Player Matchup

Bastet
Bastet
Sean sunset
Bastet
Level 88
God Stats
1W - 1L
1,728 SR
Queue Stats
45W - 48L
1,406 Elo+
Solo
Xbalanque
Xbalanque
XxDaniS592xX
Xbalanque
Level 128
God Stats
34W - 34L
1,501 SR
Queue Stats
632W - 682L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zak-12001
Morgan Le Fay
Level 66
God Stats
25W - 17L
1,607 SR
Queue Stats
164W - 161L
1,528 Elo+
Solo
Mulan
Mulan
ibaielterribl
Mulan
Level 83
God Stats
3W - 0L
1,728 SR
Queue Stats
97W - 107L
1,409 Elo+
Party 1
Persephone
Persephone
iker1212409
Persephone
Level 88
God Stats
1W - 2L
1,380 SR
Queue Stats
89W - 91L
1,390 Elo+
Party 1
Team Averages
Level 91
1,589 SR
1,429 Elo+

VS

Team Averages
Level 122
1,623 SR
1,411 Elo+
Maui
Maui
GOD_OnTheEarth
Maui
Level 37
God Stats
4W - 6L
1,399 SR
Queue Stats
27W - 26L
1,380 Elo+
Solo
Artemis
Artemis
KimaDaGee
Artemis
Level 185
God Stats
3W - 1L
1,909 SR
Queue Stats
121W - 116L
1,477 Elo+
Solo
Anubis
Anubis
Ths-Shelby
Anubis
Level 127
God Stats
7W - 1L
1,774 SR
Queue Stats
151W - 192L
1,386 Elo+
Party 2
Kukulkan
Kukulkan
barbosatf
Kukulkan
Level 126
God Stats
4W - 6L
1,481 SR
Queue Stats
64W - 71L
1,473 Elo+
Solo
Discordia
Discordia
manu74bonares
Discordia
Level 136
God Stats
0W - 1L
1,553 SR
Queue Stats
51W - 86L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
4 / 4 / 3
9,060
477
5,396
16,221
5,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
XxDaniS592xX
Xbalanque
17
1 / 1 / 3
9,410
495
9,969
11,626
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morgan Le Fay
Zak-12001
Morgan Le Fay
15
4 / 7 / 4
9,606
506
10,022
13,618
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 4 / 3
8,566
451
7,090
15,653
10,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Persephone
iker1212409
Persephone
15
6 / 4 / 5
11,216
590
9,957
12,005
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,892
415
5,721
18,049
15,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
KimaDaGee
Artemis
13
1 / 4 / 3
7,891
415
7,491
11,237
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Ths-Shelby
Anubis
18
14 / 3 / 3
11,349
597
17,070
15,787
6,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
barbosatf
Kukulkan
14
2 / 5 / 3
9,676
509
8,696
8,819
2,669
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
manu74bonares
Discordia
15
2 / 3 / 5
9,355
492
5,201
7,896
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
18
Kills
20
20
Deaths
18
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Artemis
KimaDaGee
Artemis
1
4
3
0.63
W
Bastet
4
4
3
1.38
L
Anubis
Ths-Shelby
Anubis
14
3
3
5.17
W
Xbalanque
XxDaniS592xX
Xbalanque
1
1
3
2.5
W
Morgan Le Fay
Zak-12001
Morgan Le Fay
4
7
4
0.86
L
Kukulkan
barbosatf
Kukulkan
2
5
3
0.7
W
3
4
3
1.13
W
Persephone
iker1212409
Persephone
6
4
5
2.13
L
Discordia
manu74bonares
Discordia
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,434
Damage
44,179
69,123
Taken
61,788
26,873
Mitigated
30,271
15,758
Healing
18,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,721
1,175
0
3,951
18,049
15,256
0
3,810
14,073
29,586
0
L
Artemis
KimaDaGee
Artemis
7,491
2,084
290
2,309
11,237
3,766
0
2,001
9,184
0
44,196
W
Bastet
5,396
1,540
0
5,390
16,221
5,361
268
7,856
8,365
0
68,172
L
Anubis
Ths-Shelby
Anubis
17,070
376
0
9,165
15,787
6,378
196
6,373
9,212
96,782
0
W
Xbalanque
XxDaniS592xX
Xbalanque
9,969
5,163
0
5,215
11,626
4,058
162
5,978
5,648
0
89,665
W
Morgan Le Fay
Zak-12001
Morgan Le Fay
10,022
1,305
0
1,766
13,618
3,743
0
8,814
4,804
52,418
314
L
Kukulkan
barbosatf
Kukulkan
8,696
587
0
1,769
8,819
2,669
0
4,387
4,138
66,295
1,516
W
7,090
1,265
0
2,373
15,653
10,514
0
6,269
9,384
0
45,522
W
Persephone
iker1212409
Persephone
9,957
1,440
0
1,014
12,005
3,197
835
8,485
3,511
47,924
0
L
Discordia
manu74bonares
Discordia
5,201
717
210
1,208
7,896
2,202
253
3,946
3,942
52,846
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,858
Gold Earned
46,163
467
Minions Killed
439
0
Camps Cleared
0
1,713,223
Distance Traveled
1,637,959
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,892
415
39
2
0
374,936
0
L
Artemis
7,891
415
75
4
0
326,507
10
W
Bastet
9,060
477
100
5
0
379,370
3
L
Anubis
11,349
597
131
7
0
368,274
0
W
Xbalanque
9,410
495
126
7
0
354,703
2
W
Morgan Le Fay
9,606
506
97
5
0
325,759
0
L
Kukulkan
9,676
509
115
6
0
282,869
0
W
Mulan
8,566
451
61
3
0
356,805
0
W
Persephone
11,216
590
83
4
0
296,586
0
L
Discordia
9,355
492
79
4
0
285,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role