Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Jaxter120
Mercury
Level 118
God Stats
15W - 23L
1,354 SR
Queue Stats
82W - 90L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
Showcan7
Danzaburou
Level 121
God Stats
3W - 3L
1,456 SR
Queue Stats
54W - 58L
1,415 Elo+
Party 1
Team Averages
Level 132
1,437 SR
1,449 Elo+

VS

Team Averages
Level 138
1,500 SR
1,435 Elo+
Baron Samedi
Baron Samedi
DaMainMan716
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 41L
1,419 Elo+
Solo
Sylvanus
Sylvanus
PelonInc
Sylvanus
Level 153
God Stats
3W - 5L
1,501 SR
Queue Stats
32W - 41L
1,474 Elo+
Solo
Cernunnos
Cernunnos
TOMM7B
Cernunnos
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 2 / 0
7,565
757
7,772
3,527
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Jaxter120
Mercury
13
1 / 1 / 0
7,926
793
1,025
4,537
1,525
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
Showcan7
Danzaburou
13
0 / 2 / 1
7,505
751
3,199
5,729
1,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaMainMan716
Baron Samedi
15
1 / 0 / 4
8,277
828
3,445
4,672
2,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sylvanus
PelonInc
Sylvanus
14
2 / 0 / 3
8,279
828
1,955
4,324
4,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
TOMM7B
Cernunnos
15
2 / 1 / 2
8,523
852
4,342
7,616
2,088
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
5
5
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Baron Samedi
DaMainMan716
Baron Samedi
1
0
4
3
L
Mercury
Jaxter120
Mercury
1
1
0
1
W
Sylvanus
PelonInc
Sylvanus
2
0
3
3.5
L
Danzaburou
Showcan7
Danzaburou
0
2
1
0.25
W
Cernunnos
TOMM7B
Cernunnos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,996
Damage
9,742
13,793
Taken
16,612
4,490
Mitigated
8,618
623
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,772
3,615
0
261
3,527
1,132
0
2,295
1,214
25,175
477
W
Baron Samedi
DaMainMan716
Baron Samedi
3,445
496
320
1,353
4,672
2,511
126
1,510
3,062
32,902
851
L
Mercury
Jaxter120
Mercury
1,025
106
0
32
4,537
1,525
328
445
4,056
0
18,664
W
Sylvanus
PelonInc
Sylvanus
1,955
491
2,399
1,388
4,324
4,019
55
1,797
2,273
17,353
2,687
L
Danzaburou
Showcan7
Danzaburou
3,199
908
0
330
5,729
1,833
0
2,399
3,234
0
13,775
W
Cernunnos
TOMM7B
Cernunnos
4,342
1,354
0
1,619
7,616
2,088
0
3,739
3,596
0
37,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,996
Gold Earned
25,079
127
Minions Killed
176
0
Camps Cleared
0
547,788
Distance Traveled
560,167
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,565
757
55
6
0
164,622
5
W
Baron Samedi
8,277
828
53
5
0
185,930
2
L
Mercury
7,926
793
40
4
0
207,591
2
W
Sylvanus
8,279
828
42
4
0
192,967
0
L
Danzaburou
7,505
751
32
3
0
175,575
0
W
Cernunnos
8,523
852
81
8
0
181,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role