Player Matchup

Osiris
Osiris
Metro Icedd
Osiris
Level 96
God Stats
3W - 3L
1,695 SR
Queue Stats
67W - 55L
1,549 Elo+
Party 2
Bellona
Bellona
Mystic Rojo
Bellona
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 73L
1,494 Elo+
Party 2
Ao Kuang
Ao Kuang
Procenco
Ao Kuang
Level 101
God Stats
3W - 3L
1,592 SR
Queue Stats
93W - 100L
1,459 Elo+
Party 2
Artio
Artio
bonk water8659
Artio
Level 124
God Stats
1W - 6L
1,185 SR
Queue Stats
124W - 126L
1,484 Elo+
Party 2
Chiron
Chiron
shadesony
Chiron
Level 155
God Stats
0W - 2L
1,235 SR
Queue Stats
272W - 264L
1,543 Elo+
Solo
Team Averages
Level 115
1,441 SR
1,506 Elo+

VS

Team Averages
Level 99
1,542 SR
1,486 Elo+
Olorun
Olorun
ACEofFairyTale
Olorun
Level 122
God Stats
3W - 0L
1,501 SR
Queue Stats
159W - 148L
1,474 Elo+
Party 1
Baba Yaga
Baba Yaga
Ashendale987
Baba Yaga
Level 47
God Stats
10W - 6L
1,557 SR
Queue Stats
142W - 129L
1,465 Elo+
Party 1
Zhong Kui
Zhong Kui
MCAFalcon
Zhong Kui
Level 165
God Stats
12W - 5L
1,723 SR
Queue Stats
492W - 490L
1,562 Elo+
Solo
Bellona
Bellona
SomeLowFatMilk
Bellona
Level 37
God Stats
4W - 2L
1,468 SR
Queue Stats
100W - 104L
1,455 Elo+
Party 1
Janus
Janus
Thepawgpatrol
Janus
Level 122
God Stats
5W - 3L
1,461 SR
Queue Stats
319W - 325L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 3 / 10
7,333
564
5,884
9,668
10,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Mystic Rojo
Bellona
15
5 / 4 / 8
9,003
693
8,441
11,636
13,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Ao Kuang
Procenco
Ao Kuang
16
9 / 4 / 4
9,986
768
7,487
12,947
9,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 7 / 11
8,797
677
12,513
21,240
25,457
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
shadesony
Chiron
19
5 / 4 / 6
11,112
855
13,694
10,852
3,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 9
10,922
840
15,183
12,039
4,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baba Yaga
Ashendale987
Baba Yaga
18
4 / 3 / 6
10,512
809
11,992
9,316
3,799
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
MCAFalcon
Zhong Kui
18
5 / 5 / 10
11,008
847
17,514
17,417
11,070
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
3 / 5 / 7
10,302
792
6,940
12,403
11,057
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 4 / 10
10,892
838
9,316
6,638
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
64
20
Kills
22
22
Deaths
21
39
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
Baba Yaga
Ashendale987
Baba Yaga
4
3
6
2.33
W
Zhong Kui
MCAFalcon
Zhong Kui
5
5
10
2
L
Osiris
0
3
10
1.67
L
Bellona
Mystic Rojo
Bellona
5
4
8
2.25
L
Ao Kuang
Procenco
Ao Kuang
9
4
4
2.75
W
3
5
7
1.3
W
4
4
10
2.25
L
1
7
11
0.93
L
Chiron
shadesony
Chiron
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,019
Damage
60,945
66,343
Taken
57,813
62,227
Mitigated
32,900
18,927
Healing
20,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,183
7,205
1,350
5,608
12,039
4,823
1,157
5,366
6,478
30,799
533
W
Baba Yaga
Ashendale987
Baba Yaga
11,992
1,421
231
1,537
9,316
3,799
0
2,349
6,757
26,991
23
W
Zhong Kui
MCAFalcon
Zhong Kui
17,514
2,248
178
8,585
17,417
11,070
3,394
5,955
11,143
32,664
515
L
Osiris
5,884
1,051
1,129
2,081
9,668
10,081
0
8,017
1,651
0
6,897
L
Bellona
Mystic Rojo
Bellona
8,441
1,633
344
1,181
11,636
13,490
0
8,318
3,318
0
14,741
L
Ao Kuang
Procenco
Ao Kuang
7,487
2,567
1,485
3,976
12,947
9,716
0
11,291
1,656
8,300
0
W
6,940
1,326
410
1,325
12,403
11,057
511
2,151
9,906
0
11,335
W
9,316
1,105
939
812
6,638
2,151
56
3,452
3,104
21,220
0
L
12,513
559
704
4,737
21,240
25,457
0
16,453
4,787
18,170
575
L
Chiron
shadesony
Chiron
13,694
2,295
1,093
2,197
10,852
3,483
0
9,174
1,624
0
46,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,231
Gold Earned
53,636
94
Minions Killed
159
0
Camps Cleared
0
1,021,076
Distance Traveled
1,154,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,922
840
57
4
0
216,957
0
W
Baba Yaga
10,512
809
18
1
0
267,457
0
W
Zhong Kui
11,008
847
49
4
0
208,335
0
L
Osiris
7,333
564
6
0
0
187,330
0
L
Bellona
9,003
693
9
1
0
198,078
0
L
Ao Kuang
9,986
768
1
0
0
211,825
0
W
Bellona
10,302
792
6
0
0
232,468
0
W
Janus
10,892
838
29
2
0
229,331
0
L
Artio
8,797
677
6
0
0
220,328
0
L
Chiron
11,112
855
72
6
0
203,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role