Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
PincessRena420
Sylvanus
Level 119
God Stats
2W - 2L
1,740 SR
Queue Stats
752W - 730L
1,466 Elo+
Solo
Cernunnos
Cernunnos
PlasmaHack
Cernunnos
Level 40
God Stats
1W - 2L
1,534 SR
Queue Stats
37W - 52L
1,453 Elo+
Party 2
Chronos
Chronos
SLEEEPYXO
Chronos
Level 145
God Stats
5W - 8L
1,434 SR
Queue Stats
385W - 389L
1,580 Elo+
Party 1
Sol
Sol
kîry
Sol
Level 155
God Stats
9W - 9L
1,519 SR
Queue Stats
339W - 339L
1,504 Elo+
Party 2
Team Averages
Level 118
1,546 SR
1,501 Elo+

VS

Team Averages
Level 93
1,477 SR
1,460 Elo+
Tiamat
Tiamat
 
Tiamat
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BoogerFace-
Sol
Level 149
God Stats
2W - 3L
1,242 SR
Queue Stats
364W - 375L
1,410 Elo+
Solo
Guan Yu
Guan Yu
Chegov
Guan Yu
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 58L
1,407 Elo+
Solo
Skadi
Skadi
PrimeSigmatic
Skadi
Level 124
God Stats
6W - 2L
1,642 SR
Queue Stats
260W - 260L
1,493 Elo+
Solo
Agni
Agni
Yosoy_Ayax
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 132L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 4 / 3
5,764
961
4,815
7,300
2,809
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
5
0 / 0 / 0
4,714
786
0
0
0
Cernunnos
PlasmaHack
Cernunnos
12
2 / 2 / 4
6,288
1,048
5,396
5,855
1,916
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
SLEEEPYXO
Chronos
11
1 / 1 / 2
5,740
957
3,207
3,803
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
kîry
Sol
13
3 / 1 / 3
6,643
1,107
7,800
5,229
1,587
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 0 / 5
6,727
1,121
4,044
4,122
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 4
7,402
1,234
7,618
8,618
2,625
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Guan Yu
Chegov
Guan Yu
10
0 / 2 / 6
6,608
1,101
1,901
8,676
5,480
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
4 / 2 / 0
6,866
1,144
3,666
4,321
1,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 1 / 4
6,255
1,043
3,031
4,772
1,472
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
8
8
Deaths
7
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
3
0.63
W
Tiamat
 
Tiamat
1
0
5
3.5
W
3
2
4
2.5
W
Guan Yu
Chegov
Guan Yu
0
2
6
1.5
L
Sylvanus
0
0
0
0
L
Cernunnos
PlasmaHack
Cernunnos
2
2
4
2
W
4
2
0
2
L
Chronos
SLEEEPYXO
Chronos
1
1
2
2
W
0
1
4
2
L
Sol
kîry
Sol
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,218
Damage
20,260
22,187
Taken
30,509
7,458
Mitigated
13,389
6,364
Healing
17,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,815
0
574
617
7,300
2,809
0
3,706
3,594
0
9,805
W
Tiamat
 
Tiamat
4,044
286
737
1,318
4,122
2,437
176
835
3,287
10,422
0
W
7,618
659
496
2,884
8,618
2,625
25
3,429
5,189
15,371
315
W
Guan Yu
Chegov
Guan Yu
1,901
188
4,557
3,914
8,676
5,480
63
3,451
5,225
0
2,682
L
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
PlasmaHack
Cernunnos
5,396
2,228
781
1,252
5,855
1,916
0
4,268
1,587
0
12,888
W
3,666
878
244
108
4,321
1,375
1,176
1,417
2,904
0
11,014
L
Chronos
SLEEEPYXO
Chronos
3,207
109
0
200
3,803
1,146
0
2,640
1,163
6,687
0
W
3,031
0
970
1,938
4,772
1,472
144
1,875
2,897
14,846
0
L
Sol
kîry
Sol
7,800
1,761
597
2,343
5,229
1,587
0
4,056
1,173
21,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,149
Gold Earned
33,858
65
Minions Killed
83
0
Camps Cleared
0
479,796
Distance Traveled
710,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,764
961
5
1
0
133,397
0
W
Tiamat
6,727
1,121
29
5
0
141,326
0
W
Sol
7,402
1,234
22
4
0
160,573
0
W
Guan Yu
6,608
1,101
4
1
0
154,835
0
L
Sylvanus
4,714
786
0
0
0
0
0
L
Cernunnos
6,288
1,048
20
3
0
96,722
0
W
Skadi
6,866
1,144
16
3
0
116,927
0
L
Chronos
5,740
957
6
1
0
126,709
0
W
Agni
6,255
1,043
12
2
0
137,334
0
L
Sol
6,643
1,107
34
6
0
122,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role