Player Matchup

Chaac
Chaac
 
Chaac
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Throwgoz
Horus
Level 62
God Stats
15W - 13L
1,527 SR
Queue Stats
92W - 96L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
ckwc4
Baron Samedi
Level 111
God Stats
4W - 4L
1,364 SR
Queue Stats
133W - 127L
1,439 Elo+
Party 1
Da Ji
Da Ji
temp-89882775167
Da Ji
Level 105
God Stats
9W - 1L
1,767 SR
Queue Stats
37W - 29L
1,509 Elo+
Party 1
Discordia
Discordia
tonioBR
Discordia
Level 107
God Stats
4W - 2L
1,837 SR
Queue Stats
160W - 178L
1,459 Elo+
Solo
Team Averages
Level 97
1,599 SR
1,466 Elo+

VS

Team Averages
Level 92
1,419 SR
1,467 Elo+
Cernunnos
Cernunnos
Crimson_Jager_
Cernunnos
Level 128
God Stats
0W - 4L
1,154 SR
Queue Stats
49W - 50L
1,474 Elo+
Party 2
Hera
Hera
Pilbie_B
Hera
Level 44
God Stats
1W - 3L
1,372 SR
Queue Stats
18W - 18L
1,437 Elo+
Solo
Ymir
Ymir
Quarter-tonMango
Ymir
Level 141
God Stats
5W - 5L
1,599 SR
Queue Stats
51W - 51L
1,472 Elo+
Party 2
Tyr
Tyr
Ronim6276
Tyr
Level 86
God Stats
2W - 4L
1,489 SR
Queue Stats
332W - 306L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
Trakri
Baron Samedi
Level 63
God Stats
8W - 9L
1,479 SR
Queue Stats
145W - 164L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 1 / 3
10,211
567
13,400
18,292
16,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Horus
Throwgoz
Horus
16
2 / 0 / 4
8,855
492
6,349
13,542
11,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
ckwc4
Baron Samedi
14
1 / 3 / 5
8,506
473
6,255
9,895
5,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

17
5 / 6 / 7
10,283
571
12,049
16,071
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
tonioBR
Discordia
18
11 / 1 / 4
11,755
653
15,485
9,371
2,876
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Crimson_Jager_
Cernunnos
16
1 / 1 / 4
8,562
476
9,351
10,982
3,726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hera
11
0 / 10 / 0
7,260
403
5,118
11,421
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 5 / 2
9,349
519
13,328
21,850
9,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 2 / 1
8,769
487
9,025
16,096
16,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Trakri
Baron Samedi
10
1 / 2 / 3
6,643
369
4,910
8,657
6,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
20
Kills
11
11
Deaths
20
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
3
2.5
L
Cernunnos
Crimson_Jager_
Cernunnos
1
1
4
3
L
Hera
0
10
0
0
L
8
5
2
1.8
L
1
2
1
0.75
W
Horus
Throwgoz
Horus
2
0
4
4
L
Baron Samedi
Trakri
Baron Samedi
1
2
3
1.25
W
Baron Samedi
ckwc4
Baron Samedi
1
3
5
1.17
W
5
6
7
1.42
W
Discordia
tonioBR
Discordia
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,538
Damage
41,732
67,171
Taken
69,006
43,098
Mitigated
37,612
20,139
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,400
1,605
0
4,814
18,292
16,507
725
4,235
14,057
0
83,494
L
Cernunnos
Crimson_Jager_
Cernunnos
9,351
3,470
0
4,325
10,982
3,726
0
2,537
8,269
0
72,821
L
Hera
5,118
1,925
0
1,161
11,421
1,917
0
8,428
2,953
41,106
434
L
13,328
1,602
0
1,931
21,850
9,111
0
6,867
14,907
78,952
0
L
9,025
1,298
0
6,645
16,096
16,149
0
1,221
14,875
0
62,363
W
Horus
Throwgoz
Horus
6,349
2,761
2,836
5,557
13,542
11,780
1,221
5,364
8,178
2,476
29,857
L
Baron Samedi
Trakri
Baron Samedi
4,910
278
444
1,993
8,657
6,709
0
2,159
6,110
22,060
2,263
W
Baron Samedi
ckwc4
Baron Samedi
6,255
329
1,016
1,536
9,895
5,258
1,105
2,493
7,402
47,115
0
W
12,049
2,201
0
2,047
16,071
6,677
0
5,978
10,093
0
78,504
W
Discordia
tonioBR
Discordia
15,485
968
0
2,333
9,371
2,876
341
5,275
4,096
89,466
599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,610
Gold Earned
40,583
558
Minions Killed
470
0
Camps Cleared
0
1,777,328
Distance Traveled
1,429,498
24
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,211
567
140
8
0
345,813
8
L
Cernunnos
8,562
476
139
8
0
339,925
2
L
Hera
7,260
403
78
4
0
257,784
1
L
Ymir
9,349
519
106
6
0
320,474
0
L
Tyr
8,769
487
121
7
0
315,687
0
W
Horus
8,855
492
82
5
0
359,885
5
L
Baron Samedi
6,643
369
26
1
0
195,628
1
W
Baron Samedi
8,506
473
82
5
0
336,685
2
W
Da Ji
10,283
571
95
5
0
381,032
3
W
Discordia
11,755
653
159
9
0
353,913
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role