medusa
Silver I
Bendover4599
Medusa
Silver I
Level 109
God Stats
0W - 1L
1,732 SR
Queue Stats
91W - 115L
1,229 MMR
Solo
Discordia
Discordia
Bronze IV
SebaRemix
Discordia
Bronze IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,279 MMR
Party 1
Surtr
Surtr
Bronze IV
gordura_acustico
Surtr
Bronze IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,279 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
9 / 0 / 8
10,917
992
11,125
8,844
3,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jormungandr
Skarnnie
Jormungandr
15
2 / 1 / 16
9,715
883
5,992
11,051
8,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
zZChaoS_
Gilgamesh
16
8 / 0 / 10
10,424
948
12,802
15,599
13,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AphroditeCthulhuAresErlang ShenBacchus

VS

Bans
Nu WaBaron SamediBastetPoseidonNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 8 / 0
8,136
740
5,638
12,321
4,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
SebaRemix
Discordia
12
0 / 4 / 1
7,446
677
9,329
7,971
2,849
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 7 / 0
7,175
652
4,350
13,622
11,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
19
Kills
1
1
Deaths
19
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
0
8
13
L
Medusa
1
8
0
0.13
L
Discordia
SebaRemix
Discordia
0
4
1
0.13
W
Jormungandr
Skarnnie
Jormungandr
2
1
16
10
L
0
7
0
0
W
Gilgamesh
zZChaoS_
Gilgamesh
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,919
Damage
19,317
35,494
Taken
33,914
25,646
Mitigated
18,568
11,388
Healing
2,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,125
7,098
540
4,734
8,844
3,843
3,289
3,651
5,193
49,967
0
L
Medusa
5,638
2,598
0
1,040
12,321
4,394
0
7,095
4,786
0
17,462
L
Discordia
SebaRemix
Discordia
9,329
348
0
1,303
7,971
2,849
0
2,809
4,806
28,425
0
W
Jormungandr
Skarnnie
Jormungandr
5,992
499
318
2,772
11,051
8,538
144
2,936
8,115
28,367
2,831
L
4,350
629
0
505
13,622
11,325
0
6,993
6,072
148
15,722
W
Gilgamesh
zZChaoS_
Gilgamesh
12,802
3,339
0
3,024
15,599
13,265
321
3,293
12,306
579
34,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,056
Gold Earned
22,757
156
Minions Killed
83
0
Camps Cleared
0
684,956
Distance Traveled
555,444
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,917
992
59
5
0
208,051
0
L
Medusa
8,136
740
31
3
0
178,952
0
L
Discordia
7,446
677
32
3
0
184,758
0
W
Jormungandr
9,715
883
55
5
0
231,517
3
L
Surtr
7,175
652
20
2
0
191,734
0
W
Gilgamesh
10,424
948
42
4
0
245,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role