Player Matchup

Achilles
Achilles
 
Achilles
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
HawkinsHorrorTV
Khepri
Level 157
God Stats
5W - 6L
1,640 SR
Queue Stats
212W - 246L
1,481 Elo+
Solo
Ix Chel
Ix Chel
Maximulas
Ix Chel
Level 64
God Stats
2W - 5L
1,312 SR
Queue Stats
48W - 55L
1,444 Elo+
Solo
Danzaburou
Danzaburou
adobo108
Danzaburou
Level 157
God Stats
2W - 1L
1,708 SR
Queue Stats
34W - 27L
1,568 Elo+
Solo
Ah Puch
Ah Puch
telantes
Ah Puch
Level 88
God Stats
26W - 20L
1,576 SR
Queue Stats
210W - 219L
1,488 Elo+
Solo
Team Averages
Level 115
1,547 SR
1,496 Elo+

VS

Team Averages
Level 142
1,505 SR
1,534 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Superomegaman
Medusa
Level 158
God Stats
24W - 34L
1,436 SR
Queue Stats
557W - 610L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
Taeko3
Ao Kuang
Level 130
God Stats
10W - 7L
1,588 SR
Queue Stats
130W - 85L
1,626 Elo+
Solo
Poseidon
Poseidon
guillermo2000
Poseidon
Level 157
God Stats
4W - 4L
1,443 SR
Queue Stats
531W - 525L
1,539 Elo+
Solo
Ishtar
Ishtar
pancakesyruptime
Ishtar
Level 119
God Stats
175W - 187L
1,556 SR
Queue Stats
353W - 368L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 1 / 0
5,454
1,091
1,091
3,194
2,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

10
0 / 2 / 0
5,949
1,190
1,045
5,443
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
Maximulas
Ix Chel
11
0 / 2 / 0
6,079
1,216
2,700
3,366
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
adobo108
Danzaburou
11
0 / 1 / 0
5,699
1,140
1,872
2,480
810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
telantes
Ah Puch
10
0 / 1 / 0
5,678
1,136
3,709
2,818
910
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

342

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 0 / 4
6,163
1,233
3,214
3,434
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 0 / 7
6,324
1,265
1,501
2,214
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Taeko3
Ao Kuang
11
4 / 0 / 1
6,857
1,371
4,049
2,977
1,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
guillermo2000
Poseidon
11
2 / 0 / 2
6,722
1,344
3,741
2,573
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 3
6,350
1,270
3,086
2,289
708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
7
7
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
W
Ix Chel
 
Ix Chel
0
0
4
2
L
0
2
0
0
L
Ix Chel
Maximulas
Ix Chel
0
2
0
0
W
0
0
7
3.5
W
Ao Kuang
Taeko3
Ao Kuang
4
0
1
4.5
L
Danzaburou
adobo108
Danzaburou
0
1
0
0
W
Poseidon
guillermo2000
Poseidon
2
0
2
3
W
1
0
3
2.5
L
Ah Puch
telantes
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,417
Damage
15,591
17,301
Taken
13,487
8,229
Mitigated
4,742
1,104
Healing
3,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,091
452
0
177
3,194
2,570
0
2,012
849
0
3,192
W
Ix Chel
 
Ix Chel
3,214
131
490
720
3,434
1,101
0
1,413
2,021
10,380
0
L
1,045
0
0
300
5,443
2,724
0
2,175
2,910
5,936
0
L
Ix Chel
Maximulas
Ix Chel
2,700
70
0
335
3,366
1,215
0
2,109
1,105
19,242
0
W
1,501
540
0
1,474
2,214
768
0
1,307
907
0
10,343
W
Ao Kuang
Taeko3
Ao Kuang
4,049
772
0
678
2,977
1,361
0
1,242
1,735
11,350
353
L
Danzaburou
adobo108
Danzaburou
1,872
837
0
220
2,480
810
0
1,771
517
0
13,225
W
Poseidon
guillermo2000
Poseidon
3,741
226
0
152
2,573
804
0
1,751
822
20,116
322
W
3,086
1,803
0
266
2,289
708
0
1,741
548
0
10,027
L
Ah Puch
telantes
Ah Puch
3,709
0
0
72
2,818
910
0
1,568
1,062
11,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,859
Gold Earned
32,416
102
Minions Killed
120
3
Camps Cleared
8
370,061
Distance Traveled
582,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,454
1,091
2
0
0
49,079
0
W
Ix Chel
6,163
1,233
15
3
2
125,527
0
L
Khepri
5,949
1,190
5
1
0
96,290
0
L
Ix Chel
6,079
1,216
45
9
2
99,392
0
W
Medusa
6,324
1,265
15
3
0
121,248
0
W
Ao Kuang
6,857
1,371
23
5
1
120,858
0
L
Danzaburou
5,699
1,140
31
6
0
43,437
0
W
Poseidon
6,722
1,344
42
8
1
114,473
0
W
Ishtar
6,350
1,270
25
5
4
100,031
0
L
Ah Puch
5,678
1,136
19
4
1
81,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role