Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FatCatLord
Anhur
Level 38
God Stats
25W - 27L
1,561 SR
Queue Stats
96W - 96L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
Locomotive230
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,543 Elo+
Party 1
Charon
Charon
WWxStark33
Charon
Level 129
God Stats
1W - 2L
1,728 SR
Queue Stats
317W - 306L
1,571 Elo+
Solo
Loki
Loki
WigWam Duck
Loki
Level 159
God Stats
40W - 30L
1,607 SR
Queue Stats
333W - 282L
1,576 Elo+
Solo
Team Averages
Level 119
1,579 SR
1,546 Elo+

VS

Team Averages
Level 126
1,600 SR
1,527 Elo+
Hades
Hades
Driamon
Hades
Level 123
God Stats
2W - 3L
1,356 SR
Queue Stats
80W - 73L
1,576 Elo+
Solo
Da Ji
Da Ji
Fuffyfy
Da Ji
Level 126
God Stats
29W - 27L
1,602 SR
Queue Stats
132W - 124L
1,470 Elo+
Solo
Eset
Eset
Luxxnn
Eset
Level 121
God Stats
2W - 0L
1,802 SR
Queue Stats
182W - 171L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
crryanmagician21
Danzaburou
Level 106
God Stats
34W - 24L
1,704 SR
Queue Stats
242W - 236L
1,495 Elo+
Party 2
Neith
Neith
thegentledove
Neith
Level 155
God Stats
3W - 1L
1,539 SR
Queue Stats
45W - 34L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 0
5,527
553
6,162
9,757
6,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
10
0 / 1 / 0
5,261
526
1,002
3,261
802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 0
5,660
566
3,980
4,277
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
WWxStark33
Charon
9
0 / 3 / 0
4,920
492
2,986
11,382
6,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 3 / 0
4,732
473
1,694
6,918
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Driamon
Hades
11
0 / 1 / 1
6,321
632
4,434
8,246
3,025
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Da Ji
Fuffyfy
Da Ji
11
4 / 0 / 2
6,311
631
4,766
7,521
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
Luxxnn
Eset
12
1 / 0 / 4
6,445
645
3,426
3,734
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
crryanmagician21
Danzaburou
10
4 / 0 / 2
6,340
634
5,027
6,288
4,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 0 / 2
5,869
587
4,191
2,909
845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
9
9
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
0
1
W
Hades
Driamon
Hades
0
1
1
0.5
L
Anhur
0
1
0
0
W
Da Ji
Fuffyfy
Da Ji
4
0
2
5
L
0
2
0
0
W
Eset
Luxxnn
Eset
1
0
4
3
L
Charon
WWxStark33
Charon
0
3
0
0
L
0
3
0
0
W
Danzaburou
crryanmagician21
Danzaburou
4
0
2
5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,824
Damage
21,844
35,595
Taken
28,698
16,886
Mitigated
12,163
12,541
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,162
1,287
0
3,111
9,757
6,979
0
4,237
5,520
0
38,873
W
Hades
Driamon
Hades
4,434
678
0
5,695
8,246
3,025
0
237
8,007
43,639
2,297
L
Anhur
1,002
582
0
1,619
3,261
802
0
0
3,261
0
37,679
W
Da Ji
Fuffyfy
Da Ji
4,766
1,698
0
2,153
7,521
2,933
0
887
6,612
0
46,186
L
3,980
710
0
969
4,277
1,044
0
1,629
2,472
39,245
0
W
Eset
Luxxnn
Eset
3,426
445
317
1,465
3,734
1,033
0
2,273
1,248
46,132
0
L
Charon
WWxStark33
Charon
2,986
743
0
3,507
11,382
6,276
0
909
10,387
17,201
0
L
1,694
453
0
3,335
6,918
1,785
0
560
6,292
0
28,884
W
Danzaburou
crryanmagician21
Danzaburou
5,027
1,417
0
1,900
6,288
4,327
0
2,536
3,621
0
34,358
W
4,191
978
0
883
2,909
845
0
645
2,244
0
39,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,100
Gold Earned
31,286
312
Minions Killed
413
0
Camps Cleared
0
959,124
Distance Traveled
1,041,389
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,527
553
56
6
0
180,006
0
W
Hades
6,321
632
96
10
0
174,039
4
L
Anhur
5,261
526
73
7
0
190,314
0
W
Da Ji
6,311
631
73
7
0
253,649
2
L
Nu Wa
5,660
566
95
10
0
212,931
1
W
Eset
6,445
645
114
11
0
215,543
0
L
Charon
4,920
492
30
3
0
195,164
4
L
Loki
4,732
473
58
6
0
180,709
0
W
Danzaburou
6,340
634
57
6
0
198,966
0
W
Neith
5,869
587
73
7
0
199,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role